///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2015 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see . //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_DSPENGINE_H
#define INCLUDE_DSPENGINE_H
#include
#include "dsp/dspdeviceengine.h"
#include "audio/audiooutput.h"
#include "util/export.h"
#ifdef DSD_USE_SERIALDV
#include "dsp/dvserialengine.h"
#endif
class DSPDeviceEngine;
class ThreadedSampleSink;
class SDRANGEL_API DSPEngine : public QObject {
Q_OBJECT
public:
DSPEngine();
~DSPEngine();
static DSPEngine *instance();
MessageQueue* getInputMessageQueue();
MessageQueue* getOutputMessageQueue();
uint getAudioSampleRate() const { return m_audioSampleRate; }
void start(); //!< Device engine(s) start
void stop(); //!< Device engine(s) stop
bool initAcquisition(); //!< Initialize acquisition sequence
bool startAcquisition(); //!< Start acquisition sequence
void stopAcquistion(); //!< Stop acquisition sequence
void setSource(SampleSource* source); //!< Set the sample source type
void setSourceSequence(int sequence); //!< Set the sample source sequence in type
void addSink(SampleSink* sink); //!< Add a sample sink
void removeSink(SampleSink* sink); //!< Remove a sample sink
void addThreadedSink(ThreadedSampleSink* sink); //!< Add a sample sink that will run on its own thread
void removeThreadedSink(ThreadedSampleSink* sink); //!< Remove a sample sink that runs on its own thread
void addAudioSink(AudioFifo* audioFifo); //!< Add the audio sink
void removeAudioSink(AudioFifo* audioFifo); //!< Remove the audio sink
void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection); //!< Configure DSP corrections
DSPDeviceEngine::State state() const;
QString errorMessage(); //!< Return the current error message
QString sourceDeviceDescription(); //!< Return the source device description
bool hasDVSerialSupport()
{
#ifdef DSD_USE_SERIALDV
return m_dvSerialSupport;
#else
return false;
#endif
}
void setDVSerialSupport(bool support);
void pushMbeFrame(const unsigned char *mbeFrame, int mbeRateIndex, int mbeVolumeIndex, AudioFifo *audioFifo)
{
#ifdef DSD_USE_SERIALDV
m_dvSerialEngine.pushMbeFrame(mbeFrame, mbeRateIndex, mbeVolumeIndex, audioFifo);
#endif
}
private:
DSPDeviceEngine *m_deviceEngine;
AudioOutput m_audioOutput;
uint m_audioSampleRate;
bool m_dvSerialSupport;
#ifdef DSD_USE_SERIALDV
DVSerialEngine m_dvSerialEngine;
#endif
};
#endif // INCLUDE_DSPENGINE_H