/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2019 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDE_NFMDEMODSINK_H #define INCLUDE_NFMDEMODSINK_H #include #include "dsp/channelsamplesink.h" #include "dsp/phasediscri.h" #include "dsp/nco.h" #include "dsp/interpolator.h" #include "dsp/lowpass.h" #include "dsp/bandpass.h" #include "dsp/afsquelch.h" #include "dsp/agc.h" #include "dsp/ctcssdetector.h" #include "util/movingaverage.h" #include "util/doublebufferfifo.h" #include "audio/audiofifo.h" #include "nfmdemodsettings.h" class NFMDemodSink : public ChannelSampleSink { public: NFMDemodSink(); ~NFMDemodSink(); virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end); const Real *getCtcssToneSet(int& nbTones) const { nbTones = m_ctcssDetector.getNTones(); return m_ctcssDetector.getToneSet(); } void setSelectedCtcssIndex(int selectedCtcssIndex) { m_ctcssIndexSelected = selectedCtcssIndex; } bool getSquelchOpen() const { return m_squelchOpen; } void getMagSqLevels(double& avg, double& peak, int& nbSamples) { if (m_magsqCount > 0) { m_magsq = m_magsqSum / m_magsqCount; m_magSqLevelStore.m_magsq = m_magsq; m_magSqLevelStore.m_magsqPeak = m_magsqPeak; } avg = m_magSqLevelStore.m_magsq; peak = m_magSqLevelStore.m_magsqPeak; nbSamples = m_magsqCount == 0 ? 1 : m_magsqCount; m_magsqSum = 0.0f; m_magsqPeak = 0.0f; m_magsqCount = 0; } void applyChannelSettings(int channelSampleRate, int channelFrequencyOffset, bool force = false); void applySettings(const NFMDemodSettings& settings, bool force = false); void setMessageQueueToGUI(MessageQueue *messageQueue) { m_messageQueueToGUI = messageQueue; } AudioFifo *getAudioFifo() { return &m_audioFifo; } void applyAudioSampleRate(unsigned int sampleRate); int getAudioSampleRate() const { return m_audioSampleRate; } private: struct MagSqLevelsStore { MagSqLevelsStore() : m_magsq(1e-12), m_magsqPeak(1e-12) {} double m_magsq; double m_magsqPeak; }; enum RateState { RSInitialFill, RSRunning }; int m_channelSampleRate; int m_channelFrequencyOffset; NFMDemodSettings m_settings; int m_audioSampleRate; AudioVector m_audioBuffer; uint m_audioBufferFill; AudioFifo m_audioFifo; NCO m_nco; Interpolator m_interpolator; Real m_interpolatorDistance; Real m_interpolatorDistanceRemain; Lowpass m_ctcssLowpass; Bandpass m_bandpass; Lowpass m_lowpass; CTCSSDetector m_ctcssDetector; int m_ctcssIndex; // 0 for nothing detected int m_ctcssIndexSelected; int m_sampleCount; int m_squelchCount; int m_squelchGate; Real m_squelchLevel; bool m_squelchOpen; bool m_afSquelchOpen; double m_magsq; //!< displayed averaged value double m_magsqSum; double m_magsqPeak; int m_magsqCount; MagSqLevelsStore m_magSqLevelStore; MovingAverageUtil m_movingAverage; AFSquelch m_afSquelch; Real m_agcLevel; // AGC will aim to this level DoubleBufferFIFO m_squelchDelayLine; PhaseDiscriminators m_phaseDiscri; MessageQueue *m_messageQueueToGUI; static const double afSqTones[]; static const double afSqTones_lowrate[]; void processOneSample(Complex &ci); MessageQueue *getMessageQueueToGUI() { return m_messageQueueToGUI; } inline float arctan2(Real y, Real x) { Real coeff_1 = M_PI / 4; Real coeff_2 = 3 * coeff_1; Real abs_y = fabs(y) + 1e-10; // kludge to prevent 0/0 condition Real angle; if( x>= 0) { Real r = (x - abs_y) / (x + abs_y); angle = coeff_1 - coeff_1 * r; } else { Real r = (x + abs_y) / (abs_y - x); angle = coeff_2 - coeff_1 * r; } if(y < 0) { return(-angle); } else { return(angle); } } inline Real angleDist(Real a, Real b) { Real dist = b - a; while(dist <= M_PI) dist += 2 * M_PI; while(dist >= M_PI) dist -= 2 * M_PI; return dist; } }; #endif // INCLUDE_NFMDEMODSINK_H