/////////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2020 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////////// #ifndef _UTIL_AVERAGE_H_ #define _UTIL_AVERAGE_H_ #include template class AverageUtil { public: AverageUtil() : m_numSamples(0), m_total(0) { } AverageUtil(T sample) : m_numSamples(1), m_total(sample) { } void reset() { m_numSamples = 0; m_total = 0; } void operator()(T sample) { m_total += sample; m_numSamples++; } double asDouble() const { return ((double)m_total) / (m_numSamples == 0 ? 1 : m_numSamples); } float asFloat() const { return ((float)m_total) / (m_numSamples == 0 ? 1 : m_numSamples); } operator T() const { return m_total / (m_numSamples == 0 ? 1 : m_numSamples); } T instantAverage() const { return m_total / (m_numSamples == 0 ? 1 : m_numSamples); } int getNumSamples() const { return m_numSamples; } private: int m_numSamples; Total m_total; }; #endif /* _UTIL_AVERAGE_H_ */