/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2016 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef SDRBASE_DEVICE_DEVICESOURCEAPI_H_ #define SDRBASE_DEVICE_DEVICESOURCEAPI_H_ #include #include #include #include "dsp/dspdevicesourceengine.h" #include "util/export.h" class MainWindow; class GLSpectrum; class ChannelWindow; class BasebandSampleSink; class ThreadedBasebandSampleSink; class DeviceSampleSource; class MessageQueue; class ChannelMarker; class QWidget; class PluginInstanceUI; class PluginAPI; class PluginInterface; class Preset; class DeviceSinkAPI; class SDRANGEL_API DeviceSourceAPI : public QObject { Q_OBJECT public: // Device engine stuff void addSink(BasebandSampleSink* sink); //!< Add a sample sink to device engine void removeSink(BasebandSampleSink* sink); //!< Remove a sample sink from device engine void addThreadedSink(ThreadedBasebandSampleSink* sink); //!< Add a sample sink that will run on its own thread to device engine void removeThreadedSink(ThreadedBasebandSampleSink* sink); //!< Remove a sample sink that runs on its own thread from device engine void setSource(DeviceSampleSource* source); //!< Set device sample source DeviceSampleSource *getSource(); //!< Return pointer to the device sample source bool initAcquisition(); //!< Initialize device engine acquisition sequence bool startAcquisition(); //!< Start device engine acquisition sequence void stopAcquisition(); //!< Stop device engine acquisition sequence DSPDeviceSourceEngine::State state() const; //!< device engine state QString errorMessage(); //!< Return the current device engine error message uint getDeviceUID() const; //!< Return the current device engine unique ID MessageQueue *getDeviceEngineInputMessageQueue(); MessageQueue *getDeviceEngineOutputMessageQueue(); void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection); //!< Configure current device engine DSP corrections // device related stuff GLSpectrum *getSpectrum(); //!< Direct spectrum getter void addChannelMarker(ChannelMarker* channelMarker); //!< Add channel marker to spectrum ChannelWindow *getChannelWindow(); //!< Direct channel window getter void addRollupWidget(QWidget *widget); //!< Add rollup widget to channel window void setInputGUI(QWidget* inputGUI, const QString& sourceDisplayName); void setHardwareId(const QString& id); void setSampleSourceId(const QString& id); void setSampleSourceSerial(const QString& serial); void setSampleSourceDisplayName(const QString& serial); void setSampleSourceSequence(int sequence); void setSampleSourcePluginInterface(PluginInterface *interface); void setSampleSourcePluginInstanceUI(PluginInstanceUI *gui); const QString& getHardwareId() const { return m_hardwareId; } const QString& getSampleSourceId() const { return m_sampleSourceId; } const QString& getSampleSourceSerial() const { return m_sampleSourceSerial; } const QString& getSampleSourceDisplayName() const { return m_sampleSourceDisplayName; } PluginInterface *getPluginInterface() { return m_pluginInterface; } uint32_t getSampleSourceSequence() const { return m_sampleSourceSequence; } void registerChannelInstance(const QString& channelName, PluginInstanceUI* pluginGUI); void removeChannelInstance(PluginInstanceUI* pluginGUI); void freeAll(); void loadSourceSettings(const Preset* preset); void saveSourceSettings(Preset* preset); void loadChannelSettings(const Preset* preset, PluginAPI *pluginAPI); void saveChannelSettings(Preset* preset); MainWindow *getMainWindow() { return m_mainWindow; } DSPDeviceSourceEngine *getDeviceSourceEngine() { return m_deviceSourceEngine; } const std::vector& getSourceBuddies() const { return m_sourceBuddies; } const std::vector& getSinkBuddies() const { return m_sinkBuddies; } void addSourceBuddy(DeviceSourceAPI* buddy); void addSinkBuddy(DeviceSinkAPI* buddy); void removeSourceBuddy(DeviceSourceAPI* buddy); void removeSinkBuddy(DeviceSinkAPI* buddy); void clearBuddiesLists(); void *getBuddySharedPtr() const { return m_buddySharedPtr; } void setBuddySharedPtr(void *ptr) { m_buddySharedPtr = ptr; } bool isBuddyLeader() const { return m_isBuddyLeader; } void setBuddyLeader(bool isBuddyLeader) { m_isBuddyLeader = isBuddyLeader; } const QTimer& getMasterTimer() const { return m_masterTimer; } protected: struct ChannelInstanceRegistration { QString m_channelName; PluginInstanceUI* m_gui; ChannelInstanceRegistration() : m_channelName(), m_gui(NULL) { } ChannelInstanceRegistration(const QString& channelName, PluginInstanceUI* pluginGUI) : m_channelName(channelName), m_gui(pluginGUI) { } bool operator<(const ChannelInstanceRegistration& other) const; }; typedef QList ChannelInstanceRegistrations; DeviceSourceAPI(MainWindow *mainWindow, int deviceTabIndex, DSPDeviceSourceEngine *deviceSourceEngine, GLSpectrum *glSpectrum, ChannelWindow *channelWindow); ~DeviceSourceAPI(); void renameChannelInstances(); MainWindow *m_mainWindow; int m_deviceTabIndex; DSPDeviceSourceEngine *m_deviceSourceEngine; GLSpectrum *m_spectrum; ChannelWindow *m_channelWindow; QString m_hardwareId; QString m_sampleSourceId; QString m_sampleSourceSerial; QString m_sampleSourceDisplayName; uint32_t m_sampleSourceSequence; PluginInterface* m_pluginInterface; PluginInstanceUI* m_sampleSourcePluginInstanceUI; ChannelInstanceRegistrations m_channelInstanceRegistrations; std::vector m_sourceBuddies; //!< Device source APIs referencing the same physical device std::vector m_sinkBuddies; //!< Device sink APIs referencing the same physical device void *m_buddySharedPtr; bool m_isBuddyLeader; const QTimer& m_masterTimer; friend class MainWindow; friend class DeviceSinkAPI; }; #endif /* SDRBASE_DEVICE_DEVICESOURCEAPI_H_ */