project(fcd) set(fcd_SOURCES fcdgui.cpp fcdinput.cpp fcdplugin.cpp fcdthread.cpp fcdsource.cpp hid-libusb.c ) set(fcd_HEADERS fcdgui.h fcdinput.h fcdplugin.h fcdthread.h qthid.h hid-libusb.h hidapi.h ) set(fcd_FORMS fcdgui.ui ) include_directories( . ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/include-gpl ) #include(${QT_USE_FILE}) add_definitions(${QT_DEFINITIONS}) add_definitions(-DQT_PLUGIN) add_definitions(-DQT_SHARED) #qt4_wrap_cpp(fcd_HEADERS_MOC ${fcd_HEADERS}) qt5_wrap_ui(fcd_FORMS_HEADERS ${fcd_FORMS}) add_library(inputfcd SHARED ${fcd_SOURCES} ${fcd_HEADERS_MOC} ${fcd_FORMS_HEADERS} ) target_link_libraries(inputfcd ${QT_LIBRARIES} ${LIBUSB_LIBRARIES} asound sdrbase ) qt5_use_modules(inputfcd Core Widgets OpenGL Multimedia)