/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2020 F4EXB // // written by Edouard Griffiths // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef SDRGUI_GUI_CHANNELDOCK_H_ #define SDRGUI_GUI_CHANNELDOCK_H_ #include #include "channeladddialog.h" class QHBoxLayout; class QLabel; class QPushButton; class QStringList; class ChannelsDock : public QDockWidget { Q_OBJECT public: ChannelsDock(QWidget *parent = nullptr, Qt::WindowFlags flags = Qt::WindowFlags()); ~ChannelsDock(); void resetAvailableChannels() { m_channelAddDialog.resetChannelNames(); } void addAvailableChannels(const QStringList& channelNames) { m_channelAddDialog.addChannelNames(channelNames); } private: QPushButton *m_addChannelButton; QWidget *m_titleBar; QHBoxLayout *m_titleBarLayout; QLabel *m_titleLabel; QPushButton *m_normalButton; QPushButton *m_closeButton; ChannelAddDialog m_channelAddDialog; private slots: void toggleFloating(); void addChannelDialog(); void addChannelEmitted(int channelIndex); signals: void addChannel(int); }; #endif // SDRGUI_GUI_CHANNELDOCK_H_