Jon Beniston
0dd466a900
Add DialogPositioner to ensure dialogs are fully on screen and remain on
...
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
2022-12-20 10:31:15 +00:00
f4exb
8c84d4a456
Local Sink: updated API and documentation
2022-12-17 07:01:49 +01:00
f4exb
edf464d987
Local Sink: added spectrum scale relative frequemcy display option
2022-12-17 07:01:49 +01:00
f4exb
66d4c665c8
Local Sink: implemented reverse FFT bands
2022-12-17 07:01:49 +01:00
f4exb
c42d163d3b
Local Sink: added FFT filter bands
2022-12-17 07:01:49 +01:00
f4exb
bf765a00ec
Local Sink: FFT filter bands
2022-12-17 07:01:49 +01:00
f4exb
4d1ab5d413
Local Sink: added GUI controls and implemented gain stage
2022-12-17 07:01:49 +01:00
f4exb
2754e3ea5e
Local Sink: added spectrum monitor
2022-12-17 07:01:49 +01:00
f4exb
b1ba80b847
Local Sink: auto detect Local Input devices and fix crashes in most situations. Part of #871
2022-12-03 13:33:38 +01:00
Jon Beniston
3b5b222114
Update plugins to compile with Qt5 and Qt6
2022-11-17 14:36:12 +00:00
Jon Beniston
c966f1cb5a
dd maximize button to MainSpectrum and expandible Channels and Features.
...
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.
In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.
In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).
In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.
There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
f4exb
360b8a9753
Massive UI revamping (v7): Fixed sizing of channel windows. Part of #1209
2022-04-24 12:28:56 +02:00
Jon Beniston
99fce0dce0
Add FramelessWindowResizer class for resizig frameless windows.
...
Remove top-right resize grip from windows.
In channels and features, make sure enterEvent and leaveEvent are passed
to parent class.
2022-04-22 18:21:24 +01:00
f4exb
018b97e17d
Massive UI revamping (v7): updated basic channel settings and indicate stream index for MIMO device and single stream channel
2022-04-18 01:42:03 +02:00
f4exb
4e2a4b7f6c
Massive UI revamping (v7): more cleanup
2022-04-15 19:53:50 +02:00
f4exb
af13b31d85
Massive UI revamping (v7): display channel absolute frequency in status bar. Manage shift frequency limits
2022-04-13 11:08:21 +02:00
f4exb
2f89b79c84
Massive UI revamping (v7): added channels
2022-04-12 16:20:45 +02:00
f4exb
98b305f320
Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050
2022-01-09 05:27:12 +01:00
f4exb
8a438a94c1
API: implemented Channel Marker in Rx channels and complete serializable objects for some
2021-12-03 23:11:56 +01:00
Edouard Griffiths
cab9dc6094
Merge pull request #1056 from srcejon/channel_help
...
Add links to documentation
2021-11-24 22:02:11 +01:00
Jon Beniston
03004e00f7
Add links to documentation
2021-11-24 11:31:51 +00:00
Jon Beniston
2e68017b12
Save/restore rollup state in channel plugins
2021-11-24 09:50:42 +00:00
f4exb
61d3431095
Some cleanup
2020-10-14 22:10:26 +02:00
f4exb
6ebf4569bf
Delete channel API from DeviceUISet. Update FeatureUISet
2020-10-04 22:16:09 +02:00
f4exb
b1c9a35dcb
Channel plugins: use specialized ChannelGUI superclass. Handle GUI lifecycle in MainWindow
2020-10-04 22:16:09 +02:00
f4exb
d085b4eb7d
Removed undesirable methods from PluginInstanceGUI and related common plugins
2020-10-04 22:16:09 +02:00
f4exb
1b11363214
Add GUI to device set outside plugin: applied to common plugins
2020-10-04 22:16:09 +02:00
f4exb
b64d813cfc
Fixed some warnings from Mac ports compilation
2020-04-19 06:14:45 +02:00
f4exb
91b24a7c90
Rx plgins: refactoring of classes (3)
2019-12-09 13:44:12 +01:00
f4exb
4399f6b537
Local sink: implemented play toggle REST API
2019-12-09 10:38:22 +01:00
f4exb
51a07c3f7b
Channel Rx plugins: implement MIMO support
2019-10-09 07:39:52 +02:00
f4exb
ba4c8d7a68
Added the Local Source plugin
2019-05-10 13:20:30 +02:00
f4exb
7e128335f1
Propagate change to channel UIs
2019-05-09 21:07:05 +02:00
f4exb
9e628917dc
Removed all obsolete references to devicesourceapi.h and devicesinkapi.h
2019-05-09 12:10:27 +02:00
f4exb
9e5003eab9
New plugin pair LocalSink and LocalInput to pipe streams internally
2019-05-02 04:02:40 +02:00