#include "ui_fcdprogui.h" #include "plugin/pluginapi.h" #include "gui/colormapper.h" #include "dsp/dspengine.h" #include "fcdprogui.h" #include "fcdproconst.h" FCDProGui::FCDProGui(PluginAPI* pluginAPI, QWidget* parent) : QWidget(parent), ui(new Ui::FCDProGui), m_pluginAPI(pluginAPI), m_settings(), m_sampleSource(NULL) { ui->setupUi(this); ui->centerFrequency->setColorMapper(ColorMapper(ColorMapper::ReverseGold)); ui->centerFrequency->setValueRange(7, 64000U, 1700000U); ui->lnaGain->clear(); for (int i = 0; i < FCDProConstants::fcdpro_lna_gain_nb_values(); i++) { ui->lnaGain->addItem(QString(FCDProConstants::lna_gains[i].label.c_str()), i); } ui->rfFilter->clear(); for (int i = 0; i < FCDProConstants::fcdpro_rf_filter_nb_values(); i++) { ui->rfFilter->addItem(QString(FCDProConstants::rf_filters[i].label.c_str()), i); } ui->lnaEnhance->clear(); for (int i = 0; i < FCDProConstants::fcdpro_lna_enhance_nb_values(); i++) { ui->lnaEnhance->addItem(QString(FCDProConstants::lna_enhances[i].label.c_str()), i); } ui->band->clear(); for (int i = 0; i < FCDProConstants::fcdpro_band_nb_values(); i++) { ui->band->addItem(QString(FCDProConstants::bands[i].label.c_str()), i); } ui->mixGain->clear(); for (int i = 0; i < FCDProConstants::fcdpro_mixer_gain_nb_values(); i++) { ui->mixGain->addItem(QString(FCDProConstants::mixer_gains[i].label.c_str()), i); } ui->mixFilter->clear(); for (int i = 0; i < FCDProConstants::fcdpro_mixer_filter_nb_values(); i++) { ui->mixFilter->addItem(QString(FCDProConstants::mixer_filters[i].label.c_str()), i); } ui->bias->clear(); for (int i = 0; i < FCDProConstants::fcdpro_bias_current_nb_values(); i++) { ui->bias->addItem(QString(FCDProConstants::bias_currents[i].label.c_str()), i); } ui->mode->clear(); for (int i = 0; i < FCDProConstants::fcdpro_if_gain_mode_nb_values(); i++) { ui->mode->addItem(QString(FCDProConstants::if_gain_modes[i].label.c_str()), i); } ui->gain1->clear(); for (int i = 0; i < FCDProConstants::fcdpro_if_gain1_nb_values(); i++) { ui->gain1->addItem(QString(FCDProConstants::if_gains1[i].label.c_str()), i); } ui->rcFilter->clear(); for (int i = 0; i < FCDProConstants::fcdpro_if_rc_filter_nb_values(); i++) { ui->rcFilter->addItem(QString(FCDProConstants::if_rc_filters[i].label.c_str()), i); } ui->gain2->clear(); for (int i = 0; i < FCDProConstants::fcdpro_if_gain2_nb_values(); i++) { ui->gain2->addItem(QString(FCDProConstants::if_gains2[i].label.c_str()), i); } ui->gain3->clear(); for (int i = 0; i < FCDProConstants::fcdpro_if_gain3_nb_values(); i++) { ui->gain3->addItem(QString(FCDProConstants::if_gains3[i].label.c_str()), i); } ui->gain4->clear(); for (int i = 0; i < FCDProConstants::fcdpro_if_gain4_nb_values(); i++) { ui->gain4->addItem(QString(FCDProConstants::if_gains4[i].label.c_str()), i); } ui->ifFilter->clear(); for (int i = 0; i < FCDProConstants::fcdpro_if_filter_nb_values(); i++) { ui->ifFilter->addItem(QString(FCDProConstants::if_filters[i].label.c_str()), i); } ui->gain5->clear(); for (int i = 0; i < FCDProConstants::fcdpro_if_gain5_nb_values(); i++) { ui->gain5->addItem(QString(FCDProConstants::if_gains5[i].label.c_str()), i); } ui->gain6->clear(); for (int i = 0; i < FCDProConstants::fcdpro_if_gain6_nb_values(); i++) { ui->gain6->addItem(QString(FCDProConstants::if_gains6[i].label.c_str()), i); } connect(&m_updateTimer, SIGNAL(timeout()), this, SLOT(updateHardware())); displaySettings(); m_sampleSource = new FCDProInput(); DSPEngine::instance()->setSource(m_sampleSource); } FCDProGui::~FCDProGui() { delete ui; } void FCDProGui::destroy() { delete this; } void FCDProGui::setName(const QString& name) { setObjectName(name); } QString FCDProGui::getName() const { return objectName(); } void FCDProGui::resetToDefaults() { m_settings.resetToDefaults(); displaySettings(); sendSettings(); } qint64 FCDProGui::getCenterFrequency() const { return m_settings.centerFrequency; } void FCDProGui::setCenterFrequency(qint64 centerFrequency) { m_settings.centerFrequency = centerFrequency; displaySettings(); sendSettings(); } QByteArray FCDProGui::serialize() const { return m_settings.serialize(); } bool FCDProGui::deserialize(const QByteArray& data) { if(m_settings.deserialize(data)) { displaySettings(); sendSettings(); return true; } else { resetToDefaults(); return false; } } bool FCDProGui::handleMessage(const Message& message) { return false; } void FCDProGui::displaySettings() { ui->centerFrequency->setValue(m_settings.centerFrequency / 1000); ui->ppm->setValue(m_settings.LOppmTenths); ui->ppmText->setText(QString("%1").arg(QString::number(m_settings.LOppmTenths/10.0, 'f', 1))); ui->lnaGain->setCurrentIndex(m_settings.lnaGainIndex); ui->rfFilter->setCurrentIndex(m_settings.rfFilterIndex); ui->lnaEnhance->setCurrentIndex(m_settings.lnaEnhanceIndex); ui->band->setCurrentIndex(m_settings.bandIndex); ui->mixGain->setCurrentIndex(m_settings.mixerGainIndex); ui->mixFilter->setCurrentIndex(m_settings.mixerFilterIndex); ui->bias->setCurrentIndex(m_settings.biasCurrentIndex); ui->mode->setCurrentIndex(m_settings.modeIndex); ui->gain1->setCurrentIndex(m_settings.gain1Index); ui->gain2->setCurrentIndex(m_settings.gain2Index); ui->gain3->setCurrentIndex(m_settings.gain3Index); ui->gain4->setCurrentIndex(m_settings.gain4Index); ui->gain5->setCurrentIndex(m_settings.gain5Index); ui->gain6->setCurrentIndex(m_settings.gain6Index); ui->rcFilter->setCurrentIndex(m_settings.rcFilterIndex); ui->ifFilter->setCurrentIndex(m_settings.ifFilterIndex); } void FCDProGui::sendSettings() { if(!m_updateTimer.isActive()) m_updateTimer.start(100); } void FCDProGui::on_centerFrequency_changed(quint64 value) { m_settings.centerFrequency = value * 1000; sendSettings(); } void FCDProGui::on_ppm_valueChanged(int value) { m_settings.LOppmTenths = value; displaySettings(); sendSettings(); } void FCDProGui::on_lnaGain_currentIndexChanged(int index) { m_settings.lnaGainIndex = index; sendSettings(); } void FCDProGui::on_rfFilter_currentIndexChanged(int index) { m_settings.rfFilterIndex = index; sendSettings(); } void FCDProGui::on_lnaEnhance_currentIndexChanged(int index) { m_settings.lnaEnhanceIndex = index; sendSettings(); } void FCDProGui::on_band_currentIndexChanged(int index) { m_settings.bandIndex = index; sendSettings(); } void FCDProGui::on_mixGain_currentIndexChanged(int index) { m_settings.mixerGainIndex = index; sendSettings(); } void FCDProGui::on_mixFilter_currentIndexChanged(int index) { m_settings.mixerFilterIndex = index; sendSettings(); } void FCDProGui::on_bias_currentIndexChanged(int index) { m_settings.biasCurrentIndex = index; sendSettings(); } void FCDProGui::on_mode_currentIndexChanged(int index) { m_settings.modeIndex = index; sendSettings(); } void FCDProGui::on_gain1_currentIndexChanged(int index) { m_settings.gain1Index = index; sendSettings(); } void FCDProGui::on_rcFilter_currentIndexChanged(int index) { m_settings.rcFilterIndex = index; sendSettings(); } void FCDProGui::on_gain2_currentIndexChanged(int index) { m_settings.gain2Index = index; sendSettings(); } void FCDProGui::on_gain3_currentIndexChanged(int index) { m_settings.gain3Index = index; sendSettings(); } void FCDProGui::on_gain4_currentIndexChanged(int index) { m_settings.gain4Index = index; sendSettings(); } void FCDProGui::on_ifFilter_currentIndexChanged(int index) { m_settings.ifFilterIndex = index; sendSettings(); } void FCDProGui::on_gain5_currentIndexChanged(int index) { m_settings.gain5Index = index; sendSettings(); } void FCDProGui::on_gain6_currentIndexChanged(int index) { m_settings.gain6Index = index; sendSettings(); } void FCDProGui::on_setDefaults_clicked(bool checked) { m_settings.lnaGainIndex = 8; // +15 dB //m_settings.rfFilterIndex = 0; m_settings.mixerGainIndex = 1; // +12 dB m_settings.mixerFilterIndex = 8; // 1.9 MHz m_settings.gain1Index = 1; // +6 dB m_settings.rcFilterIndex = 15; // 1.0 MHz m_settings.gain2Index = 1; // +3 dB m_settings.gain3Index = 1; // +3 dB m_settings.gain4Index = 0; // 0 dB m_settings.ifFilterIndex = 31; // 2.15 MHz m_settings.gain5Index = 0; // +3 dB m_settings.gain6Index = 0; // +3 dB m_settings.lnaEnhanceIndex = 0; // Off m_settings.biasCurrentIndex = 3; // V/U band m_settings.modeIndex = 0; // Linearity displaySettings(); sendSettings(); } void FCDProGui::updateHardware() { FCDProInput::MsgConfigureFCD* message = FCDProInput::MsgConfigureFCD::create(m_settings); m_sampleSource->getInputMessageQueue()->push(message); m_updateTimer.stop(); }