1
0
mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-26 17:58:43 -05:00
Commit Graph

39 Commits

Author SHA1 Message Date
Daniele Forsi
8c3f7e3775 Remove unused includes and use more direct includes 2024-04-11 23:31:34 +02:00
f4exb
3a944fa209 Rewriting of copyright notices for plugins/channelrx. Part of #1893 2023-11-18 12:02:48 +01:00
Jon Beniston
e799e5eb72 Fix resize cursor not being cleared when mouse moves over child widgets 2023-11-13 20:51:03 +00:00
Jon Beniston
0dd466a900 Add DialogPositioner to ensure dialogs are fully on screen and remain on
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
2022-12-20 10:31:15 +00:00
Jon Beniston
3b5b222114 Update plugins to compile with Qt5 and Qt6 2022-11-17 14:36:12 +00:00
Jon Beniston
c966f1cb5a dd maximize button to MainSpectrum and expandible Channels and Features.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.

In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.

In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).

In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.

There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
f4exb
360b8a9753 Massive UI revamping (v7): Fixed sizing of channel windows. Part of #1209 2022-04-24 12:28:56 +02:00
Jon Beniston
99fce0dce0 Add FramelessWindowResizer class for resizig frameless windows.
Remove top-right resize grip from windows.
In channels and features, make sure enterEvent and leaveEvent are passed
to parent class.
2022-04-22 18:21:24 +01:00
f4exb
018b97e17d Massive UI revamping (v7): updated basic channel settings and indicate stream index for MIMO device and single stream channel 2022-04-18 01:42:03 +02:00
f4exb
4e2a4b7f6c Massive UI revamping (v7): more cleanup 2022-04-15 19:53:50 +02:00
f4exb
af13b31d85 Massive UI revamping (v7): display channel absolute frequency in status bar. Manage shift frequency limits 2022-04-13 11:08:21 +02:00
f4exb
2f89b79c84 Massive UI revamping (v7): added channels 2022-04-12 16:20:45 +02:00
f4exb
98b305f320 Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050 2022-01-09 05:27:12 +01:00
f4exb
ab9f316737 Remote sink/input: implemented choice of sample size in transmission. 2021-12-19 13:15:17 +01:00
f4exb
80992c01e0 RemoteInput: set system UDP buffer length for 250 ms of samples. RemoteSink: removed UDP Tx delay. Implements #1069 2021-12-04 21:36:12 +01:00
f4exb
8a438a94c1 API: implemented Channel Marker in Rx channels and complete serializable objects for some 2021-12-03 23:11:56 +01:00
Edouard Griffiths
cab9dc6094
Merge pull request #1056 from srcejon/channel_help
Add links to documentation
2021-11-24 22:02:11 +01:00
Jon Beniston
03004e00f7 Add links to documentation 2021-11-24 11:31:51 +00:00
Jon Beniston
2e68017b12 Save/restore rollup state in channel plugins 2021-11-24 09:50:42 +00:00
f4exb
61d3431095 Some cleanup 2020-10-14 22:10:26 +02:00
f4exb
6ebf4569bf Delete channel API from DeviceUISet. Update FeatureUISet 2020-10-04 22:16:09 +02:00
f4exb
b1c9a35dcb Channel plugins: use specialized ChannelGUI superclass. Handle GUI lifecycle in MainWindow 2020-10-04 22:16:09 +02:00
f4exb
d085b4eb7d Removed undesirable methods from PluginInstanceGUI and related common plugins 2020-10-04 22:16:09 +02:00
f4exb
1b11363214 Add GUI to device set outside plugin: applied to common plugins 2020-10-04 22:16:09 +02:00
f4exb
b64d813cfc Fixed some warnings from Mac ports compilation 2020-04-19 06:14:45 +02:00
f4exb
1e1cfba178 Remote Sink: GUI and REST API fixes 2019-12-12 23:49:38 +01:00
f4exb
923ac7695a Remote Sink: threading refactoring 2019-12-11 23:20:11 +01:00
f4exb
fb3ccd05d3 Removed Remote Sink from build 2019-12-11 03:03:48 +01:00
f4exb
5eff8ef3a3 Remote Sink: refactoring of classes 2019-12-10 08:27:13 +01:00
f4exb
51a07c3f7b Channel Rx plugins: implement MIMO support 2019-10-09 07:39:52 +02:00
f4exb
7e128335f1 Propagate change to channel UIs 2019-05-09 21:07:05 +02:00
f4exb
9e628917dc Removed all obsolete references to devicesourceapi.h and devicesinkapi.h 2019-05-09 12:10:27 +02:00
f4exb
102013791e Remote sink: fixed position GUI feedback 2019-04-26 19:36:23 +02:00
f4exb
111c035c09 Remote channel sink: decimation and shift: core changes 2019-04-26 01:27:36 +02:00
f4exb
07c5bd19b8 Remote channel sink: decimation and shift: GUI changes 2019-04-25 15:48:47 +02:00
f4exb
e98d983bff Remote sink channel: corrected destruction from the GUI 2019-04-20 23:28:51 +02:00
f4exb
ef15157a50 Fixed incomplete copyright headers (1) 2019-04-11 06:39:30 +02:00
f4exb
ad66b4af49 Rename SDRDaemonSink device plugin to RemoteOutput (1) 2019-02-02 22:58:42 +01:00
f4exb
5b04cf4b5a Migration of DaemonSink channel to RemoteSink 2019-01-22 23:39:12 +01:00