///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2020 Jon Beniston, M7RCE //
// Copyright (C) 2020 Edouard Griffiths, F4EXB //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see . //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_FEATURE_AISGUI_H_
#define INCLUDE_FEATURE_AISGUI_H_
#include
#include
#include
#include
#include
#include "feature/featuregui.h"
#include "util/messagequeue.h"
#include "util/ais.h"
#include "settings/rollupstate.h"
#include "aissettings.h"
class PluginAPI;
class FeatureUISet;
class AIS;
namespace Ui {
class AISGUI;
}
class AISGUI : public FeatureGUI {
Q_OBJECT
// Holds information not in the table
struct Vessel {
QString m_image;
QString m_model;
};
public:
static AISGUI* create(PluginAPI* pluginAPI, FeatureUISet *featureUISet, Feature *feature);
virtual void destroy();
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
virtual void setWorkspaceIndex(int index);
virtual int getWorkspaceIndex() const { return m_settings.m_workspaceIndex; }
virtual void setGeometryBytes(const QByteArray& blob) { m_settings.m_geometryBytes = blob; }
virtual QByteArray getGeometryBytes() const { return m_settings.m_geometryBytes; }
private:
Ui::AISGUI* ui;
PluginAPI* m_pluginAPI;
FeatureUISet* m_featureUISet;
AISSettings m_settings;
RollupState m_rollupState;
bool m_doApplySettings;
AIS* m_ais;
MessageQueue m_inputMessageQueue;
QTimer m_timer;
int m_lastFeatureState;
QRandomGenerator m_random;
QHash m_vessels; // Hash of mmsi to vessels
static QStringList m_shipModels;
static QStringList m_sailboatModels;
static QHash m_labelOffset;
static QHash m_modelOffset;
QMenu *vesselsMenu; // Column select context menu
explicit AISGUI(PluginAPI* pluginAPI, FeatureUISet *featureUISet, Feature *feature, QWidget* parent = nullptr);
virtual ~AISGUI();
void blockApplySettings(bool block);
void applySettings(bool force = false);
void displaySettings();
bool handleMessage(const Message& message);
void sendToMap(const QString &name, const QString &label,
const QString &image, const QString &text,
const QString &model, float modelOffset, float labelOffset,
float latitude, float longitude, QDateTime positionDateTime,
float heading
);
void updateVessels(AISMessage *ais, QDateTime dateTime);
void getImageAndModel(const QString &type, const QString &shipType, int length, const QString &status, Vessel *vessel);
void resizeTable();
QAction *createCheckableItem(QString& text, int idx, bool checked, const char *slot);
enum VesselCol {
VESSEL_COL_MMSI,
VESSEL_COL_TYPE,
VESSEL_COL_LATITUDE,
VESSEL_COL_LONGITUDE,
VESSEL_COL_COURSE,
VESSEL_COL_SPEED,
VESSEL_COL_HEADING,
VESSEL_COL_STATUS,
VESSEL_COL_IMO,
VESSEL_COL_NAME,
VESSEL_COL_CALLSIGN,
VESSEL_COL_SHIP_TYPE,
VESSEL_COL_LENGTH,
VESSEL_COL_DESTINATION,
VESSEL_COL_POSITION_UPDATE,
VESSEL_COL_LAST_UPDATE,
VESSEL_COL_MESSAGES
};
private slots:
void onMenuDialogCalled(const QPoint &p);
void onWidgetRolled(QWidget* widget, bool rollDown);
void handleInputMessages();
void on_vessels_cellDoubleClicked(int row, int column);
void vessels_customContextMenuRequested(QPoint pos);
void vessels_sectionMoved(int logicalIndex, int oldVisualIndex, int newVisualIndex);
void vessels_sectionResized(int logicalIndex, int oldSize, int newSize);
void vesselsColumnSelectMenu(QPoint pos);
void vesselsColumnSelectMenuChecked(bool checked = false);
void removeOldVessels();
};
#endif // INCLUDE_FEATURE_AISGUI_H_