f4exb
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6a01a46444
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Added Windows build and install to the readme
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2016-03-10 08:08:12 +01:00 |
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f4exb
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4c25b34978
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Windows build: correction in batch command file for install
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2016-03-10 05:14:28 +01:00 |
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f4exb
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a4cb92fb35
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Windows build: added a batch command file for install
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2016-03-10 04:56:29 +01:00 |
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f4exb
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dc99992b43
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Restored lz4.c
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2016-03-10 03:44:25 +01:00 |
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f4exb
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8be4c20f5b
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Windows build: added udpsrc channel plugin to the build
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2016-03-10 03:11:18 +01:00 |
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f4exb
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0b6f236f43
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Windows build: added tcpsrc channel plugin to the build
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2016-03-10 03:09:54 +01:00 |
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f4exb
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4deee87853
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Windows build: added demodwfm channel plugin to the build
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2016-03-10 03:07:29 +01:00 |
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f4exb
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b7a39452bf
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WFMdemod: removed useless dependency on GLSpectrum
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2016-03-10 03:07:13 +01:00 |
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f4exb
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6c1c4384a1
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Windows build: added demodssb channel plugin to the build
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2016-03-10 03:01:44 +01:00 |
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f4exb
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7902d97b49
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NFMdemod: removed useless dependency on GLSpectrum
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2016-03-10 02:59:56 +01:00 |
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f4exb
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702cb4d0d7
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Windows build: added demodlora channel plugin to the build
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2016-03-10 02:56:26 +01:00 |
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f4exb
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8cc3ec4d03
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Windows build: added demodbfm channel plugin to the build
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2016-03-10 02:54:25 +01:00 |
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f4exb
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6e7de06e91
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Windows build: renamed lx4.c to lz4core.c
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2016-03-10 02:53:48 +01:00 |
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f4exb
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7f27e8f1c3
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Windows build: added .pro files for the rest of channel plugins
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2016-03-10 02:44:13 +01:00 |
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f4exb
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ef9dbefe50
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Renamed channel plugin directories
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2016-03-10 02:29:42 +01:00 |
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f4exb
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6cc4434019
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Removed old sdrbase include directory
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2016-03-10 02:08:20 +01:00 |
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Edouard Griffiths
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90d6cd89e9
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Windows build: added SDRdaemon input plugin in the build
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2016-03-09 18:42:32 +01:00 |
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Edouard Griffiths
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310c169819
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Windows build: implement LZ4 library inside the project tree
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2016-03-09 18:32:03 +01:00 |
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Edouard Griffiths
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b1cc7f2306
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OpenGL modernization: GLScope: corrected index calculation when trace is delayed
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2016-03-09 13:47:44 +01:00 |
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f4exb
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6fde3b75f6
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Windows build: remove sdrdaemon until LZ4 dependency is resolved. Set boost version to 1.58
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2016-03-09 06:49:49 +01:00 |
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Edouard Griffiths
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782bb8ae40
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Windows build: apply modifications
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2016-03-09 06:39:19 +01:00 |
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Edouard Griffiths
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7fa519e39f
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Windows build: added AM demod plugin
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2016-03-09 00:20:49 +01:00 |
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Edouard Griffiths
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4eeac640cc
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AM demod: removed useless dependency to GLSpectrum
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2016-03-09 00:19:43 +01:00 |
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Edouard Griffiths
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f81820fa58
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Have Windows plugins (.dll) searched by plugin manager loader. Added .pro file for filesource input plugin
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2016-03-08 13:58:53 +01:00 |
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f4exb
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f4f8c3d2f5
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OpenGL modernization: make shaders code compatible with OpenGL ES 2.0
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2016-03-08 09:17:00 +01:00 |
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f4exb
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dcbd61904c
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Created .pro files for compilation with Windows Qt Creator
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2016-03-08 06:51:56 +01:00 |
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f4exb
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c6d7207b1a
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Reorganized sdrbase library code
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2016-03-08 04:54:12 +01:00 |
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f4exb
|
837715fc0f
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HackRF plugin: added two sampling rates above 4.8 MS/s
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2016-03-07 01:51:42 +01:00 |
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f4exb
|
61fdee1332
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OpenGL modernization: GLScope: fixed IQPolar right scale matrix on display #1 only
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2016-03-06 16:51:07 +01:00 |
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f4exb
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4cdaf0fe54
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OpenGL modernization: removed GL_DEPRECTATED blocks entirely
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2016-03-06 16:39:28 +01:00 |
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f4exb
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285467aaa8
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Added resources to .pro file ... in vain
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2016-03-06 16:20:24 +01:00 |
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f4exb
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45d597b24c
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Use FFT KISS engine for Android and/or Windows builds with .pro file
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2016-03-06 15:40:57 +01:00 |
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f4exb
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1a891f8e81
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Make it buildable for Android with QtCreator
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2016-03-06 15:10:22 +01:00 |
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f4exb
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b2cd053cdb
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OpenGL modernization: GLSpectrum: use functions from the QOpenGLContext functions exclusively
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2016-03-06 12:15:40 +01:00 |
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f4exb
|
92a588b060
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OpenGL modernization: GLScope: enhance openGL context checking and debugging at initializeGL time
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2016-03-06 10:48:34 +01:00 |
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f4exb
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264022d2ca
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OpenGL modernization: GLScope: make sure openGL functions are called through QOpenGLFunctions
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2016-03-06 10:00:13 +01:00 |
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f4exb
|
cefb6145a2
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OpenGL modernization: call cleanup() in destructors
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2016-03-06 09:40:07 +01:00 |
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f4exb
|
ca49e2d990
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OpenGL modernization: various fixes
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2016-03-06 09:33:10 +01:00 |
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f4exb
|
f002d8daa6
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OpenGL modernization: GLScope: gotten rid of old OpenGL code entirely (in GL_DEPRECATED define blocks)
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2016-03-06 09:06:59 +01:00 |
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f4exb
|
382ee344d3
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OpenGL modernization: GLScope modernization completed
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2016-03-06 02:06:36 +01:00 |
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f4exb
|
8d843939e2
|
OpenGL modernization: GLScope modernization #3
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2016-03-06 00:45:10 +01:00 |
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f4exb
|
e55da665e9
|
OpenGL modernization: GLScope modernization #2
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2016-03-05 23:43:36 +01:00 |
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f4exb
|
1dbd387ea6
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OpenGL modernization: GLScope modernization #1
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2016-03-05 23:18:26 +01:00 |
|
f4exb
|
1126508b27
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OpenGL modernization: GLSpectrum moved back to QGLWidget
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2016-03-05 21:54:24 +01:00 |
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f4exb
|
2b5fca79a6
|
OpenGL modernization: GLSpectrum moved to QOpenGLWidget
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2016-03-05 16:44:29 +01:00 |
|
f4exb
|
271b95d0d8
|
OpenGL modernization: gotten rid of old OpenGL code entirely (in GL_DEPRECATED define blocks)
|
2016-03-05 14:31:46 +01:00 |
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f4exb
|
9ea5ee3854
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OpenGL modernization: draw the histogram the new way
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2016-03-05 14:28:55 +01:00 |
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f4exb
|
30c5b5f505
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OpenGL modernization: more GL_DEPRECATED blocks
|
2016-03-05 12:33:54 +01:00 |
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f4exb
|
e95dddd0d8
|
GLSpectrum: reduce width of frequency scale channel overlays so that they do not overlap with text
|
2016-03-05 12:20:15 +01:00 |
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f4exb
|
fa23c4536f
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OpenGL modernization: waterfall texture update optimization
|
2016-03-05 12:12:55 +01:00 |
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