/* snb.c This file is part of a program that implements a Software-Defined Radio. Copyright (C) 2015, 2016 Warren Pratt, NR0V Copyright (C) 2024 Edouard Griffiths, F4EXB Adapted to SDRangel This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. The author can be reached by email at warren@wpratt.com */ #include "comm.hpp" #include "resample.hpp" #include "lmath.hpp" #include "fircore.hpp" #include "nbp.hpp" #include "amd.hpp" #include "anf.hpp" #include "anr.hpp" #include "emnr.hpp" #include "bpsnba.hpp" #define MAXIMP 256 namespace WDSP { /******************************************************************************************************** * * * BPSNBA Bandpass Filter * * * ********************************************************************************************************/ // This is a thin wrapper for a notched-bandpass filter (nbp). The basic difference is that it provides // for its input and output to happen at different points in the processing pipeline. This means it must // include a buffer, 'buff'. Its input and output are done via functions xbpshbain() and xbpshbaout(). void BPSNBA::calc() { buff = new float[size * 2]; // (double *) malloc0 (size * sizeof (complex)); bpsnba = new NBP ( 1, // run, always runs (use bpsnba 'run') run_notches, // run the notches 0, // position variable for nbp (not for bpsnba), always 0 size, // buffer size nc, // number of filter coefficients mp, // minimum phase flag buff, // pointer to input buffer out, // pointer to output buffer f_low, // lower filter frequency f_high, // upper filter frequency rate, // sample rate wintype, // wintype gain, // gain autoincr, // auto-increase notch width if below min maxpb, // max number of passbands notchdb); // addr of database pointer } BPSNBA::BPSNBA( int _run, int _run_notches, int _position, int _size, int _nc, int _mp, float* _in, float* _out, int _rate, double _abs_low_freq, double _abs_high_freq, double _f_low, double _f_high, int _wintype, double _gain, int _autoincr, int _maxpb, NOTCHDB* _notchdb ) : run(_run), run_notches(_run_notches), position(_position), size(_size), nc(_nc), mp(_mp), in(_in), out(_out), rate(_rate), abs_low_freq(_abs_low_freq), abs_high_freq(_abs_high_freq), f_low(_f_low), f_high(_f_high), wintype(_wintype), gain(_gain), autoincr(_autoincr), maxpb(_maxpb), notchdb(_notchdb) { calc(); } void BPSNBA::decalc() { delete (bpsnba); delete[] (buff); } BPSNBA::~BPSNBA() { decalc(); } void BPSNBA::flush() { std::fill(buff, buff + size * 2, 0); bpsnba->flush(); } void BPSNBA::setBuffers(float* _in, float* _out) { decalc(); in = _in; out = _out; calc(); } void BPSNBA::setSamplerate(int _rate) { decalc(); rate = _rate; calc(); } void BPSNBA::setSize(int _size) { decalc(); size = _size; calc(); } void BPSNBA::exec_in(int _position) { if (run && position == _position) std::copy(in, in + size * 2, buff); } void BPSNBA::exec_out(int _position) { if (run && position == _position) bpsnba->execute(0); } void BPSNBA::recalc_bpsnba_filter(int update) { // Call anytime one of the parameters listed below has been changed in // the BPSNBA struct. NBP *b = bpsnba; b->fnfrun = run_notches; b->flow = f_low; b->fhigh = f_high; b->wintype = wintype; b->gain = gain; b->autoincr = autoincr; b->calc_impulse(); FIRCORE::setImpulse_fircore (b->fircore, b->impulse, update); delete[] (b->impulse); } /******************************************************************************************************** * * * Properties * * * ********************************************************************************************************/ void BPSNBA::SetNC(int _nc) { if (nc != _nc) { nc = _nc; bpsnba->nc = nc; bpsnba->setNc(); } } void BPSNBA::SetMP(int _mp) { if (mp != _mp) { mp = _mp; bpsnba->mp = mp; bpsnba->setMp(); } } } // namespace