/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany // // written by Christian Daniel // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include #include #include "dsp/samplefifo.h" #include "bladerfthread.h" BladerfThread::BladerfThread(struct bladerf* dev, SampleFifo* sampleFifo, QObject* parent) : QThread(parent), m_running(false), m_dev(dev), m_convertBuffer(BLADERF_BLOCKSIZE), m_sampleFifo(sampleFifo), m_samplerate(2400000), m_log2Decim(0) { } BladerfThread::~BladerfThread() { stopWork(); } void BladerfThread::startWork() { m_startWaitMutex.lock(); start(); while(!m_running) m_startWaiter.wait(&m_startWaitMutex, 100); m_startWaitMutex.unlock(); } void BladerfThread::stopWork() { m_running = false; wait(); } void BladerfThread::setSamplerate(int samplerate) { m_samplerate = samplerate; } void BladerfThread::setLog2Decimation(unsigned int log2_decim) { m_log2Decim = log2_decim; } void BladerfThread::run() { int res; m_running = true; m_startWaiter.wakeAll(); while(m_running) { if((res = bladerf_sync_rx(m_dev, m_buf, BLADERF_BLOCKSIZE, NULL, 10000)) < 0) { qCritical("BladerfThread: sync error: %s", strerror(errno)); break; } callback(m_buf, 2 * BLADERF_BLOCKSIZE); } m_running = false; } void BladerfThread::decimate1(SampleVector::iterator* it, const qint16* buf, qint32 len) { qint16 xreal, yimag; for (int pos = 0; pos < len; pos += 2) { xreal = buf[pos+0]; yimag = buf[pos+1]; Sample s( xreal * 16, yimag * 16 ); // shift by 4 bit positions (signed) **it = s; (*it)++; } } void BladerfThread::decimate2_u(SampleVector::iterator* it, const quint16* buf, qint32 len) { qint16 xreal, yimag; for (int pos = 0; pos < len - 7; pos += 8) { xreal = buf[pos+0] - buf[pos+3]; yimag = buf[pos+1] + buf[pos+2] - 255; Sample s( xreal << 3, yimag << 3 ); **it = s; (*it)++; xreal = buf[pos+7] - buf[pos+4]; yimag = 255 - buf[pos+5] - buf[pos+6]; Sample t( xreal << 3, yimag << 3 ); **it = t; (*it)++; } } void BladerfThread::decimate2(SampleVector::iterator* it, const qint16* buf, qint32 len) { qint16 xreal, yimag; for (int pos = 0; pos < len - 7; pos += 8) { xreal = buf[pos+0] - buf[pos+3]; yimag = buf[pos+1] + buf[pos+2]; Sample s( xreal << 3, yimag << 3 ); **it = s; (*it)++; xreal = buf[pos+7] - buf[pos+4]; yimag = - buf[pos+5] - buf[pos+6]; Sample t( xreal << 3, yimag << 3 ); **it = t; (*it)++; } } void BladerfThread::decimate4(SampleVector::iterator* it, const qint16* buf, qint32 len) { qint16 xreal, yimag; for (int pos = 0; pos < len - 7; pos += 8) { xreal = buf[pos+0] - buf[pos+3] + buf[pos+7] - buf[pos+4]; yimag = buf[pos+1] - buf[pos+5] + buf[pos+2] - buf[pos+6]; Sample s( xreal << 2, yimag << 2 ); // was shift 3 **it = s; (*it)++; } } void BladerfThread::decimate8(SampleVector::iterator* it, const qint16* buf, qint32 len) { qint16 xreal, yimag; for (int pos = 0; pos < len - 15; pos += 8) { xreal = buf[pos+0] - buf[pos+3] + buf[pos+7] - buf[pos+4]; yimag = buf[pos+1] - buf[pos+5] + buf[pos+2] - buf[pos+6]; Sample s1( xreal << 2, yimag << 2 ); // was shift 3 pos += 8; xreal = buf[pos+0] - buf[pos+3] + buf[pos+7] - buf[pos+4]; yimag = buf[pos+1] - buf[pos+5] + buf[pos+2] - buf[pos+6]; Sample s2( xreal << 2, yimag << 2 ); // was shift 3 m_decimator2.myDecimate(&s1, &s2); **it = s2; (*it)++; } } void BladerfThread::decimate16(SampleVector::iterator* it, const qint16* buf, qint32 len) { // Offset tuning: 4x downsample and rotate, then // downsample 4x more. [ rotate: 0, 1, -3, 2, -4, -5, 7, -6] qint16 xreal[4], yimag[4]; for (int pos = 0; pos < len - 31; ) { for (int i = 0; i < 4; i++) { xreal[i] = (buf[pos+0] - buf[pos+3] + buf[pos+7] - buf[pos+4]) << 2; // was shift 4 yimag[i] = (buf[pos+1] - buf[pos+5] + buf[pos+2] - buf[pos+6]) << 2; // was shift 4 pos += 8; } Sample s1( xreal[0], yimag[0] ); Sample s2( xreal[1], yimag[1] ); Sample s3( xreal[2], yimag[2] ); Sample s4( xreal[3], yimag[3] ); m_decimator2.myDecimate(&s1, &s2); m_decimator2.myDecimate(&s3, &s4); m_decimator4.myDecimate(&s2, &s4); **it = s4; (*it)++; } } // Decimate according to specified log2 (ex: log2=4 => decim=16) void BladerfThread::callback(const qint16* buf, qint32 len) { SampleVector::iterator it = m_convertBuffer.begin(); switch (m_log2Decim) { case 0: decimate1(&it, buf, len); break; case 1: decimate2(&it, buf, len); break; case 2: decimate4(&it, buf, len); break; case 3: decimate8(&it, buf, len); break; case 4: decimate16(&it, buf, len); break; default: break; } m_sampleFifo->write(m_convertBuffer.begin(), it); }