/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2017-2020, 2022 Edouard Griffiths, F4EXB // // Copyright (C) 2021 Jon Beniston, M7RCE // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include #include "audio/audiodevicemanager.h" #include "util/simpleserializer.h" #include "settings/serializable.h" #include "ssbmodsettings.h" const int SSBModSettings::m_agcTimeConstant[] = { 1, 2, 5, 10, 20, 50, 100, 200, 500, 990}; const int SSBModSettings::m_nbAGCTimeConstants = 10; SSBModSettings::SSBModSettings() : m_channelMarker(nullptr), m_spectrumGUI(nullptr), m_cwKeyerGUI(nullptr), m_rollupState(nullptr) { resetToDefaults(); } void SSBModSettings::resetToDefaults() { m_inputFrequencyOffset = 0; m_bandwidth = 3000.0; m_lowCutoff = 300.0; m_usb = true; m_toneFrequency = 1000.0; m_volumeFactor = 1.0; m_spanLog2 = 3; m_audioBinaural = false; m_audioFlipChannels = false; m_dsb = false; m_audioMute = false; m_playLoop = false; m_agc = false; m_cmpPreGainDB = -10; m_cmpThresholdDB = -60; m_rgbColor = QColor(0, 255, 0).rgb(); m_title = "SSB Modulator"; m_modAFInput = SSBModInputAF::SSBModInputNone; m_audioDeviceName = AudioDeviceManager::m_defaultDeviceName; m_feedbackAudioDeviceName = AudioDeviceManager::m_defaultDeviceName; m_feedbackVolumeFactor = 0.5f; m_feedbackAudioEnable = false; m_streamIndex = 0; m_useReverseAPI = false; m_reverseAPIAddress = "127.0.0.1"; m_reverseAPIPort = 8888; m_reverseAPIDeviceIndex = 0; m_reverseAPIChannelIndex = 0; m_workspaceIndex = 0; m_hidden = false; } QByteArray SSBModSettings::serialize() const { SimpleSerializer s(1); s.writeS32(1, m_inputFrequencyOffset); s.writeS32(2, roundf(m_bandwidth / 100.0)); s.writeS32(3, roundf(m_toneFrequency / 10.0)); if (m_spectrumGUI) { s.writeBlob(4, m_spectrumGUI->serialize()); } s.writeU32(5, m_rgbColor); if (m_cwKeyerGUI) { s.writeBlob(6, m_cwKeyerGUI->serialize()); } else { // standalone operation with presets s.writeBlob(6, m_cwKeyerSettings.serialize()); } s.writeS32(7, roundf(m_lowCutoff / 100.0)); s.writeS32(8, m_spanLog2); s.writeBool(9, m_audioBinaural); s.writeBool(10, m_audioFlipChannels); s.writeBool(11, m_dsb); s.writeBool(12, m_agc); s.writeS32(13, m_cmpPreGainDB); s.writeS32(14, m_cmpThresholdDB); if (m_channelMarker) { s.writeBlob(18, m_channelMarker->serialize()); } s.writeString(19, m_title); s.writeString(20, m_audioDeviceName); s.writeS32(21, (int) m_modAFInput); s.writeBool(22, m_useReverseAPI); s.writeString(23, m_reverseAPIAddress); s.writeU32(24, m_reverseAPIPort); s.writeU32(25, m_reverseAPIDeviceIndex); s.writeU32(26, m_reverseAPIChannelIndex); s.writeString(27, m_feedbackAudioDeviceName); s.writeReal(28, m_feedbackVolumeFactor); s.writeBool(29, m_feedbackAudioEnable); s.writeS32(30, m_streamIndex); if (m_rollupState) { s.writeBlob(31, m_rollupState->serialize()); } s.writeS32(32, m_workspaceIndex); s.writeBlob(33, m_geometryBytes); s.writeBool(34, m_hidden); return s.final(); } bool SSBModSettings::deserialize(const QByteArray& data) { SimpleDeserializer d(data); if(!d.isValid()) { resetToDefaults(); return false; } if(d.getVersion() == 1) { QByteArray bytetmp; qint32 tmp; uint32_t utmp; d.readS32(1, &tmp, 0); m_inputFrequencyOffset = tmp; d.readS32(2, &tmp, 30); m_bandwidth = tmp * 100.0; d.readS32(3, &tmp, 100); m_toneFrequency = tmp * 10.0; if (m_spectrumGUI) { d.readBlob(4, &bytetmp); m_spectrumGUI->deserialize(bytetmp); } d.readU32(5, &m_rgbColor); d.readBlob(6, &bytetmp); if (m_cwKeyerGUI) { m_cwKeyerGUI->deserialize(bytetmp); } else { // standalone operation with presets m_cwKeyerSettings.deserialize(bytetmp); } d.readS32(7, &tmp, 3); m_lowCutoff = tmp * 100.0; d.readS32(8, &m_spanLog2, 3); d.readBool(9, &m_audioBinaural, false); d.readBool(10, &m_audioFlipChannels, false); d.readBool(11, &m_dsb, false); d.readBool(12, &m_agc, false); d.readS32(13, &m_cmpPreGainDB, -10); d.readS32(14, &m_cmpThresholdDB, -60); if (m_channelMarker) { d.readBlob(18, &bytetmp); m_channelMarker->deserialize(bytetmp); } d.readString(19, &m_title, "SSB Modulator"); d.readString(20, &m_audioDeviceName, AudioDeviceManager::m_defaultDeviceName); d.readS32(21, &tmp, 0); if ((tmp < 0) || (tmp > (int) SSBModInputAF::SSBModInputTone)) { m_modAFInput = SSBModInputNone; } else { m_modAFInput = (SSBModInputAF) tmp; } d.readBool(22, &m_useReverseAPI, false); d.readString(23, &m_reverseAPIAddress, "127.0.0.1"); d.readU32(24, &utmp, 0); if ((utmp > 1023) && (utmp < 65535)) { m_reverseAPIPort = utmp; } else { m_reverseAPIPort = 8888; } d.readU32(25, &utmp, 0); m_reverseAPIDeviceIndex = utmp > 99 ? 99 : utmp; d.readU32(26, &utmp, 0); m_reverseAPIChannelIndex = utmp > 99 ? 99 : utmp; d.readString(27, &m_feedbackAudioDeviceName, AudioDeviceManager::m_defaultDeviceName); d.readReal(28, &m_feedbackVolumeFactor, 1.0); d.readBool(29, &m_feedbackAudioEnable, false); d.readS32(30, &m_streamIndex, 0); if (m_rollupState) { d.readBlob(31, &bytetmp); m_rollupState->deserialize(bytetmp); } d.readS32(32, &m_workspaceIndex, 0); d.readBlob(33, &m_geometryBytes); d.readBool(34, &m_hidden, false); return true; } else { resetToDefaults(); return false; } }