///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2020 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see . //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRGUI_GUI_FEATURESDOCK_H_
#define SDRGUI_GUI_FEATURESDOCK_H_
#include
#include "featureadddialog.h"
#include "featurepresetsdialog.h"
class QHBoxLayout;
class QLabel;
class QPushButton;
class QStringList;
class FeaturesDock : public QDockWidget
{
Q_OBJECT
public:
FeaturesDock(QWidget *parent = nullptr, Qt::WindowFlags flags = Qt::WindowFlags());
~FeaturesDock();
void resetAvailableFeatures() { m_featureAddDialog.resetFeatureNames(); }
void addAvailableFeatures(const QStringList& featureNames) { m_featureAddDialog.addFeatureNames(featureNames); }
void setPresets(QList* presets) { m_featurePresetsDialog.setPresets(presets); }
void setFeatureUISet(FeatureUISet *featureUISet) { m_featurePresetsDialog.setFeatureUISet(featureUISet); }
void setPluginAPI(PluginAPI *pluginAPI) { m_featurePresetsDialog.setPluginAPI(pluginAPI); }
void setWebAPIAdapter(WebAPIAdapterInterface *apiAdapter) { m_featurePresetsDialog.setWebAPIAdapter(apiAdapter); }
private:
QPushButton *m_addFeatureButton;
QPushButton *m_presetsButton;
QWidget *m_titleBar;
QHBoxLayout *m_titleBarLayout;
QLabel *m_titleLabel;
QPushButton *m_normalButton;
QPushButton *m_closeButton;
FeatureAddDialog m_featureAddDialog;
FeaturePresetsDialog m_featurePresetsDialog;
private slots:
void toggleFloating();
void addFeatureDialog();
void presetsDialog();
void addFeatureEmitted(int featureIndex);
signals:
void addFeature(int);
};
#endif // SDRGUI_GUI_FEATURESDOCK_H_