/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2015 F4EXB // // written by Edouard Griffiths // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDE_UDPSRC_H #define INCLUDE_UDPSRC_H #include #include #include #include "dsp/nco.h" #include "dsp/fftfilt.h" #include "dsp/interpolator.h" #include "dsp/phasediscri.h" #include "dsp/movingaverage.h" #include "util/udpsink.h" #include "util/message.h" #include "audio/audiofifo.h" class QUdpSocket; class UDPSrcGUI; class UDPSrc : public BasebandSampleSink { Q_OBJECT public: enum SampleFormat { FormatS16LE, FormatNFM, FormatNFMMono, FormatLSB, FormatUSB, FormatLSBMono, FormatUSBMono, FormatAMMono, FormatNone }; struct AudioSample { qint16 l; qint16 r; }; typedef std::vector AudioVector; UDPSrc(MessageQueue* uiMessageQueue, UDPSrcGUI* udpSrcGUI, BasebandSampleSink* spectrum); virtual ~UDPSrc(); void configure(MessageQueue* messageQueue, SampleFormat sampleFormat, Real outputSampleRate, Real rfBandwidth, int fmDeviation, QString& udpAddress, int udpPort, int audioPort); void configureImmediate(MessageQueue* messageQueue, bool audioActive, bool audioStereo, Real gain, int volume, Real squelchDB, bool squelchEnabled); void setSpectrum(MessageQueue* messageQueue, bool enabled); double getMagSq() const { return m_magsq; } double getInMagSq() const { return m_inMagsq; } bool getSquelchOpen() const { return m_squelchOpen; } virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool positiveOnly); virtual void start(); virtual void stop(); virtual bool handleMessage(const Message& cmd); static const int udpBlockSize = 512; // UDP block size in number of bytes public slots: void audioReadyRead(); protected: class MsgUDPSrcConfigure : public Message { MESSAGE_CLASS_DECLARATION public: SampleFormat getSampleFormat() const { return m_sampleFormat; } Real getOutputSampleRate() const { return m_outputSampleRate; } Real getRFBandwidth() const { return m_rfBandwidth; } int getFMDeviation() const { return m_fmDeviation; } const QString& getUDPAddress() const { return m_udpAddress; } int getUDPPort() const { return m_udpPort; } int getAudioPort() const { return m_audioPort; } static MsgUDPSrcConfigure* create(SampleFormat sampleFormat, Real sampleRate, Real rfBandwidth, int fmDeviation, QString& udpAddress, int udpPort, int audioPort) { return new MsgUDPSrcConfigure(sampleFormat, sampleRate, rfBandwidth, fmDeviation, udpAddress, udpPort, audioPort); } private: SampleFormat m_sampleFormat; Real m_outputSampleRate; Real m_rfBandwidth; int m_fmDeviation; QString m_udpAddress; int m_udpPort; int m_audioPort; MsgUDPSrcConfigure(SampleFormat sampleFormat, Real outputSampleRate, Real rfBandwidth, int fmDeviation, QString& udpAddress, int udpPort, int audioPort) : Message(), m_sampleFormat(sampleFormat), m_outputSampleRate(outputSampleRate), m_rfBandwidth(rfBandwidth), m_fmDeviation(fmDeviation), m_udpAddress(udpAddress), m_udpPort(udpPort), m_audioPort(audioPort) { } }; class MsgUDPSrcConfigureImmediate : public Message { MESSAGE_CLASS_DECLARATION public: Real getGain() const { return m_gain; } int getVolume() const { return m_volume; } bool getAudioActive() const { return m_audioActive; } bool getAudioStereo() const { return m_audioStereo; } Real getSquelchDB() const { return m_squelchDB; } bool getSquelchEnabled() const { return m_squelchEnabled; } static MsgUDPSrcConfigureImmediate* create( bool audioActive, bool audioStereo, int gain, int volume, Real squelchDB, bool squelchEnabled) { return new MsgUDPSrcConfigureImmediate( audioActive, audioStereo, gain, volume, squelchDB, squelchEnabled); } private: Real m_gain; int m_volume; bool m_audioActive; bool m_audioStereo; Real m_squelchDB; bool m_squelchEnabled; MsgUDPSrcConfigureImmediate( bool audioActive, bool audioStereo, Real gain, int volume, Real squelchDB, bool squelchEnabled) : Message(), m_gain(gain), m_volume(volume), m_audioActive(audioActive), m_audioStereo(audioStereo), m_squelchDB(squelchDB), m_squelchEnabled(squelchEnabled) { } }; class MsgUDPSrcSpectrum : public Message { MESSAGE_CLASS_DECLARATION public: bool getEnabled() const { return m_enabled; } static MsgUDPSrcSpectrum* create(bool enabled) { return new MsgUDPSrcSpectrum(enabled); } private: bool m_enabled; MsgUDPSrcSpectrum(bool enabled) : Message(), m_enabled(enabled) { } }; MessageQueue* m_uiMessageQueue; UDPSrcGUI* m_udpSrcGUI; QUdpSocket *m_audioSocket; int m_inputSampleRate; int m_sampleFormat; Real m_outputSampleRate; Real m_rfBandwidth; QString m_udpAddressStr; quint16 m_udpPort; quint16 m_audioPort; Real m_gain; bool m_audioActive; bool m_audioStereo; int m_volume; int m_fmDeviation; double m_magsq; double m_inMagsq; MovingAverage m_outMovingAverage; MovingAverage m_inMovingAverage; Real m_scale; Complex m_last, m_this; NCO m_nco; Interpolator m_interpolator; Real m_sampleDistanceRemain; fftfilt* UDPFilter; SampleVector m_sampleBuffer; UDPSink *m_udpBuffer; UDPSink *m_udpBufferMono; AudioVector m_audioBuffer; uint m_audioBufferFill; AudioFifo m_audioFifo; BasebandSampleSink* m_spectrum; bool m_spectrumEnabled; quint32 m_nextSSBId; quint32 m_nextS16leId; char *m_udpAudioBuf; static const int m_udpAudioPayloadSize = 8192; //!< UDP audio samples buffer. No UDP block on Earth is larger than this PhaseDiscriminators m_phaseDiscri; Real m_squelch; //!< squared magnitude bool m_squelchEnabled; bool m_squelchOpen; int m_squelchOpenCount; int m_squelchCloseCount; int m_squelchThreshold; QMutex m_settingsMutex; inline void calculateSquelch(double value) { if ((!m_squelchEnabled) || (value > m_squelch)) { if (m_squelchOpenCount < m_squelchThreshold) { m_squelchOpenCount++; } else { m_squelchCloseCount = m_squelchThreshold; m_squelchOpen = true; } } else { if (m_squelchCloseCount > 0) { m_squelchCloseCount--; } else { m_squelchOpenCount = 0; m_squelchOpen = false; } } } inline void initSquelch(bool open) { if (open) { m_squelchOpen = true; m_squelchOpenCount = m_squelchThreshold; m_squelchCloseCount = m_squelchThreshold; } else { m_squelchOpen = false; m_squelchOpenCount = 0; m_squelchCloseCount = 0; } } }; #endif // INCLUDE_UDPSRC_H