/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2018 F4HKW // // for F4EXB / SDRAngel // // // // OpenGL interface modernization. // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include "tvscreen.h" #include #include // Note: When this object is created, QWidget* is converted to bool TVScreen::TVScreen(bool blnColor, QWidget* parent) : QGLWidget(parent), m_objMutex(QMutex::NonRecursive), m_objGLShaderArray(blnColor) { setAttribute(Qt::WA_OpaquePaintEvent); connect(&m_objTimer, SIGNAL(timeout()), this, SLOT(tick())); m_objTimer.start(40); // capped at 25 FPS m_chrLastData = NULL; m_subsampleShift = 0.0; m_blnConfigChanged = false; m_blnDataChanged = false; m_blnGLContextInitialized = false; //Par défaut m_intAskedCols = TV_COLS; m_intAskedRows = TV_ROWS; m_cols = TV_COLS; m_rows = TV_ROWS; } TVScreen::~TVScreen() { cleanup(); } void TVScreen::setColor(bool blnColor) { m_objGLShaderArray.setColor(blnColor); } void TVScreen::setExtraColumns(bool blnExtraColumns) { m_objGLShaderArray.setExtraColumns(blnExtraColumns); } QRgb* TVScreen::getRowBuffer(int intRow) { if (!m_blnGLContextInitialized) { return NULL; } return m_objGLShaderArray.GetRowBuffer(intRow); } void TVScreen::renderImage(unsigned char * objData, float subsampleShift) { m_chrLastData = objData; m_subsampleShift = subsampleShift; m_blnDataChanged = true; } void TVScreen::resetImage() { m_objGLShaderArray.ResetPixels(); } void TVScreen::resetImage(int alpha) { m_objGLShaderArray.ResetPixels(alpha); } void TVScreen::resizeTVScreen(int intCols, int intRows) { qDebug("TVScreen::resizeTVScreen: cols: %d, rows: %d", intCols, intRows); m_intAskedCols = intCols; m_intAskedRows = intRows; m_cols = intCols; m_rows = intRows; } void TVScreen::getSize(int& intCols, int& intRows) const { intCols = m_cols; intRows = m_rows; } void TVScreen::initializeGL() { m_objMutex.lock(); QOpenGLContext *objGlCurrentContext = QOpenGLContext::currentContext(); if (objGlCurrentContext) { if (QOpenGLContext::currentContext()->isValid()) { qDebug() << "TVScreen::initializeGL: context:" << " major: " << (QOpenGLContext::currentContext()->format()).majorVersion() << " minor: " << (QOpenGLContext::currentContext()->format()).minorVersion() << " ES: " << (QOpenGLContext::currentContext()->isOpenGLES() ? "yes" : "no"); } else { qDebug() << "TVScreen::initializeGL: current context is invalid"; } } else { qCritical() << "TVScreen::initializeGL: no current context"; return; } QSurface *objSurface = objGlCurrentContext->surface(); if (objSurface == NULL) { qCritical() << "TVScreen::initializeGL: no surface attached"; return; } else { if (objSurface->surfaceType() != QSurface::OpenGLSurface) { qCritical() << "TVScreen::initializeGL: surface is not an OpenGLSurface: " << objSurface->surfaceType() << " cannot use an OpenGL context"; return; } else { qDebug() << "TVScreen::initializeGL: OpenGL surface:" << " class: " << (objSurface->surfaceClass() == QSurface::Window ? "Window" : "Offscreen"); } } connect(objGlCurrentContext, &QOpenGLContext::aboutToBeDestroyed, this, &TVScreen::cleanup); // TODO: when migrating to QOpenGLWidget m_blnGLContextInitialized = true; m_objMutex.unlock(); } void TVScreen::resizeGL(int intWidth, int intHeight) { QOpenGLFunctions *ptrF = QOpenGLContext::currentContext()->functions(); ptrF->glViewport(0, 0, intWidth, intHeight); m_blnConfigChanged = true; } void TVScreen::paintGL() { if (!m_objMutex.tryLock(2)) return; m_blnDataChanged = false; if ((m_intAskedCols != 0) && (m_intAskedRows != 0)) { m_objGLShaderArray.InitializeGL(m_intAskedCols, m_intAskedRows); m_intAskedCols = 0; m_intAskedRows = 0; } m_objGLShaderArray.setSubsampleShift(m_subsampleShift); m_objGLShaderArray.RenderPixels(m_chrLastData); m_objMutex.unlock(); } void TVScreen::mousePressEvent(QMouseEvent* event) { (void) event; } void TVScreen::tick() { if (m_blnDataChanged) { update(); } } void TVScreen::connectTimer(const QTimer& objTimer) { qDebug() << "TVScreen::connectTimer"; disconnect(&m_objTimer, SIGNAL(timeout()), this, SLOT(tick())); connect(&objTimer, SIGNAL(timeout()), this, SLOT(tick())); m_objTimer.stop(); } void TVScreen::cleanup() { if (m_blnGLContextInitialized) { m_objGLShaderArray.Cleanup(); } } bool TVScreen::selectRow(int intLine) { if (m_blnGLContextInitialized) { return m_objGLShaderArray.SelectRow(intLine); } else { return false; } } bool TVScreen::setDataColor(int intCol, int intRed, int intGreen, int intBlue) { if (m_blnGLContextInitialized) { return m_objGLShaderArray.SetDataColor(intCol, qRgb(intBlue, intGreen, intRed)); // FIXME: blue <> red inversion in shader } else { return false; } } bool TVScreen::setDataColor(int intCol, int intRed, int intGreen, int intBlue, int intAlpha) { if (m_blnGLContextInitialized) { return m_objGLShaderArray.SetDataColor(intCol, qRgba(intBlue, intGreen, intRed, intAlpha)); // FIXME: blue <> red inversion in shader } else { return false; } }