Jon Beniston
c966f1cb5a
dd maximize button to MainSpectrum and expandible Channels and Features.
...
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.
In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.
In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).
In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.
There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
Jon Beniston
ed279812f6
Set window width to account for miniumum width required for visible rollups.
2022-11-08 09:43:58 +00:00
Daniele Forsi
902012641d
Fix typing errors in readme's
...
Fixed with:
find . -name '*.md' -exec codespell --ignore-words-list=doas,ehr,lits,verry --write-changes --summary {} \+
2022-05-15 12:39:57 +02:00
f4exb
aac0e8954c
Massive UI revamping (v7): updated documentation with latest changes
2022-04-27 21:40:29 +02:00
Jon Beniston
243ad04a37
Fix height of top and bottom bars in windows
2022-04-26 18:18:48 +01:00
f4exb
c6baed9f73
Massive UI revamping (v7): Restored channel highlighted by cursor function. Part of #1213
2022-04-26 00:42:26 +02:00
Jon Beniston
3f1ed5b934
Restore cursor when moved over child widget
2022-04-25 15:01:59 +01:00
f4exb
5f9d14a56e
Massive UI revamping (v7): Fixed sizing of some device windows. Part of #1209
2022-04-25 00:15:46 +02:00
f4exb
f762863a23
Massive UI revamping (v7): Feature and channels: set the border on the outer side of the window. Part of #1213
2022-04-24 01:22:39 +02:00
f4exb
5ba8b21dcc
Massive UI revamping (v7): better handling of expandable rollup sub widgets. Part of #1209
2022-04-23 13:59:22 +02:00
Jon Beniston
99fce0dce0
Add FramelessWindowResizer class for resizig frameless windows.
...
Remove top-right resize grip from windows.
In channels and features, make sure enterEvent and leaveEvent are passed
to parent class.
2022-04-22 18:21:24 +01:00
f4exb
249db03cf3
Massive UI revamping (v7): fixed device workspace index save/restore and removed useless geometry blobs. Fixes #1207
2022-04-20 20:08:41 +02:00
f4exb
560d61abcb
Massive UI revamping (v7): feature window basic feature settings dialog: implemented reset to default title. Some cosmetic changes
2022-04-18 12:08:33 +02:00
f4exb
018b97e17d
Massive UI revamping (v7): updated basic channel settings and indicate stream index for MIMO device and single stream channel
2022-04-18 01:42:03 +02:00
f4exb
2c070f811e
Massive UI revamping (v7): Channel window documentation. Show device type name in index tooltip
2022-04-17 10:20:07 +02:00
f4exb
40e34bdebd
Massive UI revamping (v7): implemented device common settings from top bar and added documentation on device windows top and bottom bars
2022-04-17 01:31:50 +02:00
f4exb
103301f19a
Massive UI revamping (v7): Implemented channel move to another device and more
2022-04-16 16:45:53 +02:00
f4exb
edd9cb18d7
Massive UI revamping (v7): duplicate channel
2022-04-15 18:59:29 +02:00
f4exb
8a3d2bd497
Massive UI revamping (v7): Removed forceClose
2022-04-14 12:08:18 +02:00
f4exb
af13b31d85
Massive UI revamping (v7): display channel absolute frequency in status bar. Manage shift frequency limits
2022-04-13 11:08:21 +02:00
f4exb
f1cf2f4f18
Massive UI revamping (v7): persistent channel show/hide
2022-04-12 18:27:27 +02:00
f4exb
2f89b79c84
Massive UI revamping (v7): added channels
2022-04-12 16:20:45 +02:00
f4exb
cb5ffaa47b
Added missing exports for MSVC
2020-10-05 23:51:46 +02:00
f4exb
b1c9a35dcb
Channel plugins: use specialized ChannelGUI superclass. Handle GUI lifecycle in MainWindow
2020-10-04 22:16:09 +02:00