///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2019 Edouard Griffiths, F4EXB //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see . //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_LOCALINPUTGUI_H
#define INCLUDE_LOCALINPUTGUI_H
#include
#include
#include
#include "plugin/plugininstancegui.h"
#include "util/messagequeue.h"
#include "localinput.h"
class DeviceUISet;
class QNetworkAccessManager;
class QNetworkReply;
class QJsonObject;
namespace Ui {
class LocalInputGui;
}
class LocalInputGui : public QWidget, public PluginInstanceGUI {
Q_OBJECT
public:
explicit LocalInputGui(DeviceUISet *deviceUISet, QWidget* parent = 0);
virtual ~LocalInputGui();
virtual void destroy();
void setName(const QString& name);
QString getName() const;
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
virtual qint64 getCenterFrequency() const;
virtual void setCenterFrequency(qint64 centerFrequency);
virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
virtual bool handleMessage(const Message& message);
private:
Ui::LocalInputGui* ui;
DeviceUISet* m_deviceUISet;
LocalInputSettings m_settings; //!< current settings
LocalInput* m_sampleSource;
bool m_acquisition;
int m_streamSampleRate; //!< Sample rate of received stream
quint64 m_streamCenterFrequency; //!< Center frequency of received stream
QTimer m_updateTimer;
QTimer m_statusTimer;
int m_lastEngineState;
MessageQueue m_inputMessageQueue;
// int m_sampleRate;
// quint64 m_centerFrequency;
uint64_t m_startingTimeStampms;
int m_framesDecodingStatus;
bool m_allBlocksReceived;
float m_bufferLengthInSecs;
int32_t m_bufferGauge;
int m_minNbBlocks;
int m_minNbOriginalBlocks;
int m_maxNbRecovery;
float m_avgNbBlocks;
float m_avgNbOriginalBlocks;
float m_avgNbRecovery;
int m_nbOriginalBlocks;
int m_nbFECBlocks;
int m_sampleBits;
int m_sampleBytes;
int m_samplesCount;
std::size_t m_tickCount;
bool m_addressEdited;
bool m_dataPortEdited;
uint32_t m_countUnrecoverable;
uint32_t m_countRecovered;
QTime m_eventsTime;
bool m_doApplySettings;
bool m_forceSettings;
double m_txDelay;
QPalette m_paletteGreenText;
QPalette m_paletteWhiteText;
QNetworkAccessManager *m_networkManager;
QNetworkRequest m_networkRequest;
void blockApplySettings(bool block);
void displaySettings();
void displayTime();
void sendSettings();
void updateSampleRateAndFrequency();
private slots:
void handleInputMessages();
void on_dcOffset_toggled(bool checked);
void on_iqImbalance_toggled(bool checked);
void on_startStop_toggled(bool checked);
void on_record_toggled(bool checked);
void updateHardware();
void updateStatus();
void openDeviceSettingsDialog(const QPoint& p);
};
#endif // INCLUDE_LOCALINPUTGUI_H