Jon Beniston
e023611bf2
Add gesture support to maps
2022-12-20 11:14:32 +00:00
Jon Beniston
1a7c995e43
Add RSP and Android remote TCP protocol commands
2022-12-20 11:13:25 +00:00
Jon Beniston
0dd466a900
Add DialogPositioner to ensure dialogs are fully on screen and remain on
...
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
2022-12-20 10:31:15 +00:00
f4exb
168ac70767
SSB demod: corrected DSB filter
2022-12-19 05:03:22 +01:00
f4exb
f65c6ab1e7
Updated versions and changelogs
2022-12-17 10:30:08 +01:00
f4exb
93c1244c81
BladeRF v1: increased GUI minimum size
2022-12-17 10:23:43 +01:00
f4exb
8c84d4a456
Local Sink: updated API and documentation
2022-12-17 07:01:49 +01:00
f4exb
edf464d987
Local Sink: added spectrum scale relative frequemcy display option
2022-12-17 07:01:49 +01:00
f4exb
66d4c665c8
Local Sink: implemented reverse FFT bands
2022-12-17 07:01:49 +01:00
f4exb
c42d163d3b
Local Sink: added FFT filter bands
2022-12-17 07:01:49 +01:00
f4exb
bf765a00ec
Local Sink: FFT filter bands
2022-12-17 07:01:49 +01:00
f4exb
4d1ab5d413
Local Sink: added GUI controls and implemented gain stage
2022-12-17 07:01:49 +01:00
f4exb
2754e3ea5e
Local Sink: added spectrum monitor
2022-12-17 07:01:49 +01:00
f4exb
551f7cbcd3
BladerRF v1: fixed GUI so that XB-200 is properly handled. Fixes #1535
2022-12-17 06:42:28 +01:00
f4exb
1a19e99d3e
Metis MISO GUI: fixed frequency limits
2022-12-10 19:06:00 +01:00
Edouard Griffiths
92bd4213a3
Merge pull request #1528 from srcejon/fix_1527
...
RadioSonde: Fix plotting of heading
2022-12-05 01:29:22 +01:00
Jon Beniston
4696a793fd
RadioSonde: Fix plotting of heading
2022-12-04 13:06:44 +00:00
f4exb
b1ba80b847
Local Sink: auto detect Local Input devices and fix crashes in most situations. Part of #871
2022-12-03 13:33:38 +01:00
f4exb
5a0fc37241
Updated versions and changelogs
2022-12-01 22:02:11 +01:00
f4exb
8ccdcb7e30
VOR Loclizer feature: Make settings assignments atomic. Part of #1329
2022-11-30 22:00:26 +01:00
f4exb
c61bc00260
Star Tracker feature: Make settings assignments atomic. Part of #1329
2022-11-30 07:21:59 +01:00
f4exb
7906ece977
Simple PTT feature: Make settings assignments atomic. Part of #1329
2022-11-28 22:32:46 +01:00
f4exb
b3e6ea95f3
Satellite tracker feature: Make settings assignments atomic. Part of #1329
2022-11-28 21:52:06 +01:00
f4exb
618b4c91b9
Fixed Map feature settings
2022-11-28 00:43:19 +01:00
f4exb
79808fb852
Map feature: Make settings assignments atomic. Part of #1329
2022-11-27 20:00:43 +01:00
f4exb
541b8449fd
RigCrl Server feature: Make settings assignments atomic. Part of #1329
2022-11-27 13:36:48 +01:00
f4exb
ecdc464869
Radiosonde feature: Make settings assignments atomic. Part of #1329
2022-11-27 11:32:58 +01:00
f4exb
6bba016a7d
KiwiSDR: implement variable sample rate. Fixes #1523
2022-11-27 00:28:55 +01:00
f4exb
ba1dfa97f3
PER Tester feature: Make settings assignments atomic. Part of #1329
2022-11-26 12:35:05 +01:00
f4exb
d5d2ae1ebd
LimeRFE feature: Make settings assignments atomic. Part of #1329
2022-11-24 22:48:02 +01:00
f4exb
e50d9dc78a
Jogdial Controller feature: Make settings assignments atomic. Part of #1329
2022-11-24 21:30:12 +01:00
f4exb
005cee925d
Rotator Controller feature: Make settings assignments atomic. Part of #1329
2022-11-24 16:40:36 +01:00
f4exb
c4b33d87be
Demod Analyzer feature: Make settings assignments atomic. Part of #1329
2022-11-23 23:08:41 +01:00
f4exb
6a3c4d8312
APRS feature: Make settings assignments atomic. Part of #1329
2022-11-23 00:19:12 +01:00
f4exb
387863fde4
Antenna tools feature: Make settings assignments atomic. Part of #1329
2022-11-20 22:25:34 +01:00
f4exb
7562d847ce
AMBE feature: Make settings assignments atomic. Part of #1329
2022-11-20 20:14:07 +01:00
f4exb
1972b74099
AIS feature: Make settings assignments atomic. Part of #1329
2022-11-20 19:54:13 +01:00
f4exb
f3c5cd0ab5
AFC feature: Make settings assignments atomic. Part of #1329
2022-11-19 23:30:49 +01:00
Edouard Griffiths
8291a885c5
Merge pull request #1520 from srcejon/fix_rotator_crash
...
Rotator controller: Fix crash
2022-11-18 17:03:13 +01:00
Jon Beniston
e6b54ccb1d
Rotator controller: Fix initialisation of serial port. Fix crash when serial port not initialised
2022-11-18 10:55:15 +00:00
Jon Beniston
9a18f3f7ce
Enable compilation with Qt 6.2
2022-11-17 23:26:54 +00:00
Jon Beniston
07bb528494
Update Funcube for Qt6
2022-11-17 15:12:13 +00:00
Jon Beniston
3b5b222114
Update plugins to compile with Qt5 and Qt6
2022-11-17 14:36:12 +00:00
Jon Beniston
fc7c9c1fc8
Update CMakeLists.txt to support both Qt5 and Qt6. Add option ENABLE_QT6
2022-11-17 14:34:54 +00:00
f4exb
006e23d7b7
Updated versions and changelogs
2022-11-15 21:46:52 +01:00
f4exb
4fc19719eb
DemodAnalyzer: record audio: API updates. Part of #1330
2022-11-13 22:25:12 +01:00
f4exb
2c02a9bcf1
DemodAnalyzer: implemented record audio. Part of #1330
2022-11-13 22:25:12 +01:00
Jon Beniston
33329872af
Update to work with latest version of libsgp4
2022-11-13 13:53:06 +00:00
Jon Beniston
0d5404b6fb
Remove resize code from Map and ADS-B
2022-11-11 12:35:19 +00:00
Jon Beniston
c966f1cb5a
dd maximize button to MainSpectrum and expandible Channels and Features.
...
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.
In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.
In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).
In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.
There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00