Allow OpenSkyNetwork DB, OpenAIP and OurAirports DB stuctures to be
shared by different plugins, to speed up loading.
Perform map anti-aliasing on the whole map, rather than just info boxes,
to improve rendering speed when there are many items. Add map
multisampling as a preference.
Add plotting of airspaces, airports, navaids on Map feature.
Add support for polylines and polygons to be plotted on Map feature.
Add support for images to 2D Map feature.
Add distance and name filters to Map feature.
Filter map items when zoomed out or if off screen, to improve rendering
performance.
Add UK DAB, FM and AM transmitters to Map feature.
Use labelless maps for 2D transmit maps in Map feature (same as in ADS-B
demod).
(Possibly need to add a mutex for MainCore::getPluginManager, so only
can be used by one thread)
Add option to automatically update My Position based on GPS. This is
started in MainCore, so we get position as soon as possible.
Don't set QFileDialog::DontUseNativeDialog on Android, as Qt's file
dialog can't access user storage. Set globally for Linux/Windows, rather
than for each dialog.
MainWindow:
- Add welcome dialog for Android.
- Don't show menu bar or status bar on Android to save screen space.
- On Android, change tab position when screen orientation changes.
- Load default configurations and presets first time SDRangel is run.
- Change loadConfiguration to use a QProgressDialog rather than
QMessageBox, as the latter was crashing on Android.
- Use DialogPositioner to ensure dialogs are on screen.
Use right click to auto-stack sub-windows, rather than having a
dedicated button.
Allow maximize button to make window full screen, if already maximized.
Add title to device windows, for when displayed in tabs.
Add menu button to workspace toolbar, for Android only, to avoid having
menu bar, which takes up a lot of space.
Add configuration presets button to workspace toolbar.
Add icons for window arangement
Add "show all controls" button, that allows most of the "set once"
controls to be hidden on small screens. Please feel free to make a
better icon! Could also be hidden if !ANDROID, if you don't like it.
Add pinch and pan gestures, for frequency scrolling and zooming in to
spectrum.
Queue frequencies requested by scrolling, so intermediate frequencies
can be omitted, if device is slow to update its frequency.
Support non-integer pixel ratios.
Add popup sliders for dials.
Add DialogPositioner for dialogs.
Add layout to spectrum markers dialog, so that it can be resized, to fit
on smaller screens.
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.
In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.
In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).
In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.
There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.