/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2015 F4EXB // // written by Edouard Griffiths // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDE_DSPENGINE_H #define INCLUDE_DSPENGINE_H #include #include #include #include "audio/audiooutput.h" #include "audio/audioinput.h" #include "export.h" #ifdef DSD_USE_SERIALDV #include "dsp/dvserialengine.h" #endif class DSPDeviceSourceEngine; class DSPDeviceSinkEngine; class SDRBASE_API DSPEngine : public QObject { Q_OBJECT public: DSPEngine(); ~DSPEngine(); static DSPEngine *instance(); uint getAudioSampleRate() const { return m_audioOutputSampleRate; } DSPDeviceSourceEngine *addDeviceSourceEngine(); void removeLastDeviceSourceEngine(); DSPDeviceSinkEngine *addDeviceSinkEngine(); void removeLastDeviceSinkEngine(); void startAudioOutput(); void stopAudioOutput(); void startAudioOutputImmediate(); void stopAudioOutputImmediate(); void setAudioOutputDeviceIndex(int index) { m_audioOutputDeviceIndex = index; } void startAudioInput(); void stopAudioInput(); void startAudioInputImmediate(); void stopAudioInputImmediate(); void setAudioInputVolume(float volume) { m_audioInput.setVolume(volume); } void setAudioInputDeviceIndex(int index) { m_audioInputDeviceIndex = index; } DSPDeviceSourceEngine *getDeviceSourceEngineByIndex(uint deviceIndex) { return m_deviceSourceEngines[deviceIndex]; } DSPDeviceSourceEngine *getDeviceSourceEngineByUID(uint uid); DSPDeviceSinkEngine *getDeviceSinkEngineByIndex(uint deviceIndex) { return m_deviceSinkEngines[deviceIndex]; } DSPDeviceSinkEngine *getDeviceSinkEngineByUID(uint uid); void addAudioSink(AudioFifo* audioFifo); //!< Add the audio sink void removeAudioSink(AudioFifo* audioFifo); //!< Remove the audio sink void addAudioSource(AudioFifo* audioFifo); //!< Add an audio source void removeAudioSource(AudioFifo* audioFifo); //!< Remove an audio source // Serial DV methods: bool hasDVSerialSupport(); void setDVSerialSupport(bool support); void getDVSerialNames(std::vector& deviceNames); void pushMbeFrame( const unsigned char *mbeFrame, int mbeRateIndex, int mbeVolumeIndex, unsigned char channels, bool useHP, AudioFifo *audioFifo); const QTimer& getMasterTimer() const { return m_masterTimer; } private: std::vector m_deviceSourceEngines; uint m_deviceSourceEnginesUIDSequence; std::vector m_deviceSinkEngines; uint m_deviceSinkEnginesUIDSequence; AudioOutput m_audioOutput; AudioInput m_audioInput; uint m_audioOutputSampleRate; uint m_audioInputSampleRate; int m_audioInputDeviceIndex; int m_audioOutputDeviceIndex; QTimer m_masterTimer; bool m_dvSerialSupport; #ifdef DSD_USE_SERIALDV DVSerialEngine m_dvSerialEngine; #endif }; #endif // INCLUDE_DSPENGINE_H