/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2017 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef PLUGINS_CHANNELTX_UDPSINK_UDPSINK_H_ #define PLUGINS_CHANNELTX_UDPSINK_UDPSINK_H_ #include #include "dsp/basebandsamplesource.h" #include "dsp/basebandsamplesink.h" #include "dsp/interpolator.h" #include "dsp/movingaverage.h" #include "dsp/nco.h" #include "dsp/fftfilt.h" #include "util/message.h" #include "udpsinkudphandler.h" class UDPSinkGUI; class UDPSink : public BasebandSampleSource { Q_OBJECT public: enum SampleFormat { FormatS16LE, FormatNFM, FormatNFMMono, FormatLSB, FormatUSB, FormatLSBMono, FormatUSBMono, FormatAMMono, FormatNone }; UDPSink(MessageQueue* uiMessageQueue, UDPSinkGUI* udpSinkGUI, BasebandSampleSink* spectrum); virtual ~UDPSink(); virtual void start(); virtual void stop(); virtual void pull(Sample& sample); virtual bool handleMessage(const Message& cmd); double getMagSq() const { return m_magsq; } double getInMagSq() const { return m_inMagsq; } int32_t getBufferGauge() const { return m_udpHandler.getBufferGauge(); } bool getSquelchOpen() const { return m_squelchOpen; } void configure(MessageQueue* messageQueue, SampleFormat sampleFormat, Real inputSampleRate, Real rfBandwidth, int fmDeviation, Real amModFactor, QString& udpAddress, int udpPort, bool channelMute, Real gain, Real squelchDB, Real squelchGate, bool squelchEnabled, bool force = false); void setSpectrum(MessageQueue* messageQueue, bool enabled); void resetReadIndex(MessageQueue* messageQueue); signals: /** * Level changed * \param rmsLevel RMS level in range 0.0 - 1.0 * \param peakLevel Peak level in range 0.0 - 1.0 * \param numSamples Number of audio samples analyzed */ void levelChanged(qreal rmsLevel, qreal peakLevel, int numSamples); private: class MsgUDPSinkConfigure : public Message { MESSAGE_CLASS_DECLARATION public: SampleFormat getSampleFormat() const { return m_sampleFormat; } Real getInputSampleRate() const { return m_inputSampleRate; } Real getRFBandwidth() const { return m_rfBandwidth; } int getFMDeviation() const { return m_fmDeviation; } Real getAMModFactor() const { return m_amModFactor; } const QString& getUDPAddress() const { return m_udpAddress; } int getUDPPort() const { return m_udpPort; } bool getChannelMute() const { return m_channelMute; } Real getGain() const { return m_gain; } Real getSquelchDB() const { return m_squelchDB; } Real getSquelchGate() const { return m_squelchGate; } bool getSquelchEnabled() const { return m_squelchEnabled; } bool getForce() const { return m_force; } static MsgUDPSinkConfigure* create(SampleFormat sampleFormat, Real inputSampleRate, Real rfBandwidth, int fmDeviation, Real amModFactor, QString& udpAddress, int udpPort, bool channelMute, Real gain, Real squelchDB, Real squelchGate, bool squelchEnabled, bool force) { return new MsgUDPSinkConfigure(sampleFormat, inputSampleRate, rfBandwidth, fmDeviation, amModFactor, udpAddress, udpPort, channelMute, gain, squelchDB, squelchGate, squelchEnabled, force); } private: SampleFormat m_sampleFormat; Real m_inputSampleRate; Real m_rfBandwidth; int m_fmDeviation; Real m_amModFactor; QString m_udpAddress; int m_udpPort; bool m_channelMute; Real m_gain; Real m_squelchDB; Real m_squelchGate; bool m_squelchEnabled; bool m_force; MsgUDPSinkConfigure(SampleFormat sampleFormat, Real inputSampleRate, Real rfBandwidth, int fmDeviation, Real amModFactor, QString& udpAddress, int udpPort, bool channelMute, Real gain, Real squelchDB, Real squelchGate, bool squelchEnabled, bool force) : Message(), m_sampleFormat(sampleFormat), m_inputSampleRate(inputSampleRate), m_rfBandwidth(rfBandwidth), m_fmDeviation(fmDeviation), m_amModFactor(amModFactor), m_udpAddress(udpAddress), m_udpPort(udpPort), m_channelMute(channelMute), m_gain(gain), m_squelchDB(squelchDB), m_squelchGate(squelchGate), m_squelchEnabled(squelchEnabled), m_force(force) { } }; class MsgUDPSinkSpectrum : public Message { MESSAGE_CLASS_DECLARATION public: bool getEnabled() const { return m_enabled; } static MsgUDPSinkSpectrum* create(bool enabled) { return new MsgUDPSinkSpectrum(enabled); } private: bool m_enabled; MsgUDPSinkSpectrum(bool enabled) : Message(), m_enabled(enabled) { } }; class MsgResetReadIndex : public Message { MESSAGE_CLASS_DECLARATION public: static MsgResetReadIndex* create() { return new MsgResetReadIndex(); } private: MsgResetReadIndex() : Message() { } }; struct Config { int m_basebandSampleRate; Real m_outputSampleRate; int m_sampleFormat; Real m_inputSampleRate; qint64 m_inputFrequencyOffset; Real m_rfBandwidth; Real m_lowCutoff; int m_fmDeviation; Real m_amModFactor; bool m_channelMute; Real m_gain; Real m_squelch; //!< squared magnitude Real m_squelchGate; //!< seconds bool m_squelchEnabled; QString m_udpAddressStr; quint16 m_udpPort; Config() : m_basebandSampleRate(48000), m_outputSampleRate(48000), m_sampleFormat(0), m_inputSampleRate(48000), m_inputFrequencyOffset(0), m_rfBandwidth(12500), m_lowCutoff(300), m_fmDeviation(1.0), m_amModFactor(0.95), m_channelMute(false), m_gain(1.0), m_squelch(-50.0), m_squelchGate(0.05), m_squelchEnabled(true), m_udpAddressStr("127.0.0.1"), m_udpPort(9999) {} }; Config m_config; Config m_running; NCO m_carrierNco; Complex m_modSample; MessageQueue* m_uiMessageQueue; UDPSinkGUI* m_udpSinkGUI; BasebandSampleSink* m_spectrum; bool m_spectrumEnabled; SampleVector m_sampleBuffer; int m_spectrumChunkSize; int m_spectrumChunkCounter; Interpolator m_interpolator; Real m_interpolatorDistance; Real m_interpolatorDistanceRemain; bool m_interpolatorConsumed; double m_magsq; double m_inMagsq; MovingAverage m_movingAverage; MovingAverage m_inMovingAverage; UDPSinkUDPHandler m_udpHandler; Real m_actualInputSampleRate; //!< sample rate with UDP buffer skew compensation double m_sampleRateSum; int m_sampleRateAvgCounter; int m_levelCalcCount; Real m_peakLevel; double m_levelSum; int m_levelNbSamples; bool m_squelchOpen; int m_squelchOpenCount; int m_squelchCloseCount; int m_squelchThreshold; float m_modPhasor; //!< Phasor for FM modulation fftfilt* m_SSBFilter; //!< Complex filter for SSB modulation Complex* m_SSBFilterBuffer; int m_SSBFilterBufferIndex; QMutex m_settingsMutex; static const int m_sampleRateAverageItems = 17; static const int m_ssbFftLen = 1024; void apply(bool force); void modulateSample(); void calculateLevel(Real sample); void calculateLevel(Complex sample); inline void calculateSquelch(double value) { if ((!m_running.m_squelchEnabled) || (value > m_running.m_squelch)) { if (m_squelchThreshold == 0) { m_squelchOpen = true; } else { if (m_squelchOpenCount < m_squelchThreshold) { m_squelchOpenCount++; } else { m_squelchCloseCount = m_squelchThreshold; m_squelchOpen = true; } } } else { if (m_squelchThreshold == 0) { m_squelchOpen = false; } else { if (m_squelchCloseCount > 0) { m_squelchCloseCount--; } else { m_squelchOpenCount = 0; m_squelchOpen = false; } } } } inline void initSquelch(bool open) { if (open) { m_squelchOpen = true; m_squelchOpenCount = m_squelchThreshold; m_squelchCloseCount = m_squelchThreshold; } else { m_squelchOpen = false; m_squelchOpenCount = 0; m_squelchCloseCount = 0; } } }; #endif /* PLUGINS_CHANNELTX_UDPSINK_UDPSINK_H_ */