/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany // // written by Christian Daniel // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDE_NFMDEMOD_H #define INCLUDE_NFMDEMOD_H #include #include #include #include #include "dsp/nco.h" #include "dsp/interpolator.h" #include "dsp/lowpass.h" #include "dsp/bandpass.h" #include "dsp/afsquelch.h" #include "dsp/agc.h" #include "dsp/ctcssdetector.h" #include "dsp/afsquelch.h" #include "audio/audiofifo.h" #include "util/message.h" class NFMDemodGUI; class NFMDemod : public BasebandSampleSink { public: NFMDemod(); ~NFMDemod(); void configure(MessageQueue* messageQueue, Real rfBandwidth, Real afBandwidth, int fmDeviation, Real volume, int squelchGate, bool deltaSquelch, Real squelch, bool ctcssOn, bool audioMute); virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool po); virtual void start(); virtual void stop(); virtual bool handleMessage(const Message& cmd); void registerGUI(NFMDemodGUI *nfmDemodGUI) { m_nfmDemodGUI = nfmDemodGUI; } const Real *getCtcssToneSet(int& nbTones) const { nbTones = m_ctcssDetector.getNTones(); return m_ctcssDetector.getToneSet(); } void setSelectedCtcssIndex(int selectedCtcssIndex) { m_ctcssIndexSelected = selectedCtcssIndex; } Real getMag() { return m_magsq; } bool getSquelchOpen() const { return m_squelchOpen; } void getMagSqLevels(Real& avg, Real& peak, int& nbSamples) { avg = m_magsqSum / m_magsqCount; m_magsq = avg; peak = m_magsqPeak; nbSamples = m_magsqCount; m_magsqSum = 0.0f; m_magsqPeak = 0.0f; m_magsqCount = 0; } private: class MsgConfigureNFMDemod : public Message { MESSAGE_CLASS_DECLARATION public: Real getRFBandwidth() const { return m_rfBandwidth; } Real getAFBandwidth() const { return m_afBandwidth; } int getFMDeviation() const { return m_fmDeviation; } Real getVolume() const { return m_volume; }\ int getSquelchGate() const { return m_squelchGate; } bool getDeltaSquelch() const { return m_deltaSquelch; } Real getSquelch() const { return m_squelch; } bool getCtcssOn() const { return m_ctcssOn; } bool getAudioMute() const { return m_audioMute; } static MsgConfigureNFMDemod* create(Real rfBandwidth, Real afBandwidth, int fmDeviation, Real volume, int squelchGate, bool deltaSquelch, Real squelch, bool ctcssOn, bool audioMute) { return new MsgConfigureNFMDemod( rfBandwidth, afBandwidth, fmDeviation, volume, squelchGate, deltaSquelch, squelch, ctcssOn, audioMute); } private: Real m_rfBandwidth; Real m_afBandwidth; int m_fmDeviation; Real m_volume; int m_squelchGate; bool m_deltaSquelch; Real m_squelch; bool m_ctcssOn; bool m_audioMute; MsgConfigureNFMDemod(Real rfBandwidth, Real afBandwidth, int fmDeviation, Real volume, int squelchGate, bool deltaSquelch, Real squelch, bool ctcssOn, bool audioMute) : Message(), m_rfBandwidth(rfBandwidth), m_afBandwidth(afBandwidth), m_fmDeviation(fmDeviation), m_volume(volume), m_squelchGate(squelchGate), m_deltaSquelch(deltaSquelch), m_squelch(squelch), m_ctcssOn(ctcssOn), m_audioMute(audioMute) { } }; struct AudioSample { qint16 l; qint16 r; }; typedef std::vector AudioVector; enum RateState { RSInitialFill, RSRunning }; struct Config { int m_inputSampleRate; qint64 m_inputFrequencyOffset; Real m_rfBandwidth; Real m_afBandwidth; int m_fmDeviation; int m_squelchGate; bool m_deltaSquelch; Real m_squelch; Real m_volume; bool m_ctcssOn; bool m_audioMute; int m_ctcssIndex; quint32 m_audioSampleRate; Config() : m_inputSampleRate(-1), m_inputFrequencyOffset(0), m_rfBandwidth(-1), m_afBandwidth(-1), m_fmDeviation(1), m_squelchGate(1), m_deltaSquelch(false), m_squelch(0), m_volume(0), m_ctcssOn(false), m_audioMute(false), m_ctcssIndex(0), m_audioSampleRate(0) { } }; Config m_config; Config m_running; NCO m_nco; Interpolator m_interpolator; Real m_interpolatorDistance; Real m_interpolatorDistanceRemain; Lowpass m_lowpass; Bandpass m_bandpass; CTCSSDetector m_ctcssDetector; int m_ctcssIndex; // 0 for nothing detected int m_ctcssIndexSelected; int m_sampleCount; int m_squelchCount; int m_squelchGate; bool m_audioMute; Real m_squelchLevel; bool m_squelchOpen; bool m_afSquelchOpen; Real m_magsq; //!< displayed averaged value Real m_magsqSum; Real m_magsqPeak; int m_magsqCount; Real m_lastArgument; //Complex m_m1Sample; //Complex m_m2Sample; MagAGC m_AGC; MovingAverage m_movingAverage; AFSquelch m_afSquelch; Real m_agcLevel; // AGC will aim to this level Real m_agcFloor; // AGC will not go below this level Real m_fmExcursion; //Real m_fmScaling; AudioVector m_audioBuffer; uint m_audioBufferFill; AudioFifo m_audioFifo; NFMDemodGUI *m_nfmDemodGUI; QMutex m_settingsMutex; PhaseDiscriminators m_phaseDiscri; void apply(bool force = false); float smootherstep(float x) { if (x == 1.0f) { return 1.0f; } else if (x == 0.0f) { return 0.0f; } double x3 = x * x * x; double x4 = x * x3; double x5 = x * x4; return (float) (6.0*x5 - 15.0*x4 + 10.0*x3); } }; #endif // INCLUDE_NFMDEMOD_H