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mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-14 04:11:48 -05:00
Commit Graph

5 Commits

Author SHA1 Message Date
f4exb
00b041d762 Rewriting of copyright notices for plugins/features. Part of #1893 2023-11-18 13:12:18 +01:00
f4exb
7562d847ce AMBE feature: Make settings assignments atomic. Part of #1329 2022-11-20 20:14:07 +01:00
Jon Beniston
c966f1cb5a dd maximize button to MainSpectrum and expandible Channels and Features.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.

In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.

In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).

In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.

There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
f4exb
8885864e79 AMBE feature: implemented API 2022-05-24 22:51:29 +02:00
f4exb
1d72798d42 AMBE feature: creation and changes to DSD demod 2022-05-24 15:18:55 +02:00