Daniele Forsi
8c3f7e3775
Remove unused includes and use more direct includes
2024-04-11 23:31:34 +02:00
f4exb
9ce0810a29
Rewriting of copyright notices for plugins/channeltx. Part of #1893
2023-11-18 06:36:53 +01:00
Jon Beniston
e799e5eb72
Fix resize cursor not being cleared when mouse moves over child widgets
2023-11-13 20:51:03 +00:00
f4exb
e384c06739
use MsgConfigureSpectrumVis in place of corresponding GLSpectrum set methods. Fixes #1624
2023-04-09 11:47:50 +02:00
f4exb
f45e949e62
Fixed passing QPoint reference from right click enabler to connected method. Fixes #1549
2022-12-28 20:33:28 +01:00
Jon Beniston
0dd466a900
Add DialogPositioner to ensure dialogs are fully on screen and remain on
...
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
2022-12-20 10:31:15 +00:00
Jon Beniston
3b5b222114
Update plugins to compile with Qt5 and Qt6
2022-11-17 14:36:12 +00:00
Jon Beniston
c966f1cb5a
dd maximize button to MainSpectrum and expandible Channels and Features.
...
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.
In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.
In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).
In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.
There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
Jon Beniston
ed279812f6
Set window width to account for miniumum width required for visible rollups.
2022-11-08 09:43:58 +00:00
f4exb
360b8a9753
Massive UI revamping (v7): Fixed sizing of channel windows. Part of #1209
2022-04-24 12:28:56 +02:00
Jon Beniston
99fce0dce0
Add FramelessWindowResizer class for resizig frameless windows.
...
Remove top-right resize grip from windows.
In channels and features, make sure enterEvent and leaveEvent are passed
to parent class.
2022-04-22 18:21:24 +01:00
f4exb
018b97e17d
Massive UI revamping (v7): updated basic channel settings and indicate stream index for MIMO device and single stream channel
2022-04-18 01:42:03 +02:00
f4exb
4e2a4b7f6c
Massive UI revamping (v7): more cleanup
2022-04-15 19:53:50 +02:00
f4exb
af13b31d85
Massive UI revamping (v7): display channel absolute frequency in status bar. Manage shift frequency limits
2022-04-13 11:08:21 +02:00
f4exb
2f89b79c84
Massive UI revamping (v7): added channels
2022-04-12 16:20:45 +02:00
f4exb
98b305f320
Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050
2022-01-09 05:27:12 +01:00
f4exb
2a3ce0e7fb
API: implemented Channel Marker in Tx channels
2021-12-03 23:11:56 +01:00
Edouard Griffiths
cab9dc6094
Merge pull request #1056 from srcejon/channel_help
...
Add links to documentation
2021-11-24 22:02:11 +01:00
Jon Beniston
03004e00f7
Add links to documentation
2021-11-24 11:31:51 +00:00
Jon Beniston
2e68017b12
Save/restore rollup state in channel plugins
2021-11-24 09:50:42 +00:00
f4exb
7c9327c125
IEEE 802.15.4 modulator: API and GUI changes
2021-11-21 00:01:16 +01:00
f4exb
27ffcedb64
IEEE 802.15.4 modulator: added option to receive UDP data as bytes
2021-11-16 08:08:24 +01:00
f4exb
f886f7d400
Scope GUI: refactor amp offset
2021-06-27 10:10:28 +02:00
f4exb
70167c0ed8
Scope GUI: refactor amp scale
2021-06-27 01:52:42 +02:00
f4exb
d08844a34c
GLScope redesign: using GLScopeSettings (1)
2021-06-12 10:18:18 +02:00
f4exb
3908599463
GLScope redesign: ScopeVis is not created in the GUI anymore
2021-05-31 15:56:45 +02:00
f4exb
aa868b9176
GLScope redesign: moved ScopeVis to sdrbase
2021-05-31 15:56:45 +02:00
f4exb
70550f453f
GLScope redesign (1)
2021-05-31 15:56:45 +02:00
Jon Beniston
960af9157e
Add UDP ports for packet forwarding in 802.15.4 mod.
2021-04-07 21:09:03 +01:00
f4exb
b5d501e6ab
Spactrum: allow arbitrary FPS (API) or in a range of FPS (GUI) with possible no limit. Implements #772
2021-02-12 00:53:18 +01:00
f4exb
55eb6cc951
Fixed -Wunused-parameter warnings
2020-11-14 11:13:32 +01:00
f4exb
8ba95addc0
Use MainCore instance in place of MainWindow
2020-10-12 22:11:13 +02:00
f4exb
5c38560fc3
IEEE802.15.4 mod: fixed IEEE_802_15_4_Mod double delete in GUI
2020-10-11 08:34:50 +02:00
Jon Beniston
470384a89d
Fix filename case for Linux
2020-10-08 16:14:29 +01:00
Jon Beniston
22ff79239e
Add IEEE 802.15.4 modulator
2020-10-08 15:13:06 +01:00