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mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-17 22:01:45 -05:00
Commit Graph

24 Commits

Author SHA1 Message Date
Jon Beniston
0dd466a900 Add DialogPositioner to ensure dialogs are fully on screen and remain on
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
2022-12-20 10:31:15 +00:00
Jon Beniston
3b5b222114 Update plugins to compile with Qt5 and Qt6 2022-11-17 14:36:12 +00:00
Jon Beniston
c966f1cb5a dd maximize button to MainSpectrum and expandible Channels and Features.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.

In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.

In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).

In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.

There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
Jon Beniston
ed279812f6 Set window width to account for miniumum width required for visible rollups. 2022-11-08 09:43:58 +00:00
f4exb
360b8a9753 Massive UI revamping (v7): Fixed sizing of channel windows. Part of #1209 2022-04-24 12:28:56 +02:00
Jon Beniston
99fce0dce0 Add FramelessWindowResizer class for resizig frameless windows.
Remove top-right resize grip from windows.
In channels and features, make sure enterEvent and leaveEvent are passed
to parent class.
2022-04-22 18:21:24 +01:00
f4exb
018b97e17d Massive UI revamping (v7): updated basic channel settings and indicate stream index for MIMO device and single stream channel 2022-04-18 01:42:03 +02:00
f4exb
4e2a4b7f6c Massive UI revamping (v7): more cleanup 2022-04-15 19:53:50 +02:00
f4exb
af13b31d85 Massive UI revamping (v7): display channel absolute frequency in status bar. Manage shift frequency limits 2022-04-13 11:08:21 +02:00
f4exb
2f89b79c84 Massive UI revamping (v7): added channels 2022-04-12 16:20:45 +02:00
f4exb
98b305f320 Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050 2022-01-09 05:27:12 +01:00
f4exb
2a3ce0e7fb API: implemented Channel Marker in Tx channels 2021-12-03 23:11:56 +01:00
Edouard Griffiths
cab9dc6094
Merge pull request #1056 from srcejon/channel_help
Add links to documentation
2021-11-24 22:02:11 +01:00
Jon Beniston
03004e00f7 Add links to documentation 2021-11-24 11:31:51 +00:00
Jon Beniston
2e68017b12 Save/restore rollup state in channel plugins 2021-11-24 09:50:42 +00:00
f4exb
006da4e872 AIS mod: make it effectively work in server mode with remote control. AIS demod: added baud rate in settings API 2021-11-12 00:12:02 +01:00
f4exb
0d4da317b3 Demod Analyzer: fixed sample rate handling. Fixes #931 2021-06-29 21:47:27 +02:00
f4exb
f886f7d400 Scope GUI: refactor amp offset 2021-06-27 10:10:28 +02:00
f4exb
70167c0ed8 Scope GUI: refactor amp scale 2021-06-27 01:52:42 +02:00
f4exb
d08844a34c GLScope redesign: using GLScopeSettings (1) 2021-06-12 10:18:18 +02:00
f4exb
3908599463 GLScope redesign: ScopeVis is not created in the GUI anymore 2021-05-31 15:56:45 +02:00
f4exb
aa868b9176 GLScope redesign: moved ScopeVis to sdrbase 2021-05-31 15:56:45 +02:00
f4exb
70550f453f GLScope redesign (1) 2021-05-31 15:56:45 +02:00
Jon Beniston
1ac835260e Add AIS mod, demod and feature. 2021-05-07 21:50:27 +01:00