///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2020 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see . //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRGUI_GUI_CHANNELDOCK_H_
#define SDRGUI_GUI_CHANNELDOCK_H_
#include
#include "channeladddialog.h"
class QHBoxLayout;
class QLabel;
class QPushButton;
class QStringList;
class ChannelsDock : public QDockWidget
{
Q_OBJECT
public:
ChannelsDock(QWidget *parent = nullptr, Qt::WindowFlags flags = Qt::WindowFlags());
~ChannelsDock();
void resetAvailableChannels() { m_channelAddDialog.resetChannelNames(); }
void addAvailableChannels(const QStringList& channelNames) { m_channelAddDialog.addChannelNames(channelNames); }
private:
QPushButton *m_addChannelButton;
QWidget *m_titleBar;
QHBoxLayout *m_titleBarLayout;
QLabel *m_titleLabel;
QPushButton *m_normalButton;
QPushButton *m_closeButton;
ChannelAddDialog m_channelAddDialog;
private slots:
void toggleFloating();
void addChannelDialog();
void addChannelEmitted(int channelIndex);
signals:
void addChannel(int);
};
#endif // SDRGUI_GUI_CHANNELDOCK_H_