/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2019 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include "util/simpleserializer.h" #include "localinputsettings.h" LocalInputSettings::LocalInputSettings() { resetToDefaults(); } void LocalInputSettings::resetToDefaults() { m_dcBlock = false; m_iqCorrection = false; m_useReverseAPI = false; m_reverseAPIAddress = "127.0.0.1"; m_reverseAPIPort = 8888; m_reverseAPIDeviceIndex = 0; } QByteArray LocalInputSettings::serialize() const { SimpleSerializer s(1); s.writeBool(1, m_dcBlock); s.writeBool(2, m_iqCorrection); s.writeBool(3, m_useReverseAPI); s.writeString(4, m_reverseAPIAddress); s.writeU32(5, m_reverseAPIPort); s.writeU32(6, m_reverseAPIDeviceIndex); return s.final(); } bool LocalInputSettings::deserialize(const QByteArray& data) { SimpleDeserializer d(data); if (!d.isValid()) { resetToDefaults(); return false; } if (d.getVersion() == 1) { quint32 uintval; d.readBool(1, &m_dcBlock, false); d.readBool(2, &m_iqCorrection, false); d.readBool(3, &m_useReverseAPI, false); d.readString(4, &m_reverseAPIAddress, "127.0.0.1"); d.readU32(5, &uintval, 0); if ((uintval > 1023) && (uintval < 65535)) { m_reverseAPIPort = uintval; } else { m_reverseAPIPort = 8888; } d.readU32(6, &uintval, 0); m_reverseAPIDeviceIndex = uintval > 99 ? 99 : uintval; return true; } else { resetToDefaults(); return false; } }