f4exb
5d0fa7fa67
Removed destroy method leftovers and Sonar lint
2024-08-27 09:54:09 +02:00
Daniele Forsi
8c3f7e3775
Remove unused includes and use more direct includes
2024-04-11 23:31:34 +02:00
srcejon
885cddc981
Use F:n for feature Ids instead of Fn:m as discussed in #1912
...
Update Demod Analzyer to use AvailableChannelsOrFeature - removes need for Refresh Channels button
2024-03-05 10:28:01 +00:00
f4exb
00b041d762
Rewriting of copyright notices for plugins/features. Part of #1893
2023-11-18 13:12:18 +01:00
Jon Beniston
e799e5eb72
Fix resize cursor not being cleared when mouse moves over child widgets
2023-11-13 20:51:03 +00:00
Jon Beniston
0dd466a900
Add DialogPositioner to ensure dialogs are fully on screen and remain on
...
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
2022-12-20 10:31:15 +00:00
f4exb
c4b33d87be
Demod Analyzer feature: Make settings assignments atomic. Part of #1329
2022-11-23 23:08:41 +01:00
f4exb
2c02a9bcf1
DemodAnalyzer: implemented record audio. Part of #1330
2022-11-13 22:25:12 +01:00
Jon Beniston
c966f1cb5a
dd maximize button to MainSpectrum and expandible Channels and Features.
...
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.
In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.
In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).
In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.
There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
Jon Beniston
ed279812f6
Set window width to account for miniumum width required for visible rollups.
2022-11-08 09:43:58 +00:00
f4exb
9e5c629473
v7: API: added workspace handling for device, spectrum, feature and channel. Implements #1242
2022-05-13 22:24:48 +02:00
f4exb
f77e38eb3f
Massive UI revamping (v7): Fixed sizing of feature windows. Part of #1209
2022-04-24 19:34:48 +02:00
Jon Beniston
99fce0dce0
Add FramelessWindowResizer class for resizig frameless windows.
...
Remove top-right resize grip from windows.
In channels and features, make sure enterEvent and leaveEvent are passed
to parent class.
2022-04-22 18:21:24 +01:00
f4exb
560d61abcb
Massive UI revamping (v7): feature window basic feature settings dialog: implemented reset to default title. Some cosmetic changes
2022-04-18 12:08:33 +02:00
f4exb
4e2a4b7f6c
Massive UI revamping (v7): more cleanup
2022-04-15 19:53:50 +02:00
f4exb
5abef702e4
Massive UI revamping (v7): features
2022-04-05 16:28:07 +02:00
f4exb
dde85ee084
Demod analyzer feature: change addRollupWidget placement to fix #1183 . Fixes #1183
2022-03-25 02:53:25 +01:00
f4exb
98b305f320
Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050
2022-01-09 05:27:12 +01:00
f4exb
2a9cc27a41
Implement serialize and deserialize to/from API in Serializable interface. Related changes and fixes
2021-12-01 00:21:19 +01:00
Jon Beniston
03004e00f7
Add links to documentation
2021-11-24 11:31:51 +00:00
Jon Beniston
f72f18debf
Save/restore rollup state in features
2021-11-23 13:35:57 +00:00
f4exb
a25e668a62
DemodAnalyzer GUI: removed duplicate setBuddies calls
2021-06-16 07:00:41 +02:00
f4exb
ccb7633154
GLScope redesign: removed SpectrumScopeComboVis
2021-06-05 19:26:26 +02:00
f4exb
3908599463
GLScope redesign: ScopeVis is not created in the GUI anymore
2021-05-31 15:56:45 +02:00
f4exb
de23efe635
Delete channel or feature and their GUI in the proper order in DeviceUISet and FeatureUISet. Remove original fix for #806 . Fixes #860
2021-04-21 12:28:56 +02:00
f4exb
43059e39b1
Set depending objects to nullptr before deleting GUI. Fixes #806
2021-03-15 19:55:17 +01:00
f4exb
b5d501e6ab
Spactrum: allow arbitrary FPS (API) or in a range of FPS (GUI) with possible no limit. Implements #772
2021-02-12 00:53:18 +01:00
f4exb
11e1d1c684
Demod Analyzer: implemented decimation
2020-12-20 18:31:59 +01:00
f4exb
321cffc9c7
Demod Analyzer implementation with AM modulator and demodulator
2020-12-20 18:31:59 +01:00