/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2015 Edouard Griffiths, F4EXB // // Copyright (C) 2020 Jon Beniston, M7RCE // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef _AUDIOINPUT_AUDIOINPUTSETTINGS_H_ #define _AUDIOINPUT_AUDIOINPUTSETTINGS_H_ #include #include "audio/audiodeviceinfo.h" struct AudioInputSettings { typedef enum { FC_POS_INFRA = 0, FC_POS_SUPRA, FC_POS_CENTER } fcPos_t; QString m_deviceName; // Including realm, as from getFullDeviceName below int m_sampleRate; float m_volume; quint32 m_log2Decim; enum IQMapping { L, R, LR, RL } m_iqMapping; bool m_dcBlock; bool m_iqImbalance; fcPos_t m_fcPos; bool m_useReverseAPI; QString m_reverseAPIAddress; uint16_t m_reverseAPIPort; uint16_t m_reverseAPIDeviceIndex; AudioInputSettings(); void resetToDefaults(); QByteArray serialize() const; bool deserialize(const QByteArray& data); // Append realm to device names, because there may be multiple devices with the same name on Windows static QString getFullDeviceName(const AudioDeviceInfo &deviceInfo) { QString realm = deviceInfo.realm(); if (realm != "" && realm != "default" && realm != "alsa") return deviceInfo.deviceName() + " " + realm; else return deviceInfo.deviceName(); } void applySettings(const QStringList& settingsKeys, const AudioInputSettings& settings); QString getDebugString(const QStringList& settingsKeys, bool force=false) const; }; #endif /* _AUDIOINPUT_AUDIOINPUTSETTINGS_H_ */