/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2017 F4EXB // // written by Edouard Griffiths // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include "udpsinkplugin.h" #include #include "plugin/pluginapi.h" #include "udpsinkgui.h" const PluginDescriptor UDPSinkPlugin::m_pluginDescriptor = { QString("UDP Channel Sink"), QString("3.9.0"), QString("(c) Edouard Griffiths, F4EXB"), QString("https://github.com/f4exb/sdrangel"), true, QString("https://github.com/f4exb/sdrangel") }; UDPSinkPlugin::UDPSinkPlugin(QObject* parent) : QObject(parent), m_pluginAPI(0) { } const PluginDescriptor& UDPSinkPlugin::getPluginDescriptor() const { return m_pluginDescriptor; } void UDPSinkPlugin::initPlugin(PluginAPI* pluginAPI) { m_pluginAPI = pluginAPI; // register TCP Channel Source m_pluginAPI->registerTxChannel(UDPSink::m_channelIdURI, UDPSink::m_channelId, this); } PluginInstanceGUI* UDPSinkPlugin::createTxChannelGUI(const QString& channelName, DeviceUISet *deviceUISet, BasebandSampleSource *txChannel) { if(channelName == UDPSink::m_channelIdURI) { UDPSinkGUI* gui = UDPSinkGUI::create(m_pluginAPI, deviceUISet, txChannel); // deviceAPI->registerChannelInstance("sdrangel.channel.udpsrc", gui); // m_pluginAPI->addChannelRollup(gui); return gui; } else { return 0; } } BasebandSampleSource* UDPSinkPlugin::createTxChannel(const QString& channelName, DeviceSinkAPI *deviceAPI) { if(channelName == UDPSink::m_channelIdURI) { UDPSink* source = new UDPSink(deviceAPI); return source; } else { return 0; } } ChannelSourceAPI* UDPSinkPlugin::createTxChannel(DeviceSinkAPI *deviceAPI) { return new UDPSink(deviceAPI); }