1
0
mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-08 17:46:03 -05:00
Commit Graph

23 Commits

Author SHA1 Message Date
f4exb
c4b33d87be Demod Analyzer feature: Make settings assignments atomic. Part of #1329 2022-11-23 23:08:41 +01:00
f4exb
2c02a9bcf1 DemodAnalyzer: implemented record audio. Part of #1330 2022-11-13 22:25:12 +01:00
Jon Beniston
c966f1cb5a dd maximize button to MainSpectrum and expandible Channels and Features.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.

In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.

In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).

In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.

There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
Jon Beniston
ed279812f6 Set window width to account for miniumum width required for visible rollups. 2022-11-08 09:43:58 +00:00
f4exb
9e5c629473 v7: API: added workspace handling for device, spectrum, feature and channel. Implements #1242 2022-05-13 22:24:48 +02:00
f4exb
f77e38eb3f Massive UI revamping (v7): Fixed sizing of feature windows. Part of #1209 2022-04-24 19:34:48 +02:00
Jon Beniston
99fce0dce0 Add FramelessWindowResizer class for resizig frameless windows.
Remove top-right resize grip from windows.
In channels and features, make sure enterEvent and leaveEvent are passed
to parent class.
2022-04-22 18:21:24 +01:00
f4exb
560d61abcb Massive UI revamping (v7): feature window basic feature settings dialog: implemented reset to default title. Some cosmetic changes 2022-04-18 12:08:33 +02:00
f4exb
4e2a4b7f6c Massive UI revamping (v7): more cleanup 2022-04-15 19:53:50 +02:00
f4exb
5abef702e4 Massive UI revamping (v7): features 2022-04-05 16:28:07 +02:00
f4exb
dde85ee084 Demod analyzer feature: change addRollupWidget placement to fix #1183. Fixes #1183 2022-03-25 02:53:25 +01:00
f4exb
98b305f320 Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050 2022-01-09 05:27:12 +01:00
f4exb
2a9cc27a41 Implement serialize and deserialize to/from API in Serializable interface. Related changes and fixes 2021-12-01 00:21:19 +01:00
Jon Beniston
03004e00f7 Add links to documentation 2021-11-24 11:31:51 +00:00
Jon Beniston
f72f18debf Save/restore rollup state in features 2021-11-23 13:35:57 +00:00
f4exb
a25e668a62 DemodAnalyzer GUI: removed duplicate setBuddies calls 2021-06-16 07:00:41 +02:00
f4exb
ccb7633154 GLScope redesign: removed SpectrumScopeComboVis 2021-06-05 19:26:26 +02:00
f4exb
3908599463 GLScope redesign: ScopeVis is not created in the GUI anymore 2021-05-31 15:56:45 +02:00
f4exb
de23efe635 Delete channel or feature and their GUI in the proper order in DeviceUISet and FeatureUISet. Remove original fix for #806. Fixes #860 2021-04-21 12:28:56 +02:00
f4exb
43059e39b1 Set depending objects to nullptr before deleting GUI. Fixes #806 2021-03-15 19:55:17 +01:00
f4exb
b5d501e6ab Spactrum: allow arbitrary FPS (API) or in a range of FPS (GUI) with possible no limit. Implements #772 2021-02-12 00:53:18 +01:00
f4exb
11e1d1c684 Demod Analyzer: implemented decimation 2020-12-20 18:31:59 +01:00
f4exb
321cffc9c7 Demod Analyzer implementation with AM modulator and demodulator 2020-12-20 18:31:59 +01:00