/* unit.hpp This file is part of a program that implements a Software-Defined Radio. Copyright (C) 2013 Warren Pratt, NR0V Copyright (C) 2024 Edouard Griffiths, F4EXB Adapted to SDRangel This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. The author can be reached by email at warren@wpratt.com */ #include #include "unit.hpp" namespace WDSP { Unit::Unit( int _in_rate, // input samplerate int _out_rate, // output samplerate int _dsp_rate, // sample rate for mainstream dsp processing int _dsp_size // number complex samples processed per buffer in mainstream dsp processing ) : in_rate{_in_rate}, out_rate(_out_rate), dsp_rate(_dsp_rate), dsp_size(_dsp_size) { if (_in_rate >= _dsp_rate) dsp_insize = _dsp_size * (_in_rate / _dsp_rate); else dsp_insize = _dsp_size / (_dsp_rate / _in_rate); if (_out_rate >= _dsp_rate) dsp_outsize = _dsp_size * (_out_rate / _dsp_rate); else dsp_outsize = _dsp_size / (_dsp_rate / _out_rate); // buffers inbuff = new float[1 * dsp_insize * 2]; outbuff = new float[1 * dsp_outsize * 2]; midbuff = new float[2 * dsp_size * 2]; } Unit::~Unit() { delete[] inbuff; delete[] outbuff; delete[] midbuff; } void Unit::flushBuffers() { std::fill(inbuff, inbuff + 1 * dsp_insize * 2, 0); std::fill(outbuff, outbuff + 1 * dsp_outsize * 2, 0); std::fill(midbuff, midbuff + 2 * dsp_size * 2, 0); } void Unit::setBuffersInputSamplerate(int _in_rate) { if (_in_rate >= dsp_rate) dsp_insize = dsp_size * (_in_rate / dsp_rate); else dsp_insize = dsp_size / (dsp_rate / _in_rate); in_rate = _in_rate; // buffers delete[] (inbuff); inbuff = new float[1 * dsp_insize * 2]; } void Unit::setBuffersOutputSamplerate(int _out_rate) { if (_out_rate >= dsp_rate) dsp_outsize = dsp_size * (_out_rate / dsp_rate); else dsp_outsize = dsp_size / (dsp_rate / _out_rate); out_rate = _out_rate; // buffers delete[] outbuff; outbuff = new float[1 * dsp_outsize * 2]; } void Unit::setBuffersDSPSamplerate(int _dsp_rate) { if (in_rate >= _dsp_rate) dsp_insize = dsp_size * (in_rate / _dsp_rate); else dsp_insize = dsp_size / (_dsp_rate / in_rate); if (out_rate >= _dsp_rate) dsp_outsize = dsp_size * (out_rate / _dsp_rate); else dsp_outsize = dsp_size / (_dsp_rate / out_rate); dsp_rate = _dsp_rate; // buffers delete[] inbuff; inbuff = new float[1 * dsp_insize * 2]; delete[] outbuff; outbuff = new float[1 * dsp_outsize * 2]; } void Unit::setBuffersDSPBuffsize(int _dsp_size) { if (in_rate >= dsp_rate) dsp_insize = _dsp_size * (in_rate / dsp_rate); else dsp_insize = _dsp_size / (dsp_rate / in_rate); if (out_rate >= dsp_rate) dsp_outsize = _dsp_size * (out_rate / dsp_rate); else dsp_outsize = _dsp_size / (dsp_rate / out_rate); dsp_size = _dsp_size; // buffers delete[]inbuff; inbuff = new float[1 * dsp_insize * 2]; delete[] midbuff; midbuff = new float[2 * dsp_size * 2]; delete[] outbuff; outbuff = new float[1 * dsp_outsize * 2]; } } // namespace