/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany // // written by Christian Daniel // // Copyright (C) 2014 John Greb // // Copyright (C) 2015-2017, 2019-2020 Edouard Griffiths, F4EXB // // Copyright (C) 2020 Kacper Michajłow // // Copyright (C) 2022 Jon Beniston, M7RCE // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDE_COORDINATES_H #define INCLUDE_COORDINATES_H #include "export.h" #include #include #include #include #include // Functions for transformations between geodetic and ECEF coordinates class SDRBASE_API Coordinates { public: static QVector3D geodeticToECEF(double longitude, double latitude, double height=0.0); static QVector3D geodeticRadiansToECEF(double longitude, double latitude, double height=0.0); static QMatrix4x4 eastNorthUpToECEF(QVector3D origin); static void ecefToGeodetic(double x, double y, double z, double &latitude, double &longitude, double &height); static void ecefVelToSpeedHeading(double latitude, double longitude, double velX, double velY, double velZ, double &speed, double &verticalRate, double &heading); static QQuaternion orientation(double longitude, double latitude, double altitude, double heading, double pitch, double roll); protected: static QVector3D scaleToGeodeticSurface(QVector3D cartesian, QVector3D oneOverRadii, QVector3D oneOverRadiiSquared); static QVector3D normalized(QVector3D vec); static QQuaternion fromHeadingPitchRoll(double heading, double pitch, double roll); static QQuaternion fromRotation(QMatrix3x3 mat); }; #endif // INCLUDE_COORDINATES_H