f4exb
b84eea7dc9
Rewriting of copyright notices for sdrgui. Fixes #1893
2023-11-19 13:43:10 +01:00
Edouard Griffiths
021ca881ea
Merge pull request #1890 from srcejon/fix_1835
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Fix MDI window geometry save/restore
2023-11-15 05:31:42 +01:00
Jon Beniston
5d14708914
Use custom save/restore geometry for MDI sub=windows. For #1835
2023-11-14 14:49:39 +00:00
Jon Beniston
e799e5eb72
Fix resize cursor not being cleared when mouse moves over child widgets
2023-11-13 20:51:03 +00:00
Jon Beniston
2a24f72590
Add support for plugin presets.
2023-08-24 15:51:50 +01:00
Jon Beniston
d1c67c971e
Add buttons to stack MDI windows vertically and put in tabs.
...
Use right click to auto-stack sub-windows, rather than having a
dedicated button.
Allow maximize button to make window full screen, if already maximized.
Add title to device windows, for when displayed in tabs.
Add menu button to workspace toolbar, for Android only, to avoid having
menu bar, which takes up a lot of space.
Add configuration presets button to workspace toolbar.
Add icons for window arangement
2022-12-20 16:10:11 +00:00
Jon Beniston
c966f1cb5a
dd maximize button to MainSpectrum and expandible Channels and Features.
...
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.
In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.
In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).
In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.
There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
Jon Beniston
ed279812f6
Set window width to account for miniumum width required for visible rollups.
2022-11-08 09:43:58 +00:00
f4exb
3ab767a426
Arrange rollups after restore geometry to mitigate issue #1474
2022-11-03 19:07:44 +01:00
f4exb
de6bd1f608
Corrected order of deletion of feature vs feature GUI. Fixes #1332
2022-07-22 03:28:20 +02:00
f4exb
225f8ef0b3
Features: fixed common settings menu placement. Issue #1286
2022-06-12 23:24:36 +02:00
f4exb
9e5c629473
v7: API: added workspace handling for device, spectrum, feature and channel. Implements #1242
2022-05-13 22:24:48 +02:00
f4exb
aac0e8954c
Massive UI revamping (v7): updated documentation with latest changes
2022-04-27 21:40:29 +02:00
Jon Beniston
243ad04a37
Fix height of top and bottom bars in windows
2022-04-26 18:18:48 +01:00
Jon Beniston
3f1ed5b934
Restore cursor when moved over child widget
2022-04-25 15:01:59 +01:00
f4exb
5f9d14a56e
Massive UI revamping (v7): Fixed sizing of some device windows. Part of #1209
2022-04-25 00:15:46 +02:00
f4exb
f762863a23
Massive UI revamping (v7): Feature and channels: set the border on the outer side of the window. Part of #1213
2022-04-24 01:22:39 +02:00
Jon Beniston
99fce0dce0
Add FramelessWindowResizer class for resizig frameless windows.
...
Remove top-right resize grip from windows.
In channels and features, make sure enterEvent and leaveEvent are passed
to parent class.
2022-04-22 18:21:24 +01:00
f4exb
560d61abcb
Massive UI revamping (v7): feature window basic feature settings dialog: implemented reset to default title. Some cosmetic changes
2022-04-18 12:08:33 +02:00
f4exb
e8a2c8b947
Massive UI revamping (v7): added feature window documentation
2022-04-18 12:07:23 +02:00
f4exb
4e2a4b7f6c
Massive UI revamping (v7): more cleanup
2022-04-15 19:53:50 +02:00
f4exb
2f89b79c84
Massive UI revamping (v7): added channels
2022-04-12 16:20:45 +02:00
f4exb
0ca0eb8f73
Massive UI revamping (v7): devices intermediate
2022-04-09 13:38:22 +02:00
f4exb
aad90aeabc
Massive UI revamping (v7): devices basic
2022-04-07 16:32:03 +02:00
f4exb
43f53fe26a
Massive UI revamping (v7): created configurations with just Features for now
2022-04-05 16:28:07 +02:00
f4exb
5abef702e4
Massive UI revamping (v7): features
2022-04-05 16:28:07 +02:00
f4exb
fa1e3c7583
API: fixes in features processing
2021-11-26 15:23:03 +01:00
f4exb
4b80fbf337
Remove sorting of channels and features when saving presets in GUI. Fixes #1051
2021-11-24 08:58:12 +01:00
f4exb
de23efe635
Delete channel or feature and their GUI in the proper order in DeviceUISet and FeatureUISet. Remove original fix for #806 . Fixes #860
2021-04-21 12:28:56 +02:00
f4exb
8b05670814
MainCore: added feature and channel maps. FeatureSet and FeatureUISet: simplify feature registrations. Channel and feature names fix
2020-10-16 08:35:56 +02:00
f4exb
96329326b4
Implement MainCore in MainWindow step2: feature sets
2020-10-11 09:02:19 +02:00
f4exb
cb5ffaa47b
Added missing exports for MSVC
2020-10-05 23:51:46 +02:00
f4exb
31bf99a619
Removed dangling PluginInstanceGUI references
2020-10-05 16:30:24 +02:00
f4exb
6ebf4569bf
Delete channel API from DeviceUISet. Update FeatureUISet
2020-10-04 22:16:09 +02:00
f4exb
e9a32528d7
Delete Feature in FeatureUISet
2020-10-04 22:16:09 +02:00
f4exb
4ab683fa7d
Feature plugins: use specialized FeatureGUI superclass. Handle GUI lifecycle in DeviceUISet
2020-10-04 22:16:09 +02:00
f4exb
d085b4eb7d
Removed undesirable methods from PluginInstanceGUI and related common plugins
2020-10-04 22:16:09 +02:00
f4exb
efaba0fa67
Feature plugins: register feature instances outside of their GUI classes
2020-10-04 22:16:09 +02:00
f4exb
cd5a4db876
Feature plugins framework: presets
2020-09-28 16:49:32 +02:00
f4exb
153429cc7f
Feature plugins framework: REST API and server implementationo
2020-09-28 16:49:32 +02:00
f4exb
e8f3745bf3
Feature plugins framework initial commit and Misc plugins removal
2020-09-28 16:49:32 +02:00