Commit Graph

10 Commits

Author SHA1 Message Date
Jon Beniston 7ba8540dd4 Fix shaders so they don't crash when OpenGL 2.0 ES is used 2022-07-21 21:09:41 +01:00
Jon Beniston 08cc6d02f5 Use 2D textures as 1D not supported in Open GL ES on ARM 2022-07-21 19:55:31 +01:00
Jon Beniston 4df26f7140 3D Spectrogram: Use texture height rather than fft size for clamping limit 2022-06-21 10:09:08 +01:00
Jon Beniston 72dfe95a5b GL_LUMINANCE is deprecate so doesn't work on Mac. Use GL_RED instead. 2022-06-19 21:37:24 +01:00
Jon Beniston 37622db678 Optimise VAO usage 2022-06-19 14:16:45 +01:00
Jon Beniston 74d61855e4 Use VAOs for OpenGL 3 CoreProfile 2022-06-19 11:22:46 +01:00
Jon Beniston e31880fc66 Use integers for OpenGL version 2022-06-19 00:11:46 +01:00
Jon Beniston e13e919012 Add OpenGL shaders using OpenGL 3.3 syntax for MacOS which doesn't support version 2 syntax wth 4.2 context 2022-06-18 23:40:25 +01:00
Jon Beniston c135affb6a Simply matrix calcs. Fix for clang 2022-06-18 13:07:10 +01:00
Jon Beniston d441e6d475 Add 3D spectrogram 2022-06-18 12:35:44 +01:00