/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany // // written by Christian Daniel // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDE_NFMDEMOD_H #define INCLUDE_NFMDEMOD_H #include #include #include "dsp/samplesink.h" #include "dsp/nco.h" #include "dsp/interpolator.h" #include "dsp/lowpass.h" #include "dsp/bandpass.h" #include "dsp/afsquelch.h" #include "dsp/agc.h" #include "dsp/ctcssdetector.h" #include "dsp/afsquelch.h" #include "audio/audiofifo.h" #include "util/message.h" class NFMDemodGUI; class NFMDemod : public SampleSink { public: NFMDemod(); ~NFMDemod(); void configure(MessageQueue* messageQueue, Real rfBandwidth, Real afBandwidth, Real volume, Real squelch, bool ctcssOn); virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool po); virtual void start(); virtual void stop(); virtual bool handleMessage(const Message& cmd); void registerGUI(NFMDemodGUI *nfmDemodGUI) { m_nfmDemodGUI = nfmDemodGUI; } const Real *getCtcssToneSet(int& nbTones) const { nbTones = m_ctcssDetector.getNTones(); return m_ctcssDetector.getToneSet(); } void setSelectedCtcssIndex(int selectedCtcssIndex) { m_ctcssIndexSelected = selectedCtcssIndex; } Real getMagSq() const { return m_magsq; } private: class MsgConfigureNFMDemod : public Message { MESSAGE_CLASS_DECLARATION public: Real getRFBandwidth() const { return m_rfBandwidth; } Real getAFBandwidth() const { return m_afBandwidth; } Real getVolume() const { return m_volume; } Real getSquelch() const { return m_squelch; } bool getCtcssOn() const { return m_ctcssOn; } static MsgConfigureNFMDemod* create(Real rfBandwidth, Real afBandwidth, Real volume, Real squelch, bool ctcssOn) { return new MsgConfigureNFMDemod(rfBandwidth, afBandwidth, volume, squelch, ctcssOn); } private: Real m_rfBandwidth; Real m_afBandwidth; Real m_volume; Real m_squelch; bool m_ctcssOn; MsgConfigureNFMDemod(Real rfBandwidth, Real afBandwidth, Real volume, Real squelch, bool ctcssOn) : Message(), m_rfBandwidth(rfBandwidth), m_afBandwidth(afBandwidth), m_volume(volume), m_squelch(squelch), m_ctcssOn(ctcssOn) { } }; struct AudioSample { qint16 l; qint16 r; }; typedef std::vector AudioVector; enum RateState { RSInitialFill, RSRunning }; struct Config { int m_inputSampleRate; qint64 m_inputFrequencyOffset; Real m_rfBandwidth; Real m_afBandwidth; Real m_squelch; Real m_volume; bool m_ctcssOn; int m_ctcssIndex; quint32 m_audioSampleRate; Config() : m_inputSampleRate(-1), m_inputFrequencyOffset(0), m_rfBandwidth(-1), m_afBandwidth(-1), m_squelch(0), m_volume(0), m_ctcssOn(false), m_ctcssIndex(0), m_audioSampleRate(0) { } }; Config m_config; Config m_running; NCO m_nco; Interpolator m_interpolator; Real m_interpolatorDistance; Real m_interpolatorDistanceRemain; Lowpass m_lowpass; Bandpass m_bandpass; CTCSSDetector m_ctcssDetector; int m_ctcssIndex; // 0 for nothing detected int m_ctcssIndexSelected; int m_sampleCount; double m_squelchLevel; Real m_lastArgument; Complex m_m1Sample; Complex m_m2Sample; MagAGC m_AGC; AFSquelch m_afSquelch; Real m_agcLevel; // AGC will aim to this level Real m_agcFloor; // AGC will not go below this level Real m_magsq; AudioVector m_audioBuffer; uint m_audioBufferFill; AudioFifo m_audioFifo; NFMDemodGUI *m_nfmDemodGUI; QMutex m_settingsMutex; void apply(); }; #endif // INCLUDE_NFMDEMOD_H