#ifndef INCLUDE_AUDIODIALOG_H #define INCLUDE_AUDIODIALOG_H #include #include "export.h" class AudioDeviceManager; namespace Ui { class AudioDialog; } class SDRGUI_API AudioDialogX : public QDialog { Q_OBJECT public: explicit AudioDialogX(AudioDeviceManager* audioDeviceManager, QWidget* parent = 0); ~AudioDialogX(); private: Ui::AudioDialog* ui; AudioDeviceManager* m_audioDeviceManager; float m_inputVolume; private slots: void accept(); void on_inputVolume_valueChanged(int value); }; #endif // INCLUDE_AUDIODIALOG_H