/* anb.h This file is part of a program that implements a Software-Defined Radio. Copyright (C) 2013, 2014 Warren Pratt, NR0V Copyright (C) 2024 Edouard Griffiths, F4EXB Adapted to SDRangel This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. The author can be reached by email at warren@wpratt.com */ #include "comm.hpp" #include "anb.hpp" #define MAX_TAU (0.01) // maximum transition time, signal<->zero (slew time) #define MAX_ADVTIME (0.01) // maximum deadtime (zero output) in advance of detected noise #define MAX_SAMPLERATE (1536000) namespace WDSP { void ANB::initBlanker() { int i; trans_count = (int)(tau * samplerate); if (trans_count < 2) trans_count = 2; hang_count = (int)(hangtime * samplerate); adv_count = (int)(advtime * samplerate); count = 0; in_idx = trans_count + adv_count; out_idx = 0; coef = PI / trans_count; state = 0; avg = 1.0; power = 1.0; backmult = exp(-1.0 / (samplerate * backtau)); ombackmult = 1.0 - backmult; for (i = 0; i <= trans_count; i++) wave[i] = 0.5 * cos(i * coef); std::fill(dline, dline + dline_size * 2, 0); } ANB::ANB ( int _run, int _buffsize, float* _in, float* _out, double _samplerate, double _tau, double _hangtime, double _advtime, double _backtau, double _threshold ) : run(_run), buffsize(_buffsize), in(_in), out(_out), samplerate(_samplerate), tau(_tau), hangtime(_hangtime), advtime(_advtime), backtau(_backtau), threshold(_threshold) { wave = new double[((int)(MAX_SAMPLERATE * MAX_TAU) + 1)]; dline_size = (int)((MAX_TAU + MAX_ADVTIME) * MAX_SAMPLERATE) + 1; dline = new float[dline_size * 2]; initBlanker(); legacy = new float[2048 * 2]; /////////////// legacy interface - remove } ANB::~ANB() { delete[] legacy; /////////////// legacy interface - remove delete[] dline; delete[] wave; } void ANB::execute() { double scale; double mag; int i; if (run) { for (i = 0; i < buffsize; i++) { double xr = in[2 * i + 0]; double xi = in[2 * i + 1]; mag = sqrt(xr*xr + xi*xi); avg = backmult * avg + ombackmult * mag; dline[2 * in_idx + 0] = in[2 * i + 0]; dline[2 * in_idx + 1] = in[2 * i + 1]; if (mag > (avg * threshold)) count = trans_count + adv_count; switch (state) { case 0: out[2 * i + 0] = dline[2 * out_idx + 0]; out[2 * i + 1] = dline[2 * out_idx + 1]; if (count > 0) { state = 1; dtime = 0; power = 1.0; } break; case 1: scale = power * (0.5 + wave[dtime]); out[2 * i + 0] = dline[2 * out_idx + 0] * scale; out[2 * i + 1] = dline[2 * out_idx + 1] * scale; if (++dtime > trans_count) { state = 2; atime = 0; } break; case 2: out[2 * i + 0] = 0.0; out[2 * i + 1] = 0.0; if (++atime > adv_count) state = 3; break; case 3: if (count > 0) htime = -count; out[2 * i + 0] = 0.0; out[2 * i + 1] = 0.0; if (++htime > hang_count) { state = 4; itime = 0; } break; case 4: scale = 0.5 - wave[itime]; out[2 * i + 0] = dline[2 * out_idx + 0] * scale; out[2 * i + 1] = dline[2 * out_idx + 1] * scale; if (count > 0) { state = 1; dtime = 0; power = scale; } else if (++itime > trans_count) { state = 0; } break; default: break; } if (count > 0) count--; if (++in_idx == dline_size) in_idx = 0; if (++out_idx == dline_size) out_idx = 0; } } else if (in != out) { std::copy(in, in + buffsize * 2, out); } } void ANB::setBuffers(float* _in, float* _out) { in = _in; out = _out; } void ANB::setSize(int size) { buffsize = size; initBlanker(); } /******************************************************************************************************** * * * Common interface * * * ********************************************************************************************************/ void ANB::setRun (int _run) { run = _run; } void ANB::setBuffsize (int size) { buffsize = size; } void ANB::setSamplerate (int rate) { samplerate = (double) rate; initBlanker(); } void ANB::setTau (double _tau) { tau = _tau; initBlanker(); } void ANB::setHangtime (double time) { hangtime = time; initBlanker(); } void ANB::setAdvtime (double time) { advtime = time; initBlanker(); } void ANB::setBacktau (double _tau) { backtau = _tau; initBlanker(); } void ANB::setThreshold (double thresh) { threshold = thresh; } }