#include "gui/glscopegui.h" #include "dsp/scopevis.h" #include "dsp/dspcommands.h" #include "gui/glscope.h" #include "util/simpleserializer.h" #include "ui_glscopegui.h" #include const qreal GLScopeGUI::amps[11] = { 0.2, 0.1, 0.05, 0.02, 0.01, 0.005, 0.002, 0.001, 0.0005, 0.0002, 0.0001 }; GLScopeGUI::GLScopeGUI(QWidget* parent) : QWidget(parent), ui(new Ui::GLScopeGUI), m_messageQueue(0), m_scopeVis(0), m_glScope(0), m_sampleRate(1), m_displayData(GLScope::ModeIQ), m_displayOrientation(Qt::Horizontal), m_displays(GLScope::DisplayBoth), m_timeBase(1), m_timeOffset(0), m_amplification1(0), m_amp1OffsetCoarse(0), m_amp1OffsetFine(0), m_amplification2(0), m_amp2OffsetCoarse(0), m_amp2OffsetFine(0), m_displayGridIntensity(1), m_displayTraceIntensity(50), m_triggerIndex(0), m_triggerPre(0), m_traceLenMult(20) { for (int i = 0; i < ScopeVis::m_nbTriggers; i++) { m_triggerChannel[i] = ScopeVis::TriggerFreeRun; m_triggerLevelCoarse[i] = 0; m_triggerLevelFine[i] = 0; m_triggerPositiveEdge[i] = true; m_triggerBothEdges[i] = false; m_triggerDelay[i] = 0; m_triggerCounts[i] = 0; } ui->setupUi(this); } GLScopeGUI::~GLScopeGUI() { delete ui; } void GLScopeGUI::setBuddies(MessageQueue* messageQueue, ScopeVis* scopeVis, GLScope* glScope) { m_messageQueue = messageQueue; m_scopeVis = scopeVis; m_glScope = glScope; ui->memIndex->setMaximum((1<trigPre->setValue(m_triggerPre); setTrigPreDisplay(); d.readS32(14, &m_traceLenMult, 20); ui->traceLen->setValue(m_traceLenMult); setTraceLenDisplay(); setTrigDelayDisplay(); d.readS32(18, &m_amp1OffsetFine, 0); d.readS32(19, &m_amplification2, 0); d.readS32(20, &m_amp2OffsetCoarse, 0); d.readS32(21, &m_amp2OffsetFine, 0); for (int i = 0; i < ScopeVis::m_nbTriggers; i++) { d.readS32(50 + 10*i, &m_triggerChannel[i], ScopeVis::TriggerFreeRun); d.readS32(51 + 10*i, &m_triggerLevelCoarse[i], 0); d.readS32(52 + 10*i, &m_triggerLevelFine[i], 0); d.readBool(53 + 10*i, &m_triggerPositiveEdge[i], true); d.readBool(54 + 10*i, &m_triggerBothEdges[i], false); d.readS32(55 + 10*i, &m_triggerDelay[i], 0); d.readS32(56 + 10*i, &m_triggerCounts[i], 0); m_triggerIndex = i; applyTriggerSettings(); } m_triggerIndex = 0; setTrigUI(m_triggerIndex); setTrigLevelDisplay(); applySettings(); return true; } else { resetToDefaults(); return false; } } void GLScopeGUI::applyAllTriggerSettings() { quint32 currentTriggerIndex = m_triggerIndex; for (int i = 0; i < ScopeVis::m_nbTriggers; i++) { m_triggerIndex = i; applyTriggerSettings(); } m_triggerIndex = currentTriggerIndex; } void GLScopeGUI::setTrigUI(uint index) { index %= ScopeVis::m_nbTriggers; ui->trigMode->setCurrentIndex(m_triggerChannel[index]); ui->trigLevelCoarse->setValue(m_triggerLevelCoarse[index]); ui->trigLevelFine->setValue(m_triggerLevelFine[index]); ui->trigDelay->setValue(m_triggerDelay[index]); ui->trigCount->setValue(m_triggerCounts[index]); if (m_triggerBothEdges[index]) { ui->slopePos->setChecked(false); ui->slopeNeg->setChecked(false); ui->slopeBoth->setChecked(true); } else { ui->slopeBoth->setChecked(false); ui->slopePos->setChecked(m_triggerPositiveEdge[index]); ui->slopeNeg->setChecked(!m_triggerPositiveEdge[index]); } } void GLScopeGUI::applySettings() { ui->dataMode->setCurrentIndex(m_displayData); if (m_displays == GLScope::DisplayBoth) { if(m_displayOrientation == Qt::Horizontal) { m_glScope->setOrientation(Qt::Horizontal); ui->horizView->setChecked(true); ui->vertView->setChecked(false); ui->onlyPrimeView->setChecked(false); ui->onlySecondView->setChecked(false); } else { m_glScope->setOrientation(Qt::Vertical); ui->horizView->setChecked(false); ui->vertView->setChecked(true); ui->onlyPrimeView->setChecked(false); ui->onlySecondView->setChecked(false); } } else if (m_displays == GLScope::DisplayFirstOnly) { m_glScope->setDisplays(GLScope::DisplayFirstOnly); ui->onlyPrimeView->setChecked(true); ui->horizView->setChecked(false); ui->vertView->setChecked(false); ui->onlySecondView->setChecked(false); } else if (m_displays == GLScope::DisplaySecondOnly) { m_glScope->setDisplays(GLScope::DisplaySecondOnly); ui->onlySecondView->setChecked(true); ui->onlyPrimeView->setChecked(false); ui->horizView->setChecked(false); ui->vertView->setChecked(false); } ui->time->setValue(m_timeBase); ui->timeOfs->setValue(m_timeOffset); ui->amp1->setValue(m_amplification1); ui->amp1OfsCoarse->setValue(m_amp1OffsetCoarse); ui->amp1OfsFine->setValue(m_amp1OffsetFine); ui->amp2->setValue(m_amplification2); ui->amp2OfsCoarse->setValue(m_amp2OffsetCoarse); ui->amp2OfsFine->setValue(m_amp2OffsetFine); ui->gridIntensity->setSliderPosition(m_displayGridIntensity); ui->traceIntensity->setSliderPosition(m_displayTraceIntensity); } void GLScopeGUI::applyTriggerSettings() { qreal t = (m_triggerLevelCoarse[m_triggerIndex] / 100.0) + (m_triggerLevelFine[m_triggerIndex] / 20000.0); // [-1.0, 1.0] qreal triggerLevel; quint32 preTriggerSamples = (m_glScope->getTraceSize() * m_triggerPre) / 100; if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagDb) { triggerLevel = 100.0 * (t - 1.0); // [-200.0, 0.0] } else if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagLin) { triggerLevel = 1.0 + t; // [0.0, 2.0] } else { triggerLevel = t; // [-1.0, 1.0] } m_glScope->setTriggerChannel((ScopeVis::TriggerChannel) m_triggerChannel[m_triggerIndex]); m_glScope->setTriggerLevel(t); // [-1.0, 1.0] m_glScope->setTriggerPre(m_triggerPre/100.0); // [0.0, 1.0] m_scopeVis->configure(m_messageQueue, m_triggerIndex, (ScopeVis::TriggerChannel) m_triggerChannel[m_triggerIndex], triggerLevel, m_triggerPositiveEdge[m_triggerIndex], m_triggerBothEdges[m_triggerIndex], preTriggerSamples, m_triggerDelay[m_triggerIndex], m_triggerCounts[m_triggerIndex], m_traceLenMult * ScopeVis::m_traceChunkSize); } void GLScopeGUI::setTrigLevelDisplay() { qreal t = (m_triggerLevelCoarse[m_triggerIndex] / 100.0) + (m_triggerLevelFine[m_triggerIndex] / 20000.0); ui->trigLevelCoarse->setToolTip(QString("Trigger level coarse: %1 %").arg(m_triggerLevelCoarse[m_triggerIndex])); ui->trigLevelFine->setToolTip(QString("Trigger level fine: %1 ppm").arg(m_triggerLevelFine[m_triggerIndex] * 50)); if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagDb) { ui->trigText->setText(tr("%1\ndB").arg(100.0 * (t - 1.0), 0, 'f', 1)); } else { qreal a; if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagLin) { a = 1.0 + t; } else { a = t; } if(fabs(a) < 0.000001) ui->trigText->setText(tr("%1\nn").arg(a * 1000000000.0)); else if(fabs(a) < 0.001) ui->trigText->setText(tr("%1\nµ").arg(a * 1000000.0)); else if(fabs(a) < 1.0) ui->trigText->setText(tr("%1\nm").arg(a * 1000.0)); else ui->trigText->setText(tr("%1").arg(a * 1.0)); } } void GLScopeGUI::setAmp1ScaleDisplay() { if ((m_glScope->getDataMode() == GLScope::ModeMagdBPha) || (m_glScope->getDataMode() == GLScope::ModeMagdBDPha)) { ui->amp1Text->setText(tr("%1\ndB").arg(amps[m_amplification1]*500.0, 0, 'f', 1)); } else { qreal a = amps[m_amplification1]*10.0; if(a < 0.000001) ui->amp1Text->setText(tr("%1\nn").arg(a * 1000000000.0)); else if(a < 0.001) ui->amp1Text->setText(tr("%1\nµ").arg(a * 1000000.0)); else if(a < 1.0) ui->amp1Text->setText(tr("%1\nm").arg(a * 1000.0)); else ui->amp1Text->setText(tr("%1").arg(a * 1.0)); } } void GLScopeGUI::setAmp2ScaleDisplay() { if ((m_glScope->getDataMode() == GLScope::ModeMagdBPha) || (m_glScope->getDataMode() == GLScope::ModeMagdBDPha) || (m_glScope->getDataMode() == GLScope::ModeMagLinPha) || (m_glScope->getDataMode() == GLScope::ModeMagLinDPha)) { ui->amp2Text->setText(tr("%1").arg(amps[m_amplification2]*5.0, 0, 'f', 3)); } else { qreal a = amps[m_amplification2]*10.0; if(a < 0.000001) ui->amp2Text->setText(tr("%1\nn").arg(a * 1000000000.0)); else if(a < 0.001) ui->amp2Text->setText(tr("%1\nµ").arg(a * 1000000.0)); else if(a < 1.0) ui->amp2Text->setText(tr("%1\nm").arg(a * 1000.0)); else ui->amp2Text->setText(tr("%1").arg(a * 1.0)); } } void GLScopeGUI::setAmp1OfsDisplay() { qreal o = (m_amp1OffsetCoarse * 10.0) + (m_amp1OffsetFine / 20.0); if ((m_glScope->getDataMode() == GLScope::ModeMagdBPha) || (m_glScope->getDataMode() == GLScope::ModeMagdBDPha)) { ui->amp1OfsText->setText(tr("%1\ndB").arg(o/10.0 - 100.0, 0, 'f', 1)); } else { qreal a; if ((m_glScope->getDataMode() == GLScope::ModeMagLinPha) || (m_glScope->getDataMode() == GLScope::ModeMagLinDPha)) { a = o/2000.0; } else { a = o/1000.0; } if(fabs(a) < 0.000001) ui->amp1OfsText->setText(tr("%1\nn").arg(a * 1000000000.0)); else if(fabs(a) < 0.001) ui->amp1OfsText->setText(tr("%1\nµ").arg(a * 1000000.0)); else if(fabs(a) < 1.0) ui->amp1OfsText->setText(tr("%1\nm").arg(a * 1000.0)); else ui->amp1OfsText->setText(tr("%1").arg(a * 1.0)); } } void GLScopeGUI::setAmp2OfsDisplay() { qreal o = (m_amp2OffsetCoarse * 10.0) + (m_amp2OffsetFine / 20.0); if ((m_glScope->getDataMode() == GLScope::ModeMagdBPha) || (m_glScope->getDataMode() == GLScope::ModeMagdBDPha) || (m_glScope->getDataMode() == GLScope::ModeMagLinPha) || (m_glScope->getDataMode() == GLScope::ModeMagLinDPha)) { ui->amp2OfsText->setText(tr("%1").arg(o/1000.0, 0, 'f', 4)); } else { qreal a = o/1000.0; if(fabs(a) < 0.000001) ui->amp2OfsText->setText(tr("%1\nn").arg(a * 1000000000.0)); else if(fabs(a) < 0.001) ui->amp2OfsText->setText(tr("%1\nµ").arg(a * 1000000.0)); else if(fabs(a) < 1.0) ui->amp2OfsText->setText(tr("%1\nm").arg(a * 1000.0)); else ui->amp2OfsText->setText(tr("%1").arg(a * 1.0)); } } void GLScopeGUI::on_amp1_valueChanged(int value) { m_amplification1 = value; setAmp1ScaleDisplay(); m_glScope->setAmp1(0.2 / amps[m_amplification1]); } void GLScopeGUI::on_amp1OfsCoarse_valueChanged(int value) { m_amp1OffsetCoarse = value; setAmp1OfsDisplay(); qreal o = (m_amp1OffsetCoarse * 10.0) + (m_amp1OffsetFine / 20.0); m_glScope->setAmp1Ofs(o/1000.0); // scale to [-1.0,1.0] } void GLScopeGUI::on_amp1OfsFine_valueChanged(int value) { m_amp1OffsetFine = value; setAmp1OfsDisplay(); qreal o = (m_amp1OffsetCoarse * 10.0) + (m_amp1OffsetFine / 20.0); m_glScope->setAmp1Ofs(o/1000.0); // scale to [-1.0,1.0] } void GLScopeGUI::on_amp2_valueChanged(int value) { m_amplification2 = value; setAmp2ScaleDisplay(); m_glScope->setAmp2(0.2 / amps[m_amplification2]); } void GLScopeGUI::on_amp2OfsCoarse_valueChanged(int value) { m_amp2OffsetCoarse = value; setAmp2OfsDisplay(); qreal o = (m_amp2OffsetCoarse * 10.0) + (m_amp2OffsetFine / 20.0); m_glScope->setAmp2Ofs(o/1000.0); // scale to [-1.0,1.0] } void GLScopeGUI::on_amp2OfsFine_valueChanged(int value) { m_amp2OffsetFine = value; setAmp2OfsDisplay(); qreal o = (m_amp2OffsetCoarse * 10.0) + (m_amp2OffsetFine / 20.0); m_glScope->setAmp2Ofs(o/1000.0); // scale to [-1.0,1.0] } void GLScopeGUI::on_scope_traceSizeChanged(int) { setTimeScaleDisplay(); setTraceLenDisplay(); setTimeOfsDisplay(); setTrigPreDisplay(); setTrigDelayDisplay(); applySettings(); if (m_triggerPre > 0) { applyAllTriggerSettings(); // change of trace size changes number of pre-trigger samples } } void GLScopeGUI::on_scope_sampleRateChanged(int) { m_sampleRate = m_glScope->getSampleRate(); ui->sampleRateText->setText(tr("%1\nkS/s").arg(m_sampleRate / 1000.0f, 0, 'f', 2)); setTimeScaleDisplay(); setTraceLenDisplay(); setTimeOfsDisplay(); setTrigPreDisplay(); setTrigDelayDisplay(); applySettings(); } void GLScopeGUI::setTimeScaleDisplay() { m_sampleRate = m_glScope->getSampleRate(); double t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate) / (qreal)m_timeBase; if(t < 0.000001) { t = round(t * 100000000000.0) / 100.0; ui->timeText->setText(tr("%1\nns").arg(t)); } else if(t < 0.001) { t = round(t * 100000000.0) / 100.0; ui->timeText->setText(tr("%1\nµs").arg(t)); } else if(t < 1.0) { t = round(t * 100000.0) / 100.0; ui->timeText->setText(tr("%1\nms").arg(t)); } else { t = round(t * 100.0) / 100.0; ui->timeText->setText(tr("%1\ns").arg(t)); } } void GLScopeGUI::setTraceLenDisplay() { uint n_samples = m_traceLenMult * ScopeVis::m_traceChunkSize; if (n_samples < 1000) { ui->traceLenText->setToolTip(tr("%1S").arg(n_samples)); } else if (n_samples < 1000000) { ui->traceLenText->setToolTip(tr("%1kS").arg(n_samples/1000.0)); } else { ui->traceLenText->setToolTip(tr("%1MS").arg(n_samples/1000000.0)); } m_sampleRate = m_glScope->getSampleRate(); qreal t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate); if(t < 0.000001) ui->traceLenText->setText(tr("%1\nns").arg(t * 1000000000.0)); else if(t < 0.001) ui->traceLenText->setText(tr("%1\nµs").arg(t * 1000000.0)); else if(t < 1.0) ui->traceLenText->setText(tr("%1\nms").arg(t * 1000.0)); else ui->traceLenText->setText(tr("%1\ns").arg(t * 1.0)); } void GLScopeGUI::setTrigDelayDisplay() { uint n_samples_delay = m_traceLenMult * ScopeVis::m_traceChunkSize * m_triggerDelay[m_triggerIndex]; if (n_samples_delay < 1000) { ui->trigDelayText->setToolTip(tr("%1S").arg(n_samples_delay)); } else if (n_samples_delay < 1000000) { ui->trigDelayText->setToolTip(tr("%1kS").arg(n_samples_delay/1000.0)); } else if (n_samples_delay < 1000000000) { ui->trigDelayText->setToolTip(tr("%1MS").arg(n_samples_delay/1000000.0)); } else { ui->trigDelayText->setToolTip(tr("%1GS").arg(n_samples_delay/1000000000.0)); } m_sampleRate = m_glScope->getSampleRate(); qreal t = (n_samples_delay * 1.0 / m_sampleRate); if(t < 0.000001) ui->trigDelayText->setText(tr("%1\nns").arg(t * 1000000000.0)); else if(t < 0.001) ui->trigDelayText->setText(tr("%1\nµs").arg(t * 1000000.0)); else if(t < 1.0) ui->trigDelayText->setText(tr("%1\nms").arg(t * 1000.0)); else ui->trigDelayText->setText(tr("%1\ns").arg(t * 1.0)); } void GLScopeGUI::setTimeOfsDisplay() { qreal dt = m_glScope->getTraceSize() * (m_timeOffset/100.0) / m_sampleRate; if(dt < 0.000001) ui->timeOfsText->setText(tr("%1\nns").arg(dt * 1000000000.0)); else if(dt < 0.001) ui->timeOfsText->setText(tr("%1\nµs").arg(dt * 1000000.0)); else if(dt < 1.0) ui->timeOfsText->setText(tr("%1\nms").arg(dt * 1000.0)); else ui->timeOfsText->setText(tr("%1\ns").arg(dt * 1.0)); //ui->timeOfsText->setText(tr("%1").arg(value/100.0, 0, 'f', 2)); } void GLScopeGUI::setTrigPreDisplay() { qreal dt = m_glScope->getTraceSize() * (m_triggerPre/100.0) / m_sampleRate; if(dt < 0.000001) ui->trigPreText->setText(tr("%1\nns").arg(dt * 1000000000.0)); else if(dt < 0.001) ui->trigPreText->setText(tr("%1\nµs").arg(dt * 1000000.0)); else if(dt < 1.0) ui->trigPreText->setText(tr("%1\nms").arg(dt * 1000.0)); else ui->trigPreText->setText(tr("%1\ns").arg(dt * 1.0)); } void GLScopeGUI::on_time_valueChanged(int value) { m_timeBase = value; setTimeScaleDisplay(); m_glScope->setTimeBase(m_timeBase); } void GLScopeGUI::on_traceLen_valueChanged(int value) { if ((value < 1) || (value > 100)) { return; } m_traceLenMult = value; setTraceLenDisplay(); applyTriggerSettings(); } void GLScopeGUI::on_timeOfs_valueChanged(int value) { if ((value < 0) || (value > 100)) { return; } m_timeOffset = value; setTimeOfsDisplay(); m_glScope->setTimeOfsProMill(value*10); } void GLScopeGUI::on_trigPre_valueChanged(int value) { if ((value < 0) || (value > 100)) { return; } m_triggerPre = value; setTrigPreDisplay(); applyTriggerSettings(); } void GLScopeGUI::on_trigDelay_valueChanged(int value) { if ((value < 0) || (value > 100)) { return; } m_triggerDelay[m_triggerIndex] = value; setTrigDelayDisplay(); applyTriggerSettings(); } void GLScopeGUI::on_dataMode_currentIndexChanged(int index) { m_displayData = index; switch(index) { case 0: // i+q m_glScope->setMode(GLScope::ModeIQ); break; case 1: // clostationary m_glScope->setMode(GLScope::ModeIQPolar); break; case 2: // mag(lin)+pha m_glScope->setMode(GLScope::ModeMagLinPha); break; case 3: // mag(dB)+pha m_glScope->setMode(GLScope::ModeMagdBPha); break; case 4: // mag(lin)+dPha m_glScope->setMode(GLScope::ModeMagLinDPha); break; case 5: // mag(dB)+dPha m_glScope->setMode(GLScope::ModeMagdBDPha); break; case 6: // derived1+derived2 m_glScope->setMode(GLScope::ModeDerived12); break; case 7: // clostationary m_glScope->setMode(GLScope::ModeCyclostationary); break; default: break; } setAmp1ScaleDisplay(); setAmp1OfsDisplay(); } void GLScopeGUI::on_horizView_clicked() { m_displayOrientation = Qt::Horizontal; m_displays = GLScope::DisplayBoth; if(ui->horizView->isChecked()) { ui->vertView->setChecked(false); ui->onlyPrimeView->setChecked(false); ui->onlySecondView->setChecked(false); m_glScope->setOrientation(Qt::Horizontal); m_glScope->setDisplays(GLScope::DisplayBoth); } else { ui->horizView->setChecked(true); m_glScope->setOrientation(Qt::Horizontal); m_glScope->setDisplays(GLScope::DisplayBoth); } } void GLScopeGUI::on_vertView_clicked() { m_displayOrientation = Qt::Vertical; m_displays = GLScope::DisplayBoth; if(ui->vertView->isChecked()) { ui->horizView->setChecked(false); ui->onlyPrimeView->setChecked(false); ui->onlySecondView->setChecked(false); m_glScope->setOrientation(Qt::Vertical); m_glScope->setDisplays(GLScope::DisplayBoth); } else { ui->vertView->setChecked(true); m_glScope->setOrientation(Qt::Vertical); m_glScope->setDisplays(GLScope::DisplayBoth); } } void GLScopeGUI::on_onlyPrimeView_clicked() { m_displays = GLScope::DisplayFirstOnly; if(ui->onlyPrimeView->isChecked()) { ui->horizView->setChecked(false); ui->vertView->setChecked(false); ui->onlySecondView->setChecked(false); m_glScope->setDisplays(GLScope::DisplayFirstOnly); } else { ui->onlyPrimeView->setChecked(true); m_glScope->setDisplays(GLScope::DisplayFirstOnly); } } void GLScopeGUI::on_onlySecondView_clicked() { m_displays = GLScope::DisplaySecondOnly; if(ui->onlySecondView->isChecked()) { ui->horizView->setChecked(false); ui->vertView->setChecked(false); ui->onlyPrimeView->setChecked(false); m_glScope->setDisplays(GLScope::DisplaySecondOnly); } else { ui->onlySecondView->setChecked(true); m_glScope->setDisplays(GLScope::DisplaySecondOnly); } } void GLScopeGUI::on_gridIntensity_valueChanged(int index) { m_displayGridIntensity = index; ui->gridIntensity->setToolTip(QString("Grid intensity: %1").arg(m_displayGridIntensity)); if(m_glScope != 0) m_glScope->setDisplayGridIntensity(m_displayGridIntensity); } void GLScopeGUI::on_traceIntensity_valueChanged(int index) { m_displayTraceIntensity = index; ui->traceIntensity->setToolTip(QString("Trace intensity: %1").arg(m_displayTraceIntensity)); if(m_glScope != 0) m_glScope->setDisplayTraceIntensity(m_displayTraceIntensity); } void GLScopeGUI::on_trigMode_currentIndexChanged(int index) { m_triggerChannel[m_triggerIndex] = index; setTrigLevelDisplay(); applyTriggerSettings(); } void GLScopeGUI::on_trigLevelCoarse_valueChanged(int value) { m_triggerLevelCoarse[m_triggerIndex] = value; setTrigLevelDisplay(); applyTriggerSettings(); } void GLScopeGUI::on_trigLevelFine_valueChanged(int value) { m_triggerLevelFine[m_triggerIndex] = value; setTrigLevelDisplay(); applyTriggerSettings(); } void GLScopeGUI::on_memIndex_valueChanged(int value) { QString text; text.sprintf("%02d", value % (1<memIndexText->setText(text); if(m_glScope != 0) { // If entering memory history block new triggers and all trigger controls m_scopeVis->blockTrigger(value != 0); ui->traceLen->setDisabled(value != 0); ui->trigIndex->setDisabled(value != 0); ui->trigCount->setDisabled(value != 0); ui->trigMode->setDisabled(value != 0); ui->slopePos->setDisabled(value != 0); ui->slopeNeg->setDisabled(value != 0); ui->slopeBoth->setDisabled(value != 0); ui->oneShot->setDisabled(value != 0); ui->trigLevelCoarse->setDisabled(value != 0); ui->trigLevelFine->setDisabled(value != 0); ui->trigDelay->setDisabled(value != 0); ui->trigPre->setDisabled(value != 0); // Set value m_glScope->setMemHistoryShift(value); ui->sampleRateText->setText(tr("%1\nkS/s").arg(m_glScope->getSampleRate() / 1000.0f, 0, 'f', 2)); } } void GLScopeGUI::on_trigCount_valueChanged(int value) { m_triggerCounts[m_triggerIndex] = value; QString text; text.sprintf("%02d", value); ui->trigCountText->setText(text); applyTriggerSettings(); } void GLScopeGUI::on_trigIndex_valueChanged(int value) { m_triggerIndex = value; QString text; text.sprintf("%d", value); ui->trigIndexText->setText(text); setTrigLevelDisplay(); setTrigUI(m_triggerIndex); } void GLScopeGUI::on_slopePos_clicked() { m_triggerPositiveEdge[m_triggerIndex] = true; m_triggerBothEdges[m_triggerIndex] = false; ui->slopeBoth->setChecked(false); if(ui->slopePos->isChecked()) { ui->slopeNeg->setChecked(false); } else { ui->slopePos->setChecked(true); } applyTriggerSettings(); } void GLScopeGUI::on_slopeNeg_clicked() { m_triggerPositiveEdge[m_triggerIndex] = false; m_triggerBothEdges[m_triggerIndex] = false; ui->slopeBoth->setChecked(false); if(ui->slopeNeg->isChecked()) { ui->slopePos->setChecked(false); } else { ui->slopeNeg->setChecked(true); } applyTriggerSettings(); } void GLScopeGUI::on_slopeBoth_clicked() { qDebug() << "GLScopeGUI::on_slopeBoth_clicked"; ui->slopePos->setChecked(false); ui->slopeNeg->setChecked(false); ui->slopeBoth->setChecked(true); m_triggerBothEdges[m_triggerIndex] = true; applyTriggerSettings(); } void GLScopeGUI::on_oneShot_clicked() { m_scopeVis->setOneShot(ui->oneShot->isChecked()); } bool GLScopeGUI::handleMessage(Message* cmd) { return false; /* if(DSPSignalNotification::match(cmd)) { DSPSignalNotification* signal = (DSPSignalNotification*)cmd; //fprintf(stderr, "GLScopeGUI::handleMessage: %d samples/sec, %lld Hz offset", signal->getSampleRate(), signal->getFrequencyOffset()); m_sampleRate = signal->getSampleRate(); cmd->completed(); return true; } else { return false; } */ }