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mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-23 08:28:36 -05:00
Commit Graph

25 Commits

Author SHA1 Message Date
f4exb
edf464d987 Local Sink: added spectrum scale relative frequemcy display option 2022-12-17 07:01:49 +01:00
f4exb
66d4c665c8 Local Sink: implemented reverse FFT bands 2022-12-17 07:01:49 +01:00
f4exb
c42d163d3b Local Sink: added FFT filter bands 2022-12-17 07:01:49 +01:00
f4exb
bf765a00ec Local Sink: FFT filter bands 2022-12-17 07:01:49 +01:00
f4exb
4d1ab5d413 Local Sink: added GUI controls and implemented gain stage 2022-12-17 07:01:49 +01:00
f4exb
2754e3ea5e Local Sink: added spectrum monitor 2022-12-17 07:01:49 +01:00
f4exb
b1ba80b847 Local Sink: auto detect Local Input devices and fix crashes in most situations. Part of #871 2022-12-03 13:33:38 +01:00
Jon Beniston
3b5b222114 Update plugins to compile with Qt5 and Qt6 2022-11-17 14:36:12 +00:00
Jon Beniston
c966f1cb5a dd maximize button to MainSpectrum and expandible Channels and Features.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.

In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.

In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).

In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.

There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
f4exb
360b8a9753 Massive UI revamping (v7): Fixed sizing of channel windows. Part of #1209 2022-04-24 12:28:56 +02:00
f4exb
018b97e17d Massive UI revamping (v7): updated basic channel settings and indicate stream index for MIMO device and single stream channel 2022-04-18 01:42:03 +02:00
f4exb
103301f19a Massive UI revamping (v7): Implemented channel move to another device and more 2022-04-16 16:45:53 +02:00
f4exb
af13b31d85 Massive UI revamping (v7): display channel absolute frequency in status bar. Manage shift frequency limits 2022-04-13 11:08:21 +02:00
f4exb
f1cf2f4f18 Massive UI revamping (v7): persistent channel show/hide 2022-04-12 18:27:27 +02:00
f4exb
2f89b79c84 Massive UI revamping (v7): added channels 2022-04-12 16:20:45 +02:00
f4exb
98b305f320 Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050 2022-01-09 05:27:12 +01:00
f4exb
31bf99a619 Removed dangling PluginInstanceGUI references 2020-10-05 16:30:24 +02:00
f4exb
b1c9a35dcb Channel plugins: use specialized ChannelGUI superclass. Handle GUI lifecycle in MainWindow 2020-10-04 22:16:09 +02:00
f4exb
d3d506a5ae Removed handleMessage virtual method from PluginInstanceGUI 2020-10-04 22:16:09 +02:00
f4exb
d085b4eb7d Removed undesirable methods from PluginInstanceGUI and related common plugins 2020-10-04 22:16:09 +02:00
f4exb
b64d813cfc Fixed some warnings from Mac ports compilation 2020-04-19 06:14:45 +02:00
f4exb
91b24a7c90 Rx plgins: refactoring of classes (3) 2019-12-09 13:44:12 +01:00
f4exb
51a07c3f7b Channel Rx plugins: implement MIMO support 2019-10-09 07:39:52 +02:00
f4exb
94c1b9a972 Upgraded SerialDV. Removed unused attribute in LocalSink GUI 2019-09-02 01:05:27 +02:00
f4exb
9e5003eab9 New plugin pair LocalSink and LocalInput to pipe streams internally 2019-05-02 04:02:40 +02:00