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mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-13 20:01:46 -05:00
Commit Graph

19 Commits

Author SHA1 Message Date
f4exb
00b041d762 Rewriting of copyright notices for plugins/features. Part of #1893 2023-11-18 13:12:18 +01:00
Jon Beniston
e799e5eb72 Fix resize cursor not being cleared when mouse moves over child widgets 2023-11-13 20:51:03 +00:00
Daniele Forsi
794be61957 Fix spelling using ispell 2023-05-02 19:43:59 +02:00
f4exb
5026e4ab5e Updated versions and changelogs 2023-02-01 09:52:28 +01:00
f4exb
0a257f393e LimeRFE: save Rx/Tx mode in m_rfeBoardState. Fixes #1557 2023-01-14 20:42:31 +01:00
Jon Beniston
0dd466a900 Add DialogPositioner to ensure dialogs are fully on screen and remain on
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
2022-12-20 10:31:15 +00:00
f4exb
5a0fc37241 Updated versions and changelogs 2022-12-01 22:02:11 +01:00
f4exb
d5d2ae1ebd LimeRFE feature: Make settings assignments atomic. Part of #1329 2022-11-24 22:48:02 +01:00
Jon Beniston
fc7c9c1fc8 Update CMakeLists.txt to support both Qt5 and Qt6. Add option ENABLE_QT6 2022-11-17 14:34:54 +00:00
Jon Beniston
c966f1cb5a dd maximize button to MainSpectrum and expandible Channels and Features.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.

In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.

In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).

In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.

There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
f4exb
d9ad758971 Updated versions and changelogs 2022-09-01 21:51:04 +02:00
f4exb
e23b053ab2 LimeRFE feature: added start/stop Rx/Tx in actions 2022-08-17 11:40:22 +02:00
f4exb
84d7aa6a8e LimeRFE plugin: fixed missing call to web API adapter 2022-05-25 18:22:06 +02:00
f4exb
ee65186057 LimeRFE feature: corrected export for MSVC and added web API adapter 2022-05-23 06:25:23 +02:00
f4exb
928a4c76e0 LimeRFE feature documentation 2022-05-23 00:16:50 +02:00
f4exb
41901fed25 LimeRFE feature: move calibration to settings 2022-05-22 23:13:04 +02:00
f4exb
ac8a22a94b LimeRFE feature: removed rxOn and txOn from settings 2022-05-22 19:53:57 +02:00
f4exb
6d7ee18989 LimeRFE feature: API updates 2022-05-22 19:34:12 +02:00
f4exb
539a03373f LimeRFE feature. Implements #1251 2022-05-22 19:34:12 +02:00