/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2015 F4EXB // // written by Edouard Griffiths // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include #include #include "dsp/dspengine.h" #include "dsp/dspdevicesourceengine.h" #include "dsp/dspdevicesinkengine.h" DSPEngine::DSPEngine() : m_deviceSourceEnginesUIDSequence(0), m_deviceSinkEnginesUIDSequence(0), m_audioOutputSampleRate(48000), // Use default output device at 48 kHz m_audioInputSampleRate(48000) // Use default input device at 48 kHz { m_dvSerialSupport = false; } DSPEngine::~DSPEngine() { m_audioOutput.setOnExit(true); m_audioInput.setOnExit(true); std::vector::iterator it = m_deviceSourceEngines.begin(); while (it != m_deviceSourceEngines.end()) { delete *it; ++it; } } Q_GLOBAL_STATIC(DSPEngine, dspEngine) DSPEngine *DSPEngine::instance() { return dspEngine; } DSPDeviceSourceEngine *DSPEngine::addDeviceSourceEngine() { m_deviceSourceEngines.push_back(new DSPDeviceSourceEngine(m_deviceSourceEnginesUIDSequence)); m_deviceSourceEnginesUIDSequence++; return m_deviceSourceEngines.back(); } void DSPEngine::removeLastDeviceSourceEngine() { if (m_deviceSourceEngines.size() > 0) { DSPDeviceSourceEngine *lastDeviceEngine = m_deviceSourceEngines.back(); delete lastDeviceEngine; m_deviceSourceEngines.pop_back(); m_deviceSourceEnginesUIDSequence--; } } DSPDeviceSinkEngine *DSPEngine::addDeviceSinkEngine() { m_deviceSinkEngines.push_back(new DSPDeviceSinkEngine(m_deviceSinkEnginesUIDSequence)); m_deviceSinkEnginesUIDSequence++; return m_deviceSinkEngines.back(); } void DSPEngine::removeLastDeviceSinkEngine() { if (m_deviceSinkEngines.size() > 0) { DSPDeviceSinkEngine *lastDeviceEngine = m_deviceSinkEngines.back(); delete lastDeviceEngine; m_deviceSinkEngines.pop_back(); m_deviceSinkEnginesUIDSequence--; } } void DSPEngine::startAudioOutput() { m_audioOutput.start(-1, m_audioOutputSampleRate); m_audioOutputSampleRate = m_audioOutput.getRate(); // update with actual rate } void DSPEngine::stopAudioOutput() { m_audioOutput.stop(); } void DSPEngine::startAudioOutputImmediate() { m_audioOutput.start(-1, m_audioOutputSampleRate); m_audioOutputSampleRate = m_audioOutput.getRate(); // update with actual rate } void DSPEngine::stopAudioOutputImmediate() { m_audioOutput.stop(); } void DSPEngine::startAudioInput() { m_audioInput.start(-1, m_audioInputSampleRate); m_audioInputSampleRate = m_audioInput.getRate(); // update with actual rate } void DSPEngine::stopAudioInput() { m_audioInput.stop(); } void DSPEngine::startAudioInputImmediate() { m_audioInput.start(-1, m_audioInputSampleRate); m_audioInputSampleRate = m_audioInput.getRate(); // update with actual rate } void DSPEngine::stopAudioInputImmediate() { m_audioInput.stop(); } void DSPEngine::addAudioSink(AudioFifo* audioFifo) { qDebug("DSPEngine::addAudioSink"); m_audioOutput.addFifo(audioFifo); } void DSPEngine::removeAudioSink(AudioFifo* audioFifo) { qDebug("DSPEngine::removeAudioSink"); m_audioOutput.removeFifo(audioFifo); } void DSPEngine::addAudioSource(AudioFifo* audioFifo) { qDebug("DSPEngine::addAudioSource"); m_audioInput.addFifo(audioFifo); } void DSPEngine::removeAudioSource(AudioFifo* audioFifo) { qDebug("DSPEngine::removeAudioSource"); m_audioInput.removeFifo(audioFifo); } DSPDeviceSourceEngine *DSPEngine::getDeviceSourceEngineByUID(uint uid) { std::vector::iterator it = m_deviceSourceEngines.begin(); while (it != m_deviceSourceEngines.end()) { if ((*it)->getUID() == uid) { return *it; } ++it; } return 0; } DSPDeviceSinkEngine *DSPEngine::getDeviceSinkEngineByUID(uint uid) { std::vector::iterator it = m_deviceSinkEngines.begin(); while (it != m_deviceSinkEngines.end()) { if ((*it)->getUID() == uid) { return *it; } ++it; } return 0; } void DSPEngine::setDVSerialSupport(bool support) { #ifdef DSD_USE_SERIALDV if (support) { m_dvSerialSupport = m_dvSerialEngine.scan(); } else { m_dvSerialEngine.release(); m_dvSerialSupport = false; } #endif }