#include "v4lgui.h" #include "ui_v4lgui.h" #include "plugin/pluginapi.h" V4LGui::V4LGui(PluginAPI* pluginAPI, QWidget* parent) : QWidget(parent), ui(new Ui::V4LGui), m_pluginAPI(pluginAPI), m_settings(), m_sampleSource(NULL) { ui->setupUi(this); ui->centerFrequency->setValueRange(7, 20000U, 2200000U); connect(&m_updateTimer, SIGNAL(timeout()), this, SLOT(updateHardware())); displaySettings(); m_sampleSource = new V4LInput(m_pluginAPI->getMainWindowMessageQueue()); m_pluginAPI->setSampleSource(m_sampleSource); } V4LGui::~V4LGui() { delete ui; } void V4LGui::destroy() { delete this; } void V4LGui::setName(const QString& name) { setObjectName(name); } void V4LGui::resetToDefaults() { m_generalSettings.resetToDefaults(); m_settings.resetToDefaults(); displaySettings(); sendSettings(); } QByteArray V4LGui::serializeGeneral() const { return m_generalSettings.serialize(); } bool V4LGui::deserializeGeneral(const QByteArray&data) { if(m_generalSettings.deserialize(data)) { displaySettings(); sendSettings(); return true; } else { resetToDefaults(); return false; } } quint64 V4LGui::getCenterFrequency() const { return m_generalSettings.m_centerFrequency; } QByteArray V4LGui::serialize() const { return m_settings.serialize(); } bool V4LGui::deserialize(const QByteArray& data) { if(m_settings.deserialize(data)) { displaySettings(); sendSettings(); return true; } else { resetToDefaults(); return false; } } bool V4LGui::handleMessage(Message* message) { if(V4LInput::MsgReportV4L::match(message)) { m_gains = ((V4LInput::MsgReportV4L*)message)->getGains(); displaySettings(); message->completed(); return true; } else { return false; } } void V4LGui::displaySettings() { ui->centerFrequency->setValue(m_generalSettings.m_centerFrequency / 1000); ui->samplerate->setValue(m_settings.m_samplerate); if(m_gains.size() > 0) { int dist = abs(m_settings.m_gain - m_gains[0]); int pos = 0; for(uint i = 1; i < m_gains.size(); i++) { if(abs(m_settings.m_gain - m_gains[i]) < dist) { dist = abs(m_settings.m_gain - m_gains[i]); pos = i; } } ui->gainText->setText(tr("%1.%2").arg(m_gains[pos] / 10).arg(abs(m_gains[pos] % 10))); ui->gain->setMaximum(m_gains.size() - 1); ui->gain->setEnabled(true); ui->gain->setValue(pos); } else { ui->gain->setMaximum(0); ui->gain->setEnabled(false); ui->gain->setValue(0); } } void V4LGui::sendSettings() { if(!m_updateTimer.isActive()) m_updateTimer.start(100); } void V4LGui::on_centerFrequency_changed(quint64 value) { m_generalSettings.m_centerFrequency = value * 1000; sendSettings(); } void V4LGui::on_gain_valueChanged(int value) { if(value > (int)m_gains.size()) return; int gain = m_gains[value]; ui->gainText->setText(tr("%1.%2").arg(gain / 10).arg(abs(gain % 10))); m_settings.m_gain = gain; sendSettings(); } void V4LGui::on_samplerate_valueChanged(int value) { int Rates[] = { 2500, 1536, 3072, 288, 1000, 0}; int newrate = Rates[value]; ui->samplerateText->setText(tr("%1kHz").arg(newrate)); m_settings.m_samplerate = 1000 * newrate; sendSettings(); } void V4LGui::updateHardware() { V4LInput::MsgConfigureV4L* message = V4LInput::MsgConfigureV4L::create(m_generalSettings, m_settings); message->submit(m_pluginAPI->getDSPEngineMessageQueue()); m_updateTimer.stop(); }