/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2016 F4EXB // // written by Edouard Griffiths // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include #include #include "cwkeyer.h" /** * 0: dot * 1: dash * -1: end of sequence */ const char CWKeyer::m_asciiToMorse[128][7] = { {-1,0,0,0,0,0,0}, // 0 {-1,0,0,0,0,0,0}, // 1 {-1,0,0,0,0,0,0}, // 2 {-1,0,0,0,0,0,0}, // 3 {-1,0,0,0,0,0,0}, // 4 {-1,0,0,0,0,0,0}, // 5 {-1,0,0,0,0,0,0}, // 6 {-1,0,0,0,0,0,0}, // 7 {-1,0,0,0,0,0,0}, // 8 {-1,0,0,0,0,0,0}, // 9 {-1,0,0,0,0,0,0}, // 10 {-1,0,0,0,0,0,0}, // 11 {-1,0,0,0,0,0,0}, // 12 {-1,0,0,0,0,0,0}, // 13 {-1,0,0,0,0,0,0}, // 14 {-1,0,0,0,0,0,0}, // 15 {-1,0,0,0,0,0,0}, // 16 {-1,0,0,0,0,0,0}, // 17 {-1,0,0,0,0,0,0}, // 18 {-1,0,0,0,0,0,0}, // 19 {-1,0,0,0,0,0,0}, // 20 {-1,0,0,0,0,0,0}, // 21 {-1,0,0,0,0,0,0}, // 22 {-1,0,0,0,0,0,0}, // 23 {-1,0,0,0,0,0,0}, // 24 {-1,0,0,0,0,0,0}, // 25 {-1,0,0,0,0,0,0}, // 26 {-1,0,0,0,0,0,0}, // 27 {-1,0,0,0,0,0,0}, // 28 {-1,0,0,0,0,0,0}, // 29 {-1,0,0,0,0,0,0}, // 30 {-1,0,0,0,0,0,0}, // 31 {-1,0,0,0,0,0,0}, // 32 space is treated as word separator {1,0,1,0,1,1,-1}, // 33 ! {0,1,0,0,1,0,-1}, // 34 " {-1,0,0,0,0,0,0}, // 35 {-1,0,0,0,0,0,0}, // 36 {-1,0,0,0,0,0,0}, // 37 {-1,0,0,0,0,0,0}, // 38 {0,1,1,1,1,0,-1}, // 39 ' {1,0,1,1,0,1,-1}, // 40 ( {1,0,1,1,0,1,-1}, // 41 ) {-1,0,0,0,0,0,0}, // 42 {0,1,0,1,0,-1,0}, // 43 + {1,1,0,0,1,1,-1}, // 44 , {1,0,0,0,0,1,-1}, // 45 - {0,1,0,1,0,1,-1}, // 46 . {1,0,0,1,0,-1,0}, // 47 / {1,1,1,1,1,-1,0}, // 48 0 {0,1,1,1,1,-1,0}, // 49 1 {0,0,1,1,1,-1,0}, // 50 2 {0,0,0,1,1,-1,0}, // 51 3 {0,0,0,0,1,-1,0}, // 52 4 {0,0,0,0,0,-1,0}, // 53 5 {1,0,0,0,0,-1,0}, // 54 6 {1,1,0,0,0,-1,0}, // 55 7 {1,1,1,0,0,-1,0}, // 56 8 {1,1,1,1,0,-1,0}, // 57 9 {1,1,1,0,0,0,-1}, // 58 : {1,0,1,0,1,0,-1}, // 59 ; {-1,0,0,0,0,0,0}, // 60 < {1,0,0,0,1,-1,0}, // 61 = {-1,0,0,0,0,0,0}, // 62 > {0,0,1,1,0,0,-1}, // 63 ? {0,1,1,0,1,0,-1}, // 64 @ {0,1,-1,0,0,0,0}, // 65 A {1,0,0,0,-1,0,0}, // 66 B {1,0,1,0,-1,0,0}, // 67 C {1,0,0,-1,0,0,0}, // 68 D {0,-1,0,0,0,0,0}, // 69 E {0,0,1,0,-1,0,0}, // 70 F {1,1,0,-1,0,0,0}, // 71 G {0,0,0,0,-1,0,0}, // 72 H {0,0,-1,0,0,0,0}, // 73 I {0,1,1,1,-1,0,0}, // 74 J {1,0,1,-1,0,0,0}, // 75 K {0,1,0,0,-1,0,0}, // 76 L {1,1,-1,0,0,0,0}, // 77 M {1,0,-1,0,0,0,0}, // 78 N {1,1,1,-1,0,0,0}, // 79 O {0,1,1,0,-1,0,0}, // 80 P {1,1,0,1,-1,0,0}, // 81 Q {0,1,0,-1,0,0,0}, // 82 R {0,0,0,-1,0,0,0}, // 83 S {1,-1,0,0,0,0,0}, // 84 T {0,0,1,-1,0,0,0}, // 85 U {0,0,0,1,-1,0,0}, // 86 V {0,1,1,-1,0,0,0}, // 87 W {1,0,0,1,-1,0,0}, // 88 X {1,0,1,1,-1,0,0}, // 89 Y {1,1,0,0,-1,0,0}, // 90 Z {-1,0,0,0,0,0,0}, // 91 [ {-1,0,0,0,0,0,0}, // 92 back / {-1,0,0,0,0,0,0}, // 93 ] {-1,0,0,0,0,0,0}, // 94 ^ {-1,0,0,0,0,0,0}, // 95 _ {-1,0,0,0,0,0,0}, // 96 ` {0,1,-1,0,0,0,0}, // 97 A lowercase same as uppercase {1,0,0,0,-1,0,0}, // 98 B {1,0,1,0,-1,0,0}, // 99 C {1,0,0,-1,0,0,0}, // 100 D {0,-1,0,0,0,0,0}, // 101 E {0,0,1,0,-1,0,0}, // 102 F {1,1,0,-1,0,0,0}, // 103 G {0,0,0,0,-1,0,0}, // 104 H {0,0,-1,0,0,0,0}, // 105 I {0,1,1,1,-1,0,0}, // 106 J {1,0,1,-1,0,0,0}, // 107 K {0,1,0,0,-1,0,0}, // 108 L {1,1,-1,0,0,0,0}, // 109 M {1,0,-1,0,0,0,0}, // 110 N {1,1,1,-1,0,0,0}, // 111 O {0,1,1,0,-1,0,0}, // 112 P {1,1,0,1,-1,0,0}, // 113 Q {0,1,0,-1,0,0,0}, // 114 R {0,0,0,-1,0,0,0}, // 115 S {1,-1,0,0,0,0,0}, // 116 T {0,0,1,-1,0,0,0}, // 117 U {0,0,0,1,-1,0,0}, // 118 V {0,1,1,-1,0,0,0}, // 119 W {1,0,0,1,-1,0,0}, // 120 X {1,0,1,1,-1,0,0}, // 121 Y {1,1,0,0,-1,0,0}, // 122 Z {-1,0,0,0,0,0,0}, // 123 { {-1,0,0,0,0,0,0}, // 124 | {-1,0,0,0,0,0,0}, // 125 } {-1,0,0,0,0,0,0}, // 126 ~ {-1,0,0,0,0,0,0}, // 127 DEL }; CWKeyer::CWKeyer() : m_sampleRate(48000), m_textPointer(0), m_elementPointer(0), m_samplePointer(0), m_elementSpace(false), m_characterSpace(false), m_key(false), m_dot(false), m_dash(false), m_elementOn(false), m_asciiChar('\0'), m_mode(CWKey), m_keyIambicState(KeySilent), m_textState(TextStart) { setWPM(13); } CWKeyer::~CWKeyer() { } void CWKeyer::setWPM(int wpm) { if ((wpm > 0) && (wpm < 21)) { m_wpm = wpm; m_dotLength = (int) (0.24f * m_sampleRate * (wpm / 5.0f)); } } void CWKeyer::setDot(bool dotOn) { if (dotOn) { m_dash = false; m_dot = true; } else { m_dot = false; } } void CWKeyer::setDash(bool dashOn) { if (dashOn) { m_dot = false; m_dash = true; } else { m_dash = false; } } int CWKeyer::getSample() { if (m_mode == CWKey) { return m_key ? 1 : 0; } else if (m_mode == CWIambic) { nextStateIambic(); return m_key ? 1 : 0; } else if (m_mode == CWText) { nextStateText(); return m_key ? 1 : 0; } else { return 0; } } void CWKeyer::nextStateIambic() { switch (m_keyIambicState) { case KeySilent: if (m_dot) { m_keyIambicState = KeyDot; m_samplePointer = 0; } else if (m_dash) { m_keyIambicState = KeyDash; m_samplePointer = 0; } m_key = false; break; case KeyDot: if (m_samplePointer < m_dotLength) // dot key { m_key = true; m_samplePointer++; } else if (m_samplePointer < 2*m_dotLength) // dot silence (+1 dot length) { m_key = false; m_samplePointer++; } else // end { if (m_dash) { m_samplePointer = 0; m_keyIambicState = KeyDash; } else if (!m_dot) { m_keyIambicState = KeySilent; } m_samplePointer = 0; m_key = false; } break; case KeyDash: if (m_samplePointer < 3*m_dotLength) // dash key { m_key = true; m_samplePointer++; } else if (m_samplePointer < 4*m_dotLength) // dash silence (+1 dot length) { m_key = false; m_samplePointer++; } else // end { if (m_dot) { m_samplePointer = 0; m_keyIambicState = KeyDot; } else if (!m_dash) { m_keyIambicState = KeySilent; } m_samplePointer = 0; m_key = false; } break; default: m_samplePointer = 0; m_key = false; break; } } void CWKeyer::nextStateText() { // TODO... switch (m_textState) { case TextStart: m_samplePointer = 0; m_elementPointer = 0; m_textPointer = 0; m_textState = TextStartChar; break; case TextStartChar: m_samplePointer = 0; m_elementPointer = 0; if (m_textPointer < m_text.length()) { m_asciiChar = (m_text.at(m_textPointer)).toLatin1(); // qDebug() << "CWKeyer::nextStateText: TextStartChar: " << m_asciiChar; if (m_asciiChar < 0) { // non ASCII m_asciiChar = 0; } if (m_asciiChar == ' ') { m_textState = TextWordSpace; } else { m_textState = TextStartElement; } m_textPointer++; } else // end of text { m_textState = TextEnd; } break; case TextStartElement: m_samplePointer = 0; // qDebug() << "CWKeyer::nextStateText: TextStartElement: " << (int) m_asciiToMorse[m_asciiChar][m_elementPointer]; if (m_asciiToMorse[m_asciiChar][m_elementPointer] == -1) // end of morse character { m_elementPointer = 0; m_textState = TextCharSpace; } else { if (m_asciiToMorse[m_asciiChar][m_elementPointer] == 0) // dot { m_dot = true; m_dash = false; } else // dash { m_dot = false; m_dash = true; } m_keyIambicState = KeySilent; // reset iambic state nextStateIambic(); // init dash or dot m_dot = false; // release keys m_dash = false; m_textState = TextElement; m_elementPointer++; } break; case TextElement: nextStateIambic(); // dash or dot if (m_keyIambicState == KeySilent) // done { m_textState = TextStartElement; // next element } break; case TextCharSpace: if (m_samplePointer < 2*m_dotLength) // - 1 dot length space from element { m_samplePointer++; m_key = false; } else { m_textState = TextStartChar; } break; case TextWordSpace: if (m_samplePointer < 4*m_dotLength) // - 3 dot length space from character { m_samplePointer++; m_key = false; } else { m_textState = TextStartChar; } break; case TextEnd: default: m_key = false; break; } } bool CWKeyer::eom() { return !(m_textPointer < m_text.length()); }