/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2017 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include #include #include "dsp/dspengine.h" #include "dsp/ctcssfrequencies.h" #include "util/simpleserializer.h" #include "settings/serializable.h" #include "nfmmodsettings.h" // Standard channel spacings (kHz) using Carson rule // beta based ............ 11F3 16F3 (36F9) // 5 6.25 7.5 8.33 12.5 25 40 Spacing // 0.43 0.43 0.43 0.43 0.83 1.67 1.0 Beta const int NFMModSettings::m_channelSpacings[] = { 5000, 6250, 7500, 8333, 12500, 25000, 40000 }; const int NFMModSettings::m_rfBW[] = { // RF bandwidth (Hz) 4800, 6000, 7200, 8000, 11000, 16000, 36000 }; const int NFMModSettings::m_afBW[] = { // audio bandwidth (Hz) 1700, 2100, 2500, 2800, 3000, 3000, 9000 }; const int NFMModSettings::m_fmDev[] = { // peak deviation (Hz) - full is double 731, 903, 1075, 1204, 2500, 5000, 9000 }; const int NFMModSettings::m_nbChannelSpacings = 7; NFMModSettings::NFMModSettings() : m_channelMarker(nullptr), m_cwKeyerGUI(nullptr), m_rollupState(nullptr) { resetToDefaults(); } void NFMModSettings::resetToDefaults() { m_afBandwidth = 3000; m_inputFrequencyOffset = 0; m_rfBandwidth = 16000.0f; m_fmDeviation = 10000.0f; //!< full deviation m_toneFrequency = 1000.0f; m_volumeFactor = 1.0f; m_channelMute = false; m_playLoop = false; m_ctcssOn = false; m_ctcssIndex = 0; m_dcsOn = false; m_dcsCode = 0023; m_dcsPositive = false; m_preEmphasisOn = true; m_bpfOn = true; m_rgbColor = QColor(255, 0, 0).rgb(); m_title = "NFM Modulator"; m_modAFInput = NFMModInputAF::NFMModInputNone; m_audioDeviceName = AudioDeviceManager::m_defaultDeviceName; m_feedbackAudioDeviceName = AudioDeviceManager::m_defaultDeviceName; m_feedbackVolumeFactor = 0.5f; m_feedbackAudioEnable = false; m_compressorEnable = false; m_streamIndex = 0; m_useReverseAPI = false; m_reverseAPIAddress = "127.0.0.1"; m_reverseAPIPort = 8888; m_reverseAPIDeviceIndex = 0; m_reverseAPIChannelIndex = 0; m_workspaceIndex = 0; m_hidden = false; } QByteArray NFMModSettings::serialize() const { SimpleSerializer s(1); s.writeS32(1, m_inputFrequencyOffset); s.writeReal(2, m_rfBandwidth); s.writeReal(3, m_afBandwidth); s.writeReal(4, m_fmDeviation); s.writeU32(5, m_rgbColor); s.writeReal(6, m_toneFrequency); s.writeReal(7, m_volumeFactor); if (m_cwKeyerGUI) { s.writeBlob(8, m_cwKeyerGUI->serialize()); } else { // standalone operation with presets s.writeBlob(8, m_cwKeyerSettings.serialize()); } s.writeBool(9, m_ctcssOn); s.writeS32(10, m_ctcssIndex); if (m_channelMarker) { s.writeBlob(11, m_channelMarker->serialize()); } s.writeString(12, m_title); s.writeS32(13, (int) m_modAFInput); s.writeString(14, m_audioDeviceName); s.writeBool(15, m_useReverseAPI); s.writeString(16, m_reverseAPIAddress); s.writeU32(17, m_reverseAPIPort); s.writeU32(18, m_reverseAPIDeviceIndex); s.writeU32(19, m_reverseAPIChannelIndex); s.writeString(20, m_feedbackAudioDeviceName); s.writeReal(21, m_feedbackVolumeFactor); s.writeBool(22, m_feedbackAudioEnable); s.writeS32(23, m_streamIndex); s.writeBool(24, m_dcsOn); s.writeS32(25, m_dcsCode); s.writeBool(26, m_dcsPositive); if (m_rollupState) { s.writeBlob(27, m_rollupState->serialize()); } s.writeS32(28, m_workspaceIndex); s.writeBlob(29, m_geometryBytes); s.writeBool(30, m_hidden); s.writeBool(31, m_preEmphasisOn); s.writeBool(32, m_bpfOn); s.writeBool(33, m_compressorEnable); return s.final(); } bool NFMModSettings::deserialize(const QByteArray& data) { SimpleDeserializer d(data); if(!d.isValid()) { resetToDefaults(); return false; } if(d.getVersion() == 1) { QByteArray bytetmp; qint32 tmp; uint32_t utmp; d.readS32(1, &tmp, 0); m_inputFrequencyOffset = tmp; d.readReal(2, &m_rfBandwidth, 12500.0); d.readReal(3, &m_afBandwidth, 1000.0); d.readReal(4, &m_fmDeviation, 10000.0); d.readU32(5, &m_rgbColor); d.readReal(6, &m_toneFrequency, 1000.0); d.readReal(7, &m_volumeFactor, 1.0); d.readBlob(8, &bytetmp); if (m_cwKeyerGUI) { m_cwKeyerGUI->deserialize(bytetmp); } else { // standalone operation with presets m_cwKeyerSettings.deserialize(bytetmp); } d.readBool(9, &m_ctcssOn, false); d.readS32(10, &m_ctcssIndex, 0); if (m_channelMarker) { d.readBlob(11, &bytetmp); m_channelMarker->deserialize(bytetmp); } d.readString(12, &m_title, "NFM Modulator"); d.readS32(13, &tmp, 0); if ((tmp < 0) || (tmp > (int) NFMModInputAF::NFMModInputTone)) { m_modAFInput = NFMModInputNone; } else { m_modAFInput = (NFMModInputAF) tmp; } d.readString(14, &m_audioDeviceName, AudioDeviceManager::m_defaultDeviceName); d.readBool(15, &m_useReverseAPI, false); d.readString(16, &m_reverseAPIAddress, "127.0.0.1"); d.readU32(17, &utmp, 0); if ((utmp > 1023) && (utmp < 65535)) { m_reverseAPIPort = utmp; } else { m_reverseAPIPort = 8888; } d.readU32(18, &utmp, 0); m_reverseAPIDeviceIndex = utmp > 99 ? 99 : utmp; d.readU32(19, &utmp, 0); m_reverseAPIChannelIndex = utmp > 99 ? 99 : utmp; d.readString(20, &m_feedbackAudioDeviceName, AudioDeviceManager::m_defaultDeviceName); d.readReal(21, &m_feedbackVolumeFactor, 1.0); d.readBool(22, &m_feedbackAudioEnable, false); d.readS32(23, &m_streamIndex, 0); d.readBool(24, &m_dcsOn, false); d.readS32(25, &tmp, 0023); m_dcsCode = tmp < 0 ? 0 : tmp > 511 ? 511 : tmp; d.readBool(26, &m_dcsPositive, false); if (m_rollupState) { d.readBlob(27, &bytetmp); m_rollupState->deserialize(bytetmp); } d.readS32(28, &m_workspaceIndex, 0); d.readBlob(29, &m_geometryBytes); d.readBool(30, &m_hidden, false); d.readBool(31, &m_preEmphasisOn, true); d.readBool(32, &m_bpfOn, true); d.readBool(33, &m_compressorEnable, false); return true; } else { qDebug() << "NFMModSettings::deserialize: ERROR"; resetToDefaults(); return false; } } int NFMModSettings::getChannelSpacing(int index) { if (index < 0) { return m_channelSpacings[0]; } else if (index < m_nbChannelSpacings) { return m_channelSpacings[index]; } else { return m_channelSpacings[m_nbChannelSpacings-1]; } } int NFMModSettings::getChannelSpacingIndex(int channelSpacing) { for (int i = 0; i < m_nbChannelSpacings; i++) { if (channelSpacing <= m_channelSpacings[i]) { return i; } } return m_nbChannelSpacings-1; } int NFMModSettings::getRFBW(int index) { if (index < 0) { return m_rfBW[0]; } else if (index < m_nbChannelSpacings) { return m_rfBW[index]; } else { return m_rfBW[m_nbChannelSpacings-1]; } } int NFMModSettings::getRFBWIndex(int rfbw) { for (int i = 0; i < m_nbChannelSpacings; i++) { if (rfbw <= m_rfBW[i]) { return i; } } return m_nbChannelSpacings-1; } int NFMModSettings::getAFBW(int index) { if (index < 0) { return m_afBW[0]; } else if (index < m_nbChannelSpacings) { return m_afBW[index]; } else { return m_afBW[m_nbChannelSpacings-1]; } } int NFMModSettings::getAFBWIndex(int afbw) { for (int i = 0; i < m_nbChannelSpacings; i++) { if (afbw <= m_afBW[i]) { return i; } } return m_nbChannelSpacings-1; } int NFMModSettings::getFMDev(int index) { if (index < 0) { return m_fmDev[0]; } else if (index < m_nbChannelSpacings) { return m_fmDev[index]; } else { return m_fmDev[m_nbChannelSpacings-1]; } } int NFMModSettings::getFMDevIndex(int fmDev) { for (int i = 0; i < m_nbChannelSpacings; i++) { if (fmDev <= m_fmDev[i]) { return i; } } return m_nbChannelSpacings-1; } int NFMModSettings::getNbCTCSSFreq() { return CTCSSFrequencies::m_nbFreqs; } float NFMModSettings::getCTCSSFreq(int index) { if (index < CTCSSFrequencies::m_nbFreqs) { return CTCSSFrequencies::m_Freqs[index]; } else { return CTCSSFrequencies::m_Freqs[0]; } } int NFMModSettings::getCTCSSFreqIndex(float ctcssFreq) { for (int i = 0; i < CTCSSFrequencies::m_nbFreqs; i++) { if (ctcssFreq <= CTCSSFrequencies::m_Freqs[i]) { return i; } } return CTCSSFrequencies::m_nbFreqs - 1; }