f4exb
e384c06739
use MsgConfigureSpectrumVis in place of corresponding GLSpectrum set methods. Fixes #1624
2023-04-09 11:47:50 +02:00
Jon Beniston
0dd466a900
Add DialogPositioner to ensure dialogs are fully on screen and remain on
...
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
2022-12-20 10:31:15 +00:00
Jon Beniston
3b5b222114
Update plugins to compile with Qt5 and Qt6
2022-11-17 14:36:12 +00:00
Jon Beniston
c966f1cb5a
dd maximize button to MainSpectrum and expandible Channels and Features.
...
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.
In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.
In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).
In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.
There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
Jon Beniston
ed279812f6
Set window width to account for miniumum width required for visible rollups.
2022-11-08 09:43:58 +00:00
f4exb
c6baed9f73
Massive UI revamping (v7): Restored channel highlighted by cursor function. Part of #1213
2022-04-26 00:42:26 +02:00
f4exb
360b8a9753
Massive UI revamping (v7): Fixed sizing of channel windows. Part of #1209
2022-04-24 12:28:56 +02:00
Jon Beniston
99fce0dce0
Add FramelessWindowResizer class for resizig frameless windows.
...
Remove top-right resize grip from windows.
In channels and features, make sure enterEvent and leaveEvent are passed
to parent class.
2022-04-22 18:21:24 +01:00
f4exb
018b97e17d
Massive UI revamping (v7): updated basic channel settings and indicate stream index for MIMO device and single stream channel
2022-04-18 01:42:03 +02:00
f4exb
4e2a4b7f6c
Massive UI revamping (v7): more cleanup
2022-04-15 19:53:50 +02:00
f4exb
af13b31d85
Massive UI revamping (v7): display channel absolute frequency in status bar. Manage shift frequency limits
2022-04-13 11:08:21 +02:00
f4exb
2f89b79c84
Massive UI revamping (v7): added channels
2022-04-12 16:20:45 +02:00
f4exb
98b305f320
Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050
2022-01-09 05:27:12 +01:00
f4exb
8a438a94c1
API: implemented Channel Marker in Rx channels and complete serializable objects for some
2021-12-03 23:11:56 +01:00
f4exb
2a9cc27a41
Implement serialize and deserialize to/from API in Serializable interface. Related changes and fixes
2021-12-01 00:21:19 +01:00
Edouard Griffiths
cab9dc6094
Merge pull request #1056 from srcejon/channel_help
...
Add links to documentation
2021-11-24 22:02:11 +01:00
Jon Beniston
03004e00f7
Add links to documentation
2021-11-24 11:31:51 +00:00
Jon Beniston
2e68017b12
Save/restore rollup state in channel plugins
2021-11-24 09:50:42 +00:00
f4exb
b5d501e6ab
Spactrum: allow arbitrary FPS (API) or in a range of FPS (GUI) with possible no limit. Implements #772
2021-02-12 00:53:18 +01:00
f4exb
a09b66c38b
SpectrumVis: remove now useless configure method
2020-11-11 11:24:55 +01:00
f4exb
61d3431095
Some cleanup
2020-10-14 22:10:26 +02:00
f4exb
8ba95addc0
Use MainCore instance in place of MainWindow
2020-10-12 22:11:13 +02:00
f4exb
6ebf4569bf
Delete channel API from DeviceUISet. Update FeatureUISet
2020-10-04 22:16:09 +02:00
f4exb
b1c9a35dcb
Channel plugins: use specialized ChannelGUI superclass. Handle GUI lifecycle in MainWindow
2020-10-04 22:16:09 +02:00
f4exb
d085b4eb7d
Removed undesirable methods from PluginInstanceGUI and related common plugins
2020-10-04 22:16:09 +02:00
f4exb
1b11363214
Add GUI to device set outside plugin: applied to common plugins
2020-10-04 22:16:09 +02:00
f4exb
b64e41419f
Add 10 MHz digit to wideband channel plugins. Implements #531
2020-07-01 19:53:09 +02:00
f4exb
a125ab02cf
GLSpectrumGUI: removed reference to message queue in setBuddies method
2020-05-15 23:27:39 +02:00
f4exb
7d6d351891
SpectrumVis: removed message queue parameter from configure method
2020-05-15 23:22:34 +02:00
f4exb
9945c6a8f8
Websocket spectrum: adapted plugins
2020-05-15 22:57:09 +02:00
f4exb
ac6c3b08f2
Websocket spectrum: first implementation
2020-05-15 22:49:35 +02:00
f4exb
91b24a7c90
Rx plgins: refactoring of classes (3)
2019-12-09 13:44:12 +01:00
f4exb
51a07c3f7b
Channel Rx plugins: implement MIMO support
2019-10-09 07:39:52 +02:00
f4exb
4b3d088407
GLSpectrum settings refactoring (1)
2019-08-05 01:56:29 +02:00
f4exb
7e128335f1
Propagate change to channel UIs
2019-05-09 21:07:05 +02:00
f4exb
9e628917dc
Removed all obsolete references to devicesourceapi.h and devicesinkapi.h
2019-05-09 12:10:27 +02:00
f4exb
ef15157a50
Fixed incomplete copyright headers (1)
2019-04-11 06:39:30 +02:00
f4exb
87e06d8635
Reverse API: UDP Sink
2018-12-24 10:27:35 +01:00
f4exb
dc2f25a00b
Windows: MSVC2017: fixed more attribute unused cases (1)
2018-11-13 00:45:03 +01:00
f4exb
da963179fb
UDP source and sink: align message names
2018-09-12 15:46:42 +02:00
f4exb
3497cb92ee
Renamed udpsrc folder to udpsink
2018-09-12 00:40:22 +02:00