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mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-23 08:28:36 -05:00
Commit Graph

21 Commits

Author SHA1 Message Date
Jon Beniston
0dd466a900 Add DialogPositioner to ensure dialogs are fully on screen and remain on
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
2022-12-20 10:31:15 +00:00
f4exb
541b8449fd RigCrl Server feature: Make settings assignments atomic. Part of #1329 2022-11-27 13:36:48 +01:00
Jon Beniston
c966f1cb5a dd maximize button to MainSpectrum and expandible Channels and Features.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.

In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.

In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).

In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.

There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
f4exb
9e5c629473 v7: API: added workspace handling for device, spectrum, feature and channel. Implements #1242 2022-05-13 22:24:48 +02:00
f4exb
f77e38eb3f Massive UI revamping (v7): Fixed sizing of feature windows. Part of #1209 2022-04-24 19:34:48 +02:00
f4exb
632378205a Merge branch 'v7' of https://github.com/f4exb/sdrangel into v7 2022-04-23 11:38:03 +02:00
Jon Beniston
99fce0dce0 Add FramelessWindowResizer class for resizig frameless windows.
Remove top-right resize grip from windows.
In channels and features, make sure enterEvent and leaveEvent are passed
to parent class.
2022-04-22 18:21:24 +01:00
f4exb
90386842ca Massive UI revamping (v7): fixed widget size handling: features. Part of #1209 2022-04-21 23:31:01 +02:00
f4exb
560d61abcb Massive UI revamping (v7): feature window basic feature settings dialog: implemented reset to default title. Some cosmetic changes 2022-04-18 12:08:33 +02:00
f4exb
4e2a4b7f6c Massive UI revamping (v7): more cleanup 2022-04-15 19:53:50 +02:00
f4exb
5abef702e4 Massive UI revamping (v7): features 2022-04-05 16:28:07 +02:00
f4exb
98b305f320 Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050 2022-01-09 05:27:12 +01:00
Jon Beniston
03004e00f7 Add links to documentation 2021-11-24 11:31:51 +00:00
Jon Beniston
f72f18debf Save/restore rollup state in features 2021-11-23 13:35:57 +00:00
f4exb
7a6636b63a Fixed -Wunused-variable warnings 2020-11-14 18:45:05 +01:00
f4exb
8ba95addc0 Use MainCore instance in place of MainWindow 2020-10-12 22:11:13 +02:00
f4exb
e9a32528d7 Delete Feature in FeatureUISet 2020-10-04 22:16:09 +02:00
f4exb
4ab683fa7d Feature plugins: use specialized FeatureGUI superclass. Handle GUI lifecycle in DeviceUISet 2020-10-04 22:16:09 +02:00
f4exb
d085b4eb7d Removed undesirable methods from PluginInstanceGUI and related common plugins 2020-10-04 22:16:09 +02:00
f4exb
efaba0fa67 Feature plugins: register feature instances outside of their GUI classes 2020-10-04 22:16:09 +02:00
f4exb
586d07bcb7 RigCtl Server: added plugin 2020-09-28 19:37:40 +02:00