VOR localizer: Allow plugin to be compiled as static lib.
SID feature: Allow plugin to be compiled as static lib.
Satellite Tracker: Allow building without texttospeech or timezone.
Map: Allow plugin to be compiled as static lib. Allow building without SSL.
APT: Allow plugin to be compiled as static lib.
Radio Astronomy: Allow plugin to be compiled as static lib. Allow building without process.
ChannelWebAPIUtils: Fix memory leaks.
DeviceSampleSource: Add signals that indicate when the position or direction of a device (or it's antenna) has changed. This is to support per device position, which is useful for remote devices not at My Position.
Frees memory allocated
in AudioOutputPlugin::createSampleSinkPluginInstance(QString const&, DeviceAPI*) /home//sdrangel/plugins/samplesink/audiooutput/audiooutputplugin.cpp:136
in ChirpChatDemod::ChirpChatDemod(DeviceAPI*) /home/sdrangel/plugins/channelrx/demodchirpchat/chirpchatdemod.cpp:84
in FileOutput::FileOutput(DeviceAPI*) /home/sdrangel/plugins/samplesink/fileoutput/fileoutput.cpp:54
in RadioAstronomyGUI::RadioAstronomyGUI(PluginAPI*, DeviceUISet*, BasebandSampleSink*, QWidget*) /home/sdrangel/plugins/channelrx/radioastronomy/radioastronomygui.cpp:2061
in SatelliteSelectionDialog::SatelliteSelectionDialog(SatelliteTrackerSettings*, QHash<QString, SatNogsSatellite*> const&, QWidget*) /home/sdrangel/plugins/feature/satellitetracker/satelliteselectiondialog.cpp:42:24
in SatelliteTracker::SatelliteTracker(WebAPIAdapterInterface*) /home/sdrangel/plugins/feature/satellitetracker/satellitetracker.cpp:61:24
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.
In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.
In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).
In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.
There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.